|System: X360, PS3, Wii, PC, PS2, PSP, DS||Review Rating Legend|
|Dev: Treyarch||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Activision||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Oct. 21, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
Web of Shadows' visuals on Wii are terrible, the textures are ugly and blurry, and the color pallet is awful (it seems the developer is fond of the color brown). The H.U.D looks blurry. The city is plain and empty, and there are jaggies everywhere. When you are swinging around New York, you will notice a maximum of three maybe four vehicles per street, sometimes the streets are completely empty. New York City is supposed to be a thriving metropolis, the city that never sleeps. Yet it is completely barren; the city feels dead. I never felt like I was playing Spider-Man, so something is clearly missing.
There are also many pop in issues and the frame rate dips quite often. One positive aspect of the visuals is Spider-Man's animations. It seems the developer was able to bring over animations from the X360 and the PS3. There are some cool freefall and combat animations; they look great. I was happy to see there were no load times and that the engine had no issues while streaming the large environment.
The sound is ok, but it is nothing special. The city sounds are very similar to the previous games. There is some street noise as well as pedestrians screaming for help. Music is rather limited. The voice acting is terrible; Spider-Man's voice is irritating, and the other characters' voice work is also bad. There are times when players may need to repeat a mission multiple times, and each time you start over, you have to listen to the awful voice work and awful dialog. There are some weird lines such as "I'll momentum them into next week;" hearing that about five times can make a person go crazy.
I was really looking forward to Web of Shadows. I had high expectations for this game, but they were obviously not met. I feel like this franchise is in a rut, Treyarch needs to go back and fix the many issues that plague the Spider-Man games. On a positive note, they have the swing system down. It works and is a lot of fun. The combat system is also a good start, but the combinations need more variety instead of repeatedly mashing the same button. They also need to design a control scheme for the Wii instead of mapping buttons to motion swings because the controls feel tacky. Spider-Man: Web of Shadows is retailing for $49.99, but I highly recommended you rent before you spend your hard-earned money.
CCC Freelance Writer