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A
Halloween without Tim Burton is like a porno theater
without Pee Wee.
Where
do I start with Tim Burton? I don't want to dredge
up the hackneyed term "genius" to describe
him but he's certainly got a lot more talent than
most of the so-called Hollywood "geniuses"
out there. He's an artist, a visionary and a great
entertainer. He directed the first of the new series
of Batman movies, (the one with Michael Keaton), he
helped create Pee Wee's Big Adventure. He was responsible
for Edward Scissorhands and has just released his
latest animated film, The Corpse Bride. Tim is literally
an artist. He began his career in the entertainment
industry as an animator for Disney. With all his experience
and skills, it's too bad that he wasn't able to help
the developers make a better videogames.
Based
on Burton's animated feature, The Nightmare Before
Christmas, Oogie's Revenge finds our hero, Jack Skellington,
enjoying life in his hometown when he decides to take
a short trip to test out a new weapon called the Soul
Robber. When he returns he finds that his gal Sally
has been kidnapped and the town booby trapped by his
old nemesis, Oogie, who has returned to haunt him
and spread his evil after being stitched together
by Lock, Shock and Barrel.
Presented
in the style of Tim Burton with faux, stop-motion
graphics and excellent voiceovers, the only thing
that fails to make this package perfect is the ordinary
gameplay. Most of the gameplay is based on fetch quests
with lots of backtracking and repetition. You have
to go back and forth through the same locations so
many times that you begin to feel claustrophobic as
you see the same environments over and over. There
is no sense of freedom as exploring is relegated to
linear paths. The only time you'll feel like you have
any kind of freedom is when you're lost, and that
happens a lot since not all of the missions are readily
apparent.
Much
of the focus of the gameplay revolves around the Soul
Robber, which really could have been thrown into any
group of characters to facilitate a videogame. The
gameplay fails to exploit Burton's characters and
locations to their fullest. What we have here is a
generic game with a classic cast. The Soul Robber
wasn't even in the original movie and it's not that
great of an addition to the gameplay since it's not
very accurate and it's quite stiff to handle. With
it you attempt to lasso enemies which you can spin
around over your head and throw or slam them into
walls or the ground. You can even use it like a whip
and a spear. When it works it's great fun but the
control system is less than perfect to make it an
invaluable addition.
To
mix things up a bit there are some puzzles, musical
mini-games and plenty of unlockables but some of the
puzzles can be solved just by going back and forth
to the area in question. If you can't open a door,
just go wander around and come back a few times and
it will open. This doesn't work for all of them but
the fact that it works for some of them tell you that
something is wrong with the gameplay mechanics.
Jack
is able to transform himself into various characters
such as Santa Jack and Pumpkin King Jack, each with
different abilities that can be used to get past certain
obstacles and bosses. Santa Jack can drop presents
that act like bombs with various effects that stun
enemies or freeze them. Pumpkin King Jack is able
to shoot fire out his mouth. It would have been a
lot more fun if he could have shot fire out of somewhere
else, like I do when I eat hot Mexican food.
I
definitely file this game under, "lost potential."
It's not bad, it's just that it should be great. I
am a fan of Tim Burton and his cronies, including
Danny Elfman, the composer, and I can tell you that
I enjoyed this game from the standpoint of the production
values. The tunes are excellent and there are plenty
of songs to revel in. But this is a videogame after
all and the gameplay is simply not good enough to
compete with the production values. The developers
were unable to match Burton's creativity. This game
may have been saved if it were just a point-and-click,
interactive movie. Either that or Burton's going to
have to take a few years off and learn how to program
games so that he can eventually produce the perfect
product.
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