
| System: Wii | Review Rating Legend | |
| Dev: Camelot Software Planning | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: Nintendo | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: Mar. 09, 2009 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1-4 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Everyone | 3.5 - 3.9 = Good | |
The fact that the motion controls are done so poorly is really quite frustrating considering that underneath them lies the same great tennis game from the last generation of consoles. Players can still take any of their favorite Nintendo characters through a series of singles or doubles tournaments, with each win unlocking more events and characters to have fun with. Also, if you are looking to take a break from the more serious and competitive tennis tournaments, Mario Power Tennis also provides an assortment of Gimmick Courts and mini-games. Gimmick Courts can be quite interesting, factoring different mechanics such as expanding and contracting tiles on the court into otherwise normal matches.

This titles mini-games can also be pretty enjoyable but, unfortunately, many of them suffer due to the sloppy motion control implementation. Trying to return a ball through rings that hover above the net is more reliant on luck than skill this time around. However, none of the included mini-games suffer from the shoddy controls more than the one that involves painting with tennis balls. In this mini-game, youll need to hit colored balls into specified areas of each provided picture to fill in the appropriate colors of several Nintendo character outlines. While completing these provided a slight amount of challenge in the old GC version of this game, here it greatly challenges your luck, arm strength, and patience as you try to get the game to correctly register your swings.
For a game that was released for an older console in 2004, Mario Power Tennis looks surprisingly good on the Wii. In fact, I would venture to say that this game actually looks better than many of the games being made specifically for the Wii. When playing the game youll find many varied and interesting-looking courses, well-animated and brightly colored characters, and some good lighting and ball tracing effects too. If you look closely enough, you may even spot a few small additions to the game such as a slick new picture-in-picture replay system.
Regrettably, in the end, the story of New Play Control! Mario Power Tennis is a very sad one. Presumably the entire reason for this games existence is to make a great older title more fun and approachable by adding the ability to use motion controls. However, due to its incredibly sloppy motion control implementation and the fact that you cant use any form of traditional controls, the gameplay manages to feel inferior to that of the original GC version. If you want
By
Adam Brown
CCC Staff Contributor
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