|
Why
take me out to the ballgame, when the ballgame can
now come to me? by
Colin Thames
April
21, 2006 - Major
League Baseball 2K6 is a solid baseball game and it's
been beefed up in the audio/visual departments for
the Xbox 360. It's not big on frills but it is loaded
with modes, including online play.
The
number of modes in this game are outrageous. There
are 10 single-player modes alone, with two multi-player
modes that include Exhibitions and Home Run Derby.
The single-player modes include Quick Games, Season,
Manager Showdown, Home Run Derby, Home Run Derby Career,
World Baseball Classic, Playoffs, Situation, Franchise
and GM Career. Now you might be thinking that most
of these modes are variations on a theme and since
the gameplay mechanics are the same, they really aren't
that big of a deal. However the GM and Franchise mode
are every bit as good as those found on the console
versions. They are deep and a lot of fun if you're
looking for a behind-the-scenes sim of running a professional
baseball team. There are a variety of stats and even
a minor league roster which will assist you to make
draft decisions. Players can be traded, contracts
are negotiated and because of the built-in fatigue
system, you can schedule time off for star players
so they can be in peak form when you really need them.

As
you know the control systems for baseball games vary
from year to year. So far they have not reached perfection
but they're getting better and deeper. The trick is
to have a deeper control system without it being too
complicated to operate. The learning curve in this
game is not very steep at all. You'll get plenty of
practice just by playing through the various modes
but there is an excellent feature that acts as a coach
with psychic abilities. The Inside Edge is an in-game
tutorial of sorts that gives you hints and tips after
each pitch whether you're pitching or batting. It
takes into account the other players' stats and scouting
data and will give you predictions as to what kind
of pitches to expect or what kind of pitches to throw.
It's well implemented into the gameplay and doesn't
act like a cheat device, it gives you the same relative
information that would be available to all Major League
teams.
Batting
is relatively easy. Choose your swing with the analog
stick and then press the button at the perfect time
to execute the hack. You can hit flies, grounders,
bunts and hopefully homeruns if you get the right
pitch and the timing of the controls down. You can
increase the speed of base runners and fielders by
mashing the action button. If you're attempting to
catch the ball, pressing the catch button will execute
a dramatic dive or wall climbing animation. All of
the animations are very smooth, even the transition
animations. The players' faces look generic and the
crowd looks like a flat painting - and reacts like
one. At least you can always keep your eye on the
ball.

Pitching
may at first appear to be a more complex affair but
that's just the nature of the interface. It gives
you a lot of control which makes for a more strategic
game. Use the analog stick to aim and press a button
to select a pitch and hold it down. While you're holding
it, the targeting circle will expand, indicating a
greater power level. Let go of the button when you
have the right amount of break or power selected for
your pitch. The circle will then shrink into a crosshair.
Tap the button one more time, preferable when the
circle is at its smallest as this will increase the
accuracy of your pitch. It only take a few moments
to learn how to use this system but it can take some
practice to get really good at it.
Fielders
are controlled and can throw to any of the four bases
by pressing the corresponding face buttons. When you're
up to bat, you can pre-select specific base runners
and command them to steal a base. You can also adjust
the catcher's position by using the shoulder button.
If you manage to line him up perfectly and he catches
the ball without having to move you will earn some
points that can adversely affect the opposing team's
morale.
Visually
the game packs a punch on the Xbox 360 when compared
to the current generation console version. Higher
resolution and more animations make this the version
of choice to get, if you already own an X360.

Major
League Baseball 2K6 is a great game as far as the
gameplay mechanics go but it really skimps on the
razzle and dazzle. We are most likely to be forgiving
considering that this is a handheld game but we can't
help but expect more because we know it's possible.
I don't want to have to be making excuses for a game
and if things aren't improved for the '07 season then
the crap is really going to hit the fan.
Features:
- World
Baseball Classic Mode The epic new
international baseball tournament is exclusively
captured all sixteen teams, logos, and uniforms,
as well as the authentic all-world tourney structure.
- MLB®
Perfection Experience Major League Baseball®
in its purest form, as next generation graphics
create true-to-life player models, breathtaking
diamond details, and stunningly accurate stadium
accurate.
- Inside
Edge - Three years of actual scouting reports
and analysis literally built into every player,
every pitch, and every swing of the bat.
- Swing
Stick - Analog stick batting brings baseball
video games to a new level. Control power swings,
check swing and bunts all through simple and intuitive
analog controls.
- Pure
Motion Physics An all-new physics engine
brings running, throwing, fielding, tag outs, and
player-to-player collision animations to life with
more detail and variation than ever before.
- V.I.P.
(Virtual Identity Profile) The popular 2K
Sports exclusive feature is now available in our
MLB franchise! Save your friends profiles
to compete when theyre not available! Learn
their tendencies, moves, & logic for more heated
battles. Get the upper hand in online tournaments
by downloading other players VIP profiles.
-
Player Morale System Successful team decisions
and well-balanced team brings optimal performance
to the field and the plate. Your teams morale
now hinges on every franchise move you make at any
time in the year.
By
Colin Thames
CCC
Freelance Writer
|