Defeat the first wave of enemies in the Have You Ever Had A Dream, Neo level to unlock Master mode.
Successfully complete the Have You Ever Had A Dream, Neo level without dying to unlock the The One difficulty setting, which is the hardest difficulty setting.
Successfully complete the game on the Easy difficulty setting to unlock the "Unbreakable Melee Weapons" and "Bullet Reflection" options. Successfully complete the game on the Normal difficulty setting to unlock the "Vampiric Health" and "All Weapons" options. Successfully complete the game on The One difficulty setting to unlock the "Infinite Health" option.
To unlock the cheat options easily, successfully complete the game on the Easy or Normal difficulty setting. Then, enter the level selection screen and play the first level again. After killing the Agent and the man in the white suit, kill Agent Smith. The One difficulty setting will now be unlocked. Enter the level selection screen and play the final Boss battle on The One difficulty setting. After defeating him, all cheat options will be unlocked.
Collect the hidden briefcases and successfully complete the indicated level to unlock various bonuses. Note: Some briefcases are given as rewards for completing hidden objectives.
Machine Gun Kick combo: The Chase - I Need An Exit: The briefcase is in the corner of the market area behind the fruit stands. To do the combo, press Strike(5), Focus + Strike, Special Attack + Strike, then tap Strike rapidly.
Quick Kicks combo: Storming The Drain: Touch the top two platforms in the second to last room. To do the combo, press Strike(4), Focus + Strike, Special Attack + Strike.
The Beginning Of The End combo: Seraph's Apology: Return to the teahouse from the theater then destroy one of the tables and all eight support columns. To do the combo, press Strike(4), Focus + Strike, Special Attack + Strike, Focus + Special Attack, then tap Strike rapidly.
The Codebreaker combo: Weapon Training: The briefcase is with The Operator's secret stash in the upstairs corridor when returning to the teahouse.
The One combo: The Burly Brawl: Defeat thirty Agent Smiths and the briefcase will appear in the center of the level. To do the combo, press Strike(5), Focus + Strike, Special + Strike, tap Strike rapidly, press Focus + Special, tap Strike rapidly, press Special, tap Strike, jump then rotate the Analog-stick in a full circle at the peak.
Ultimate Hyper Strike combo: Redpill Rescue - The Security Guard: Defeat the SWAT team on the stairs within the time limit. To do the combo, press Strike(4), Focus + Strike, Special Attack + Strike, Focus + Special Attack, Strike.
Blur Cinematic Documentary: Aerial Battle: Collect the briefcase on the floor of the Kira Rowan building after you or Agent Smith is thrown inside.
Character Concepts 1: Dojo Training: Successfully complete all training programs by defeating Morpheus both in combat and racing.
Character Concepts 2: Taking The Floor: Defeat three extra waves of Agent Smiths after the Key Maker unlocks the exit.
Level Concepts: He's Heading For The Street: Get to Trinity at the first floor exit.
Level Studies: Captain's Rescue- Morpheus And Trinity: Get to the raised corner with the health power-up. Wallrun up to a second ledge that has the hidden briefcase and a grenade launcher.
Renderings 1: Downside Up: Explode all columns with enemies coming out of them before they are all defeated. The hidden briefcase will then appear.
Renderings 2: Ministry Of Smith's: Smash the statues on the second floor until the hidden briefcase appears.
Storyboard Sequence 1: Red Pill - The Key: Successfully complete the bonus objective in the second room by not using any guns.
Storyboard Sequence 2: The Frenchman: Kill the first set of enemies, go to the red cross in the dungeon, go to the right to find the briefcase.
Storyboard Sequence 3: Distorted Dimension: In the "Face 2" area with the three doors, press Focus and move the block and open the gate to the center door to find the briefcase.
Storyboard Sequence 4: Distorted Dimension: In the "Face 3" area, move directly ahead from the entrance. Drop a few levels down to find the hidden briefcase in a niche.
Storyboard Sequence 5: After finding the previous briefcase in a niche, find the big stained glass window. Wallrun up the side of it then follow ledge to another hidden briefcase.
View Staff Combos: Kung Fu Training: Execute three silent takedowns on all three enemies in the tool shop.
View Sword Combos: Sword Training: Break the pot behind the waterfall.
View Hand-to-Hand Combos: Distorted Dimensions: In the "Face 1" area, wallrun up the wall with the windows, then Focus Jump to the focus pack. Look to the left, then Focus Jump to the briefcase.
Upgrade the icon in the 8 o'clock position on the Atman Principle to permanently unlock the Zion Archive level at the level selection screen.
In the Dojo when finding the Killing Blow, you can get through doors easier by diving through them with X instead of slashing them. You can also tell the difference between fake and real doors by going through them this way.
In the intermission sequence in the garden, Trinity says "Keep your blade sharp". They turn to face the camera, and you can see Neo's hair through the leaves when they cover his head.
To defeat Agent Smith at the train station, you must first weaken him. When you hear an announcement of a train approaching, grab a hold of him and throw him in front of the train.
Before fighting the Witch, you must choose one of the three Exiles; select Code Vision. If you choose the correct one, she will help you defeat the Witch. Once the battle begins, use the Bullet Stop ability to throw the various items in the room at her. They each do a lot of damage. When she casts the Barrier spell, avoid her or your weapon will break and you will be stunned. Make sure to disarm her as soon as possible. Note: Try to make sure the Exile does not get killed. If the Exile is alive at the end of the fight she will show you the exit, but if she dies you cannot see the door with Code Vision. However if you go to the back of the room in the northeastern part (basically where the Witch is standing), you will see a door that you can walk through to get out of the level.