
| System: Wii (WiiWare) | Review Rating Legend | |
| Dev: Legendo Ent. | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
| Pub: Legendo Ent. | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
| Release: July 27, 2009 | 2.5 - 2.9 = Average | 5.0 = The Best |
| Players: 1 | 3.0 - 3.4 = Fair | |
| ESRB Rating: Everyone | 3.5 - 3.9 = Good | |
In a well-designed game, this doesn't happen. Not to mention that there is absolutely nothing more infuriating for a player than working diligently through a long level, and then dying right at the end due to a problem with the controls, yelling, "But I swung the #$%!* remote!" Of course, ideally, the developers would have added an option to attack with a button, but barring that, they should at least have put the save points closer together and given new lives.

In terms of presentation, The Three Musketeers is a mixed bag. The graphics will divide gamers. It's definitely a unique-looking game with a fun art style, and there's a good variety of environments, but it looks a little too simple. Often, the parallax scrolling and barebones drawings make the game seem more like a 16-bit platformer than the modern-day work of art it obviously aspires to be.
In between levels, the story plays out in a series of comic-book panels complemented by music and voice-acting. Unfortunately, the panels don't simply play in a slideshow; you have to push A to bring up each one, which disrupts the music and throws off the flow. What could have been an entertaining break becomes an awkward and disjointed experience. The same could sometimes be said of the game itself. Within each level, you have to deal with too-long load times between some of the screens.
However, the music itself is very good, evoking the time period the game depicts without ever becoming annoying or grating. Also, the sound effects and voice acting are superb; somehow, the developers found someone to play Porthos who could use a 17th century European accent without sounding over-the-top or flat-out ridiculous.
Diehard fans of the action platformer will find a lot to like in The Three Musketeers: One for All! The game features excellent platforming, great level design, and a fresh (if debatable) art style. However, the game's many problems might make it a bad purchase for those looking for a more polished experience.
By
Robert VerBruggen
CCC Freelance Writer
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