Opoona Review
Opoona box art
System: Wii Review Rating Legend
Dev: ArtePiazza 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: KOEI 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: March 25, 2008 2.5 - 2.9 = Average 5.0 = The Best
Players: 1 3.0 - 3.4 = Fair
ESRB Rating: Everyone 10+ 3.5 - 3.9 = Good

In the midst of battle is where the controls begin to feel less mundane, and they actually become fun to use. The bonbon battle system is as simple as it is silly sounding. To attack, you'll pull back on the analog stick to charge your bonbon before flicking it forward to release the thing at the enemy. Holding it down longer will strengthen the power of the charge, and holding it to the left or right will curve your shot in the opposite direction. You can also pull back to arc the shot in an overhand throw or push forward to throw an underhand shot. Both maneuvers can be used to throw your bonbon around and between certain foes to reach others in the back. In addition to your basic attacks, special force abilities and numerous items can be used to deal damage, heal allies or provide an advantage. Upgrades for your bonbon can also add bonuses, elemental damage, and other interesting affects to you attacks. Altogether, there's a suitable variety of options at your disposal for battle.

Opoona screenshot

Initially, Opoona is on his own in combat, but eventually he'll be joined by his siblings who each have their own strengths for lending a hand. Battles play out in real-time, which can make things a little stressful at first, but it never becomes overtly difficult. In fact, most experience RPG players are likely to find it a bit too easy. When Opoona and his allies fall in battle, they're simply transported to the nearest rest area and charged a meager fee for healing and a quick recharge. Then it's a matter of retracing your steps to wherever you died to resume whatever job you were in the middle of. At first, the game's random encounters evoke a brief feeling of nostalgia for traditional RPGs of days past, but that soon wears away.

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For every negative aspect of the game that inspires burning frustration to spew forth from your lips, there are plenty of things to like about Opoona. It's a reasonably entertaining game full of cute and colorful characters that are easily digestible by a wide audience. The quest is adequately long for an RPG, and the gameplay is equal parts fun and tedium. Though partially by design, Opoona doesn't do much to shirk the yoke of RPG tradition. Sadly, this eventually this does more harm than good for the otherwise charming title. If you can look beyond that, you might get lost in the adventure…at least for a little while.

By Nathan Meunier
CCC Freelance Writer

RATING OUT OF 5
RATING DESCRIPTION
3.8
Graphics
Bright, colorful, and interesting visuals.
3.5
Control
One-handed controls are pretty sweet. Camera angle controls a bit rough.
3.8
Music / Sound FX / Voice Acting
Entirely interesting and pleasant audio. Sadly, there's no voice-over work.
3.4

Play Value
A mostly fun game that's marred slightly by a few issues.

3.6
Overall Rating - Good
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • "Active Bonbon Battle" - The "Active Bonbon Battle" is an action game-style battle system. The player pitches "Energy Bonbons" at enemies by snapping the Nunchuk. The player can manipulate the Bonbon's trajectory - straight or curved. Once the target is fixed, the Bonbon will attack the target without fail. It is easy for beginners, and more skilled gamers can try multi-attacks by manipulating the bonbon orbits in a strategic way. All other commands are also controlled by Nunchuk, to allow "one-thumb control" of the game.
  • A "Lifestyle RPG": The Thrill of Living a New Life - On the planet Landroll, anyone who wants a job must have a license. There are many kinds of licenses such as "rescuer", "Idol," and "detective," so it is up to the player to decide what kind of job to pursue. By completing one's duty, the player can grow, deepen relationships, and unlock new areas. As such, Opoona is not only about battling, but about developing relationships with new people and contributing to society through work.
  • Enjoy a New Life on Landroll - "Tomodachi Complete" -Opoona can expand and deepen his relationships with residents through conversations and work. The Tomodachi level changes as Opoona's relationships evolve. When the Tomodachi level increases, Opoona will become involved with a broader range of activities including new jobs and hints to new adventures.
  • Shopping and Collecting - Opoona can enjoy shopping and collecting. A wide range of items can be obtained from small toys to famous art pieces.
  • A Fantasy World of Modern Design - From modern, stylish structures in the residential areas to the outside domes where nature awaits - the player will see jungles, wilderness with strange rock formations, and ancient ruins. The world of Opoona is a "fusion of modern design and fantasy".
  • Screen Resolution: Up to 480p (Progressive Scan, Widescreen).


  • Screenshots / Images
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