|System: Wii||Review Rating Legend|
|Dev: Namco||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Namco||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Oct. 23, 2007||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-4||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
The older arcade titles can definitely be a lot of fun, especially Dig Dug and Mappy. Super Pac-Man and Pac n Pals are so similar in execution that there is little to be gained from alternating between them, while Pac-Mania takes Pac-Man into a 3-D perspective that allows him to jump over approaching ghosts. Xevious, Galaxian, and Gaplus might be fun for fans of classic shooters, while Cutie Q is a pinball game with a high difficulty curve.
It is probably difficult to accurately translate the game controls to a compilation where each game plays differently, and especially to the Wii where everyone expects the Wii's motion sensing to come into play. In the game hub, you roll Pac-Man using the analog stick and move him over to whatever location you wish to frequent at that moment. In the remixed games, the efficiency of the controls varies from game to game. The analog controls feel a little loose when directing Pac-Man during the Pac'n Roll game, which makes the precise and unforgiving platforming in the game unnecessarily difficult at times. The controls in the other titles feels decent for the most part, while the motion sensing in Gator Panic, which forces you to move your Wii-mote as if you were actually bopping the attacking alligators, works pretty well. On the other hand, the game offers options for playing the arcade classics, including the ability to play with the classic controller, the analog stick, or the Wii-mote on its side. Most of these games work well with either configuration, depending on the player's preference. However, it is a little taxing to have to switch back and forth, as you can play a game using the Wii-mote, but switching between arcade games requires Pac-Man to actually roll over to the virtual machine, meaning you have to switch your control method back to the analog stick. A simple fix is to not detach the nunchuk when using the Wii-mote configuration, but it still seems like an oversight on the part of the developers.
The game's graphics are simple and bright, without anything particularly noteworthy. The classic games, of course, remain untouched, with a frame around the game screen reminiscent of the old arcade machines. The visuals in the remixed titles aren't particularly impressive, but are functional considering the game's old school theme. The sounds from all of the games have made it through intact, although there isn't much in the sound department that is notable beyond each of the game's initial soundtracks.
Overall, Namco Museum Remix is an enjoyable trip down memory lane for older gamers and a decent introduction to some classic titles for younger ones. There isn't much new here, and the remixed games get boring pretty quickly, but the old school games are more than enough to keep the attention of retro gaming aficionados.
CCC Lead Contributor / News Director