|
The
Amazing Spider-Man #129, featuring the first appearance
of Frank Castle aka The Punisher was one of those
issues that always eluded me during my comic collecting
phase. It was always just out of my price range sitting
around the $250 mark. I could easily buy it now even
though it's gone up in price from there, but I have
gotten used to the idea of not owning it. Compared
to the character who has evolved into one of the most
violent anti-heroes of our generation, the early comic
book Punisher almost seems too innocent and is barely
recognizable when compared to the antics of the Punisher
of the "I'm Lovin' It" generation. The same
could be said for the Volition's take on Mr. Castle.
This is unlike any Punisher game you've ever played
before and that is a very, very good thing.
Punisher
comic writers Garth Ennis and Jimmy Palmiotti have
crafted the story line so fans won't experience any
bizarre embellishments like a talking cute alien that
sits atop Frank's shoulder cracking wise. This is
pure Marvel comic Punisher and you're sure to dig
it.
How
can I kill you? Let me count the ways. The big M you
see on the box isn't the Marvel logo, it stands for
Mature, as in "we're pushing the envelope here".
The Punisher is indeed one of the most hideously violent
games released, thus it makes other contenders such
as San Andreas and Mortal Kombat Deception look decidely
tame in comparison. But how else can you capture the
essence of a character hellbent on stopping crime
any way he can without featuring the over the top
carnage he's known for in comics and movies? The short
answer is that you cannot; go big or go home.
Volition's
game is ultra violent; the kind of game Senator's
site as an example why todays youth are going to hell
in a handbasket. But violence is to The Punisher as
webbing is to Spider-Man. You can't have one without
the other. Originally the ESRB had the game pegged
as AO as in Adults Only, but Volition added a Black
and White filter to the more gruesome killings and
for some reason this made everything A OK and the
game managed to squeeze into an M.
The
game doesn't bother to start you at the origin of
Frank Castle's alter ego, it assumes you know what's
going on and sends you right into the line of fire.
You'll come up against classic Punisher villains such
as the Russian as well as running into some unexpected
allies...well that would be telling and I don't want
to spoil it. The game is set up very straightforward
and never manages to expand beyond going through each
level killing everything that moves until you reach
the exit point. Sure the game gets a little bogged
down in repetition here and there, but you'll almost
always find something that perks you up. Anyway it's
not the destination but the journey that makes The
Punisher more interesting and this is all due to the
numerous ways you're allowed to send the bad guys
to meet their maker.
An
innovative interrogation mode which allows Frank to
dish out punishment in various ways such as slamming
heads into the floor, choking, punching etc is what
sets this game apart from the norm. A special meter
comes up during the interrogations and if Frank wants
to get the canary to sing, you will have to make sure
to keep the meter in the zone while it counts down
to zero. Go over the hot zone one too many times and
Frank will kill the poor S.O.B. and you won't get
that hot tip you were hoping for. Some tips will offer
insight into what is waiting around the corner, some
might lead to a new weapon and some might be a double
cross but it doesn't really matter. You're The Punisher.
Do what you want after the guy talks. Sometimes Frank
will encounter "special interrogations"
which will lead to dispatching foes by even more violent
means such as sawing them in half or feeding them
to the fishes. These interrogations are all based
on the environment Frank is in and can't be replicated
elsewhere. As mentioned these interrogations are featured
in black and white to tone down the blood and gore
which didn't really bother me. Frank will also go
"black and white" when he reaches the rampage
zone. Pressing Y will activate this time-sensitive
mode and he'll run around throwing knives at people.
Each person killed during this time not only extends
the rampage but also earns Frank some health.
Don't
think for a moment that all of the violence has been
censored in black and white. Frank can still blow
people away in living color and while his clothes
never seem to be caked in blood, there sure is enough
of it to go around. Frank must have a Teflon coated
leather jacket. You can also take the road of peace
if you so desire and thoughtfully knock thugs unconscious.
Just remember that It doesn't count if you use this
opportunity to blow their limbs off while they're
sleeping. Frank can also perform quick kills which
are selected at random and dependent on which weapon
is currently in use. If you're so inclined grab a
human shield and use him to your benefit. When finished
with him, dispatch him into the next life.
Speaking
of weapons The Punisher has enough of them to go around
- grenades, submachine guns, shotguns, pistols, flamethrowers
- you name it. Frank can even dual wield, even managing
to lift a couple of big ass weapons where most of
us would have trouble lifting one. Hey, he's The Punisher.
The
game controls very well and aside from learning the
subtle nuances of the various interrogations, is pick
up and play and um, shoot. The jumping doesn't feel
very comfortable but this isn't a platformer so I'll
ignore it. Frank runs a tad stilited but he gets the
job done and no one seems to have the cajones to make
fun of him because of it.
Visually
the game is best when it's dishing out violence. Blood
spatters, exposed bone, missing limbs, chewed faces....a
Punisher's fan dream come true. The environments are
nothing special from a detail standpoint and are really
just new backdrops for more carnage. Thomas Jane voices
the Punisher and does an outstanding job and other
voice actors hold up their end of the show equally
as well. The acting and dialogue is entertaining through
out, especially the off the cuff remarks from the
various thugs.
If
you think about it, The Punisher succeeds where Max
Payne 2 failed simply due to the violence and hands
on brutality. Take it away and The Punisher is like
every other run and gun shooter. Yes it gets repetitive
and it's not exactly challenging, but it is fun to
play through the first time. Those enamored with the
character and the game will certainly enjoy repeat
performances. With 16 levels of destruction ahead
of you and countless ways to up the body count, what's
not to like? This is what videogames and videogame
violence is all about. Just remember, this isn't your
dad's Punisher.
|