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Obscure: The Aftermath Review

Wii | PS2 | PC
Obscure: The Aftermath box art

System: Wii, PC, PS2
Dev: Hydravision
Pub: Ignition Entertainment
Release: March 25, 2008
Players: 1-2
ESRB Rating: Mature
Review by Cole Smith


Review Rating Legend
1.0 - 1.9 = Avoid
2.0 - 2.4 = Poor
2.5 - 2.9 = Average
3.0 - 3.4 = Fair
3.5 - 3.9 = Good
4.0 - 4.4 = Great
4.5 - 4.9 = Must Buy
5.0 = The Best

The teamwork element is very satisfying. Another player can join in at anytime and assume control of one of the characters midstream. They work well together mechanically even though they both share the same camera perspective. The camera will highlight the character that is performing the main action, but still allows the secondary character the ability to move around and perform other activities such as exploring or defending themselves from attack. It's not perfect, but it beats a split screen. In each stage, the rest of the cast will be located in a central area where you can swap them around for characters more suited to the upcoming challenges.

Obscure: The Aftermath screenshot

Overall the game is short and sweet. You can expect to get through it in a day or two with little problem. It's linear, which tends to speed things up as opposed to having you get lost and waste time figuring out where to go. And speaking of filler, there isn't a lot of backtracking, which also keeps things on an even pace. There could have been a better checkpoint system. They are few and far between. Weapons, ammo, and health are typically in good supply. The puzzles are not very taxing, but they are satisfying and actually relate to the concept of the game. The targeting system is tight and responsive, regardless of what weapon you may be yielding. It's great to actually be able to fight the monsters and not the gameplay mechanics, but there are some collision detection problems which will frustrate you in some aspects. Once again, it's not perfect.

This game isn't a looker. It gets the job done. Function over form seems to be the developers' mantra. Since the majority of the gameplay revolves around exploring and puzzle solving, the developers downplayed the ambience that would have undoubtedly plunged us into dreary darkness, making things difficult to see. Thankfully we aren't forced to explore the environments through the limited radius of a flashlight. They are well lit and easy to navigate. The ambient soundtrack does a good job of maintaining the creepy vibe. Orchestral and gothic choir washes remind me of Alan Parson's Tales of Mystery and Imagination. That's a good thing in case you didn't get the reference.

The Aftermath is not a great game, but it's a good game. It's not perfect, but it does offer some solid entertainment value despite some flaws.

By Cole Smith
CCC Senior Writer


Rating out of 5
Rating Description

2.8

Graphics
Dated graphics. Get the job done. Relies more on music for ambience.

3.8

Control
Responsive and easy to use control system. Some collision detection issues.

4.0

Music / Sound FX / Voice Acting
The soundtrack is pure atmosphere. Very creepy. The voiceovers are flat and stiff. Amateur fare.

4.0

Play Value
Very enjoyable game with very little filler. Great co-op mode extends replayability.

3.5

Overall Rating - Good
Not an average. See Rating legend above for a final score breakdown.


Game Features:

  • Obscure: The Aftermath is a chilling game with creepy imagery - dimly lit hallways, dripping blood, and demonic monsters.
  • Includes an all-new 2-player cooperative action option, and a hauntingly beautiful soundtrack performed by the Boston String Quartet and the Paris Opera Children's Choir.
  • A 10-minute live-action video is the opening scenes of the game's storyline and ends with a dramatic cliff hanger. The entire video series can be viewed by visiting the official website at www.obscureaftermath.com.
  • Obscure: The Aftermath is an amazing title that's heavily inspired by teen slasher movies. With an onslaught of gruesome images, mind-bending puzzles and an all-new 2-player co-op gameplay mode.


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