Metal Gear Solid 2: Substance

Strategy Guide

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  • All VR missions and characters

    Start a new Missions file, then enter "UUDDLRLRBA" as a name to unlock all VR missions and characters.

  • Control intermission sequences

    During an intermission sequence, press L or R to zoom in. The harder you press, the more the zoom. You will hear a gunshot. While holding the button, use the Right Analog-stick to move the view. Also during certain parts of some intermissions are sections where it looks like you are viewing the scene through a camera or binoculars. You can use the zoom feature with these as well, and the onscreen distance or zoom indicators will increase realistically the more you zoom in. This also can be done at the beginning of the game, before pressing Start.

  • Control title screen

    At the title screen, press White to hear a gunshot and see a flash. Use the Right Analog-stick at the title screen to change the background color.

  • Control Codec sequences

    During a Codec sequence, press the Left Analog-stick or Right Analog-stick to move the faces. Click the Left Analog-stick or Right Analog-stick to zoom in. When using your Codec to contact Otacon or others in the game, press R to reveal Snake's or Raiden's thoughts about those persons, with some funny phrases. You will also hear who they really feel about their women.

  • In-game reset

    While playing the game, hold L + R and press Start + Select.

  • Digital camera

    Successfully complete the game. The digital camera will be available when a new game is started. Also, the digital camera is locate in Strut E Shell 1. Go to the bottom of the screen and locate the platform with three red lights on it. Climb up onto it and equip the Z.O.E. Box. When the conveyor stops, press Action to climb on. You will be taken to another room. Press Action again to get off and retrieve the Digital Camera. Exit the room in the same fashion.

  • Stealth, Bandanna and Wig bonuses

    Complete the following goals to get the Stealth (invisibility), Bandanna (infinite ammo for Snake), and the Wig (infinite ammunition for Raiden). To get Stealth and Bandanna, complete the Tanker mission three times on three different difficulty settings (all on the same saved file) and get all the dog tags. To get Stealth and Wig, complete the plant three times on three different difficulty settings (all on the same save file) and get all the dog tags.

  • Sunglasses

    Successfully complete the game two times and Snake and Raiden will be wearing sunglasses.

  • European Extreme difficulty

    Successfully complete the game on the normal difficulty setting to unlock the European Extreme difficulty setting.

  • Boss Survival mode

    Successfully complete Sons Of Liberty, all VR missions, all alternative missions, and the Snake Tales missions to unlock Boss Survival mode.

  • Photograph mode

    Successfully complete bomb disposal mode, hold up mode (alternative missions), and eliminate mode to unlock photograph mode in the VR Missions.

  • Casting Theater option

    Successfully complete Sons Of Liberty on any difficulty setting to unlock the "Casting Theater" option.

  • Play as Ninja Raiden

    Successfully complete 50% of the VR missions with Raiden to unlock Ninja Raiden in the VR Missions.

  • Play as Raiden X

    Successfully complete 100% of the VR missions with Raiden and Ninja Raiden to unlock Raiden X in the VR Missions.

  • Play as Pliskin

    Successfully complete 50% of the VR missions with Snake to unlock Pliskin in the VR Missions.

  • Play as Tuxedo Snake

    Successfully complete 100% of the VR missions with Pliskin to unlock Tuxedo Snake in the VR Missions.

  • Play as Metal Gear Solid 1 Snake

    Successfully complete 100% of the VR missions with Snake, Pliskin, Tuxedo Snake, Raiden, Ninja Raiden, and Raiden X to unlock Metal Gear Solid 1 Snake in the VR Missions.

  • Radio shots

    To knock out an enemy's radio easily, when you hold them up shoot it (on the belt to the right of their back). Also shoot an enemy's radio when they are knocked out to prevent them from calling for help if they wake up.


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