|System: Wii, DS||Review Rating Legend|
|Dev: EA Redwood||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Electronic Arts||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Oct. 28, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
The sound in this title is also very good. Each themed level has corresponding music that plays in the background is quite pleasant to listen to. The game even has a menu option that allows you to view the background tune's artist and song title, in case you are really digging the groove. The voiceover in MySims is extremely cute and, as you might expect, is entirely in the faux-language of Simlish. As is the case with all MySims games, the language is only barely intelligible, but makes for some laughs and helps you really get into the world of the game.
Controls in MySims Kingdom are extremely tight and utilize the Wii-Mote and Nunchuk combination. You will use the Nunchuk's thumbstick to move around and the Wii-mote's pointer to select different objects. The camera is also fully controllable via the D-pad. But the real surprise with the controls comes with the incorporation of the game's motion controls, which are very tight and somehow manage to be really fun to play with.
The motion controls for this title come in to play when your character needs to gather elements. So, if you need to gather wood elements from a tree, you can move your Wii-mote back and forth like an axe to chip wood away from the tree. Alternately, if you need a mineral from under the ground, you can point your Wii-mote like a shovel and "dig" the minerals up. The motion controls in MySims Kingdom are implemented perfectly, and this title is really a representation of how Wii titles should implement motion control functionality.
Overall, I really loved MySims Kingdom. There was plenty here to explore and build, and while the story might have been on the forgettable side, I really enjoyed the focused Sim-style gameplay. This title brings together the creative energy of The Sims franchise and channels it into a cute little construction-based title that ends up being anything but. MySims is a big adventure in a small package, and if you are a fan of the Sims, or any other casual title, you owe it to yourself to check this one out.
Amanda L. Kondolojy
CCC Freelance Writer