Pokémon Rumble Review
Pokémon Rumble box art
System: Wii (WiiWare) Review Rating Legend
Dev: Ambrella 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Nintendo 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: Nov. 16, 2009 2.5 - 2.9 = Average 5.0 = The Best
Players: 1-4 3.0 - 3.4 = Fair
ESRB Rating: Everyone 3.5 - 3.9 = Good

The real value of Pokémon Rumble is in how all its little bits come together to make for a cohesive collecting experience. There are seven buildings located back at the terminal. An information booth keeps track of everything from the amount of time you've logged in with the game to the number of Pokémon you've defeated - 11 total pages of stuff to mull over. Next is the training building, where you pay to spin a canister that will randomly choose a new power for your currently selected Pokémon. You can only have two powers per Pokémon at a time, so you'll either have to replace one of its current powers or choose to discard what you've been given.

There is, of course, an area where you can view your collection of Pokémon toys. Toys that are fully colored represent Pokémon you currently possess, grayed out Pokémon are the ones you've seen in the wild but haven't yet befriended, and question marks signify Pokémon you've yet to discover.

Pokémon Rumble screenshot

The Release Point building is where you can get rid of Pokémon you no longer need. Once you let a Pokémon go, it will leave you a gift. You can recruit new Pokémon with money or by using tickets randomly received when releasing Pokémon, as well as using passwords that Nintendo intends to reveal from time to time.

Lastly, you've got the Wii Remote Pokémon building and Multiplayer. You can play with up to four people locally, and by visiting the Wii Remote Pokémon building, you can store Pokémon in your controller and bring them with you to a friend's house and such. Both are really cool additions, but again, we're perplexed by the lack of online multiplayer. Trading Pokémon is also absent from the game, and with such a large variety of special Pokémon to be found, both options are sorely missed.


Control using just the Wii Remote turned sideways feels great; it's easy to pick up and learn, and the menu system is straightforward and polished. You can sort Pokémon in any number of ways, and for a downloadable game, Nintendo did an impressive job with the presentation.

The visuals are definitely one of the highlights of Pokémon Rumble, as having 150 uniquely designed Pokémon in a WiiWare game ain't too shabby. Not all of the Pokémon look great up close, but when dungeon crawling, they're adorable to look at. The Pokémon have a cel-shaded outline, and everything about the game's graphics is very polished. Again, we're disappointed by the lack of dungeon variety, but the texture work, lighting, and effects are all really topnotch. There are occasional bouts of slowdown, but the framerate is otherwise smooth.

The music is playful and ramps up any time enemies approach, and it's about what you'd expect from a downloadable game - solid but not terribly ambitious. Pokémon still make those weird mechanical sounds we've been hearing for years, but at this point, it's all fan service. Folks who lust after loot, however, will love hearing the clickety-clack that accompanies picking up Poké money - those sounds never get old.

Pokémon Rumble isn't great, but it could have been. More dungeon variety, along with more interesting dungeon design would have been a good start, and not to sound like a broken record, but come on already, Nintendo, with the whole online thing. The real problem with the game, though, is its price. With what it currently has to offer, Pokémon Rumble would be a hard sell at 1000 Wii Points; at 1500, the price is borderline obscene. There's definitely fun to be had here, but it just doesn't feel like you're getting your money's worth.

By Tony Capri
CCC Freelance Writer

Though the variety is sparse, the visuals are still very impressive. The Pokémon look cute, and the texture work and lighting are topnotch.
The simple Wii Remote-turned-sideways approach works great, and the interface is easy to navigate.
Music / Sound FX / Voice Acting
The music isn't memorable, but it works. Sound effects are really satisfying, and the Pokémon garble will probably "do it" for most fans.

Play Value
The core gameplay is basic, yet all of Pokémon Rumble's component parts come together to make for a really great mixture of fun. The presentation is polished, but it's all just smoke and mirrors to try and hide the fact that you're not getting much for the whopping 1500 Wii Points being asked for this game.

Overall Rating - Good
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • You can befriend some of the defeated Pokémon along the way, which lets you add them to your collection and grants you the ability to use them in battle.
  • Switch between collected Pokémon at any time, taking advantage of the fact that the amount of damage you deal depends on the type of move used and the type of Pokémon hit.
  • You can also team up with three people for some multiplayer action (additional Wii Remote controllers required), working together to take down tough Bosses and earning points that can be used toward recruiting or training Pokémon.

  • Screenshots / Images
    Pokémon Rumble screenshot - click to enlarge Pokémon Rumble screenshot - click to enlarge Pokémon Rumble screenshot - click to enlarge Pokémon Rumble screenshot - click to enlarge

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