|System: Wii||Review Rating Legend|
|Dev: Leviathan Games||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Konami||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: April 22, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-2||3.0 - 3.4 = Fair|
|ESRB Rating: Mature||3.5 - 3.9 = Good|
Unfortunately, not everything about this game is positive. You are initially given thirty continues, which seems like a lot until you realize it isn't nearly enough. Enemies are often extremely cheap, firing almost instantaneously when they appear. The only way you won't take damage from these enemies is if you are lucky and already firing when and where they appear. There are also usually far too many enemies on-screen at the same time. While you may be a good shot and quick on the draw, you can only take out so many terrorists at a time. This is clearly a problem that has been left from its arcade counterpart. Arcade games are purposefully made more difficult so you will have to put in more money to play, but this is clearly something that should have been changed for its release on a home console.
These problems are only exacerbated by the game's controls. Although your Wii-mote may look like a light gun when it is inserted in the Wii Zapper attachment, it isn't nearly as accurate. This becomes a pain in almost every aspect of the game. Often I would try to reload my gun by firing off-screen, but the game thought I was still pointing the Wii-mote at the screen. I frequently had issues where I would have my aiming reticule clearly positioned over an enemy's head and would fire several times with absolutely no effect. This mix of inaccurate controls with poor hit detection is inexcusable for a game that relies heavily on speed and accuracy.
Fortunately, the game does offer a two-player mode, so you and a buddy can take on terrorism together. This mode helps to alleviate some of this game's major issues. While playing with a friend, it is likely that at least one of you will be able to shoot your enemies and have the game recognize that this has occurred. Having two players also helps you take out multiple foes much quicker than you could alone, saving more life for the both of you. Two players firing at the screen also ups your chances of randomly hitting those cheap enemies who appear and fire at the same time as well. This game is fun as a single-player experience, but it is much better if played with a second player.
Although the game has many issues, Target Terror is a fun and worthwhile experience. With only ten levels and no multiple pathways, the game is fairly short on content. You will most likely only play this game for three to five hours, making the forty-dollar price tag seem way too steep to consider it for a purchase. Still, the game can be a lot of fun. If you are hungry for another light gun shooter for the Wii, I definitely recommend renting this title. It will at least provide you with one fairly quirky and enjoyable afternoon of shooting terrorists.
CCC Freelance Writer