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It's
amazing why some games get released. It's as though
the developers have never been in an arcade. Can't
they tell when a game completely sucks? I'm not just
talking about personal opinion, I mean some of these
games don't even work properly. I don't care if I
had a deadline, I wouldn't release an unplayable game
under any circumstance. If I'm going to declare bankruptcy
it might as well be in private instead of with the
entire gaming world laughing at me.
Motocross
Mania 3 is good example of a game that was released
before its time. It does have a good variety of modes
but the controls are awful and the gameplay is repetitive,
repetitive, repetitive, repetitive
The
game looks dated and even with the combat element
it offers nothing but rehash to the genre. Even if
this were a perfectly functioning game it's nothing
we haven't seen before. Remember Road Rash?
Modes
include Championship, Single Race, Time Trials, Freestyle,
Multi-Player with a few mini-games thrown in for incentive.
There are three difficulty settings for the Championship
mode. Before you begin you can challenge another rider
to a race in an effort to win his bike. You will progress
to the next heat if you come in in the top three or
four. You can out-race your opponents or resort to
battle tactics such as smashing them in the head with
a pipe wrench. It all sounds like jolly good fun but
the gameplay is marred by the control system which
is mapped out on the controller in an awkward fashion.
You can change the layout to another format but both
ways are uncomfortable. There is no real need for
subtlety since the physics is rather ham-fisted in
its arcade-like style. You'll be continually fighting
floaty jumps, invisible walls and unresponsive machines.
Money
can be earned by winning races, performing tricks
and finding wads of cash on the track. The money can
be used to purchase more effective weapons. You begin
with a baseball bat and move on from there. Tricks
can only be performed when you catch a lot of air
on a straightway, otherwise you'll crash, and trust
me there are already too many opportunities to wipe
out.
Racing
on the outdoor tracks looks as though you're riding
through a forest fire. There is so much fog that you're
in danger of riding over a cliff. Obviously this fog
was implemented to hide the terrible graphics and
limit the draw distance to save a few bucks. I like
to see where I'm going. Call me old-school.
The
arrow indicator spins around like a compass in a magnet
factory. It's as though it's meant for another driver
since it doesn't seem to be at all interested in where
you're going. With all the fog you would think that
at least the indicator would point you in the right
direction but they didn't even get that right. Not
to mention that if you do go the wrong way the CPU
will just let you go until the race is over.
When
you crash, your rider will continue crashing through
everything in his way. The collision detection system
doesn't work for the character and you can pass through
everything like a ghost. To make matters worse, sometimes
the CPU will respawn you in the wrong direction. How
are you supposed to make up that kind of delay? With
the Mania Meter, that's how. The Mania Meter slows
down time but it not only slows down your opponent,
it slows you down as well. What in hell's name is
the point of that? Imagine a game that actually incorporates
slowdown into the gameplay? This is something that
we criticize harshly when we find it in game. Why
didn't they include a button for clipping, latency
and framerate chugging as well?
The
generic guitar rock is a given and you can already
guess that the voiceover work is bad. The sound effects
are weak and totally uninspiring. I've heard better
crashes watching a slot car race. Motocross Mania
3 looks, sounds and plays like a budget title from
beginning to end.
The
developers tried to incorporate some of the flaws
into the gameplay while sweeping the others under
the coded rug as though no one would notice. If Motocross
Mania 3 has only one redeeming quality it's that it
could be the impetus for there never being a Motocross
Mania 4.
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