|System: Wii||Review Rating Legend|
|Dev: Hudson Soft||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Hudson Soft||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Jan. 6, 2009||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-4||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
Rounding out the gameplay is a local multiplayer feature that pits up to four players in mini-tournaments. All players play at the same location, so there is no need for a split-screen feature. Players can choose between either time or point parameters, as well as the number of locations to fish. This multiplayer mode is mildly entertaining, but anyone over the age of 10 will likely play this no more than once or twice.
Where Fishing Master World Tour slips up is in its overly simplistic control scheme. Players will use the Wii Remote and Nunchuk while fishing. Using a smooth, overhand motion with the Wii Remote, players will cast their bait. Every cast will result in a hook up, and the subsequent battle with the fish is made only marginally challenging by a tension meter. In order to keep the line tension in the green, you'll have to jerk the Wii Remote left or right when prompted to do so, or start or stop reeling in with motion controls, the C or Z buttons, or the Nunchuk's analog stick. There is nothing more complicated than that. Players never have to worry about active retrieval techniques, and there's no fussing with rig and line set ups, no underwater camera - only a handful of live bait types (no lures or flies) to select, and the fighting is so routine and mundane, the devs might as well have made an auto-catch function. While this simplicity is ideal for very young children, slightly more mature gamers will be hard-pressed to derive any satisfaction out of the fishing mechanic.
The presentation in Fishing Master World Tour is only average. I really liked the bright color palette. The map and destinations are nicely rendered, and the fish varieties are also very detailed. However, the game does suffer from the standard Wii foibles such as aliasing issues and blocky character designs and crude animations (especially during conversation). Unfortunately, music and sound effects fare worse. The musical themes are completely generic, and the strident beeps encountered while fishing makes for an entirely mute-worthy affair.
If you are expecting a quality fishing title from Fishing Master World Tour, you are going to hate this game. However, if you, or a child you know, found Animal Crossing's fishing mini-game addictive and engaging, know that Master Fishing World Tour is far superior and may be right up your/their alley. With tons of fish to catch, titles to garner, locations to open, and the addition of leaderboard support, I wouldn't be surprised if this title engendered a devote following. As such, I can wholly recommend this game to a very narrow audience. For sportsmen gamers out there, we'll just have to wait for a game that utilizes Wii Motion Plus.
CCC Editor / News Director