ORIGINAL FAQ DATE: Thursday, October 25th, 2001 |¯| /¯¯¯|¯¯¯\/¯¯¯\|¯`¯\/¯ | | | | - |›-- || | || | | | | | ‹| - || | || | | \__ |_| |\___||_|_|\___| |___/_ \_¯¯| _ |¯ ¯¯|| ¯\/¯¯¯\/¯¯¯||¯ ¯¯| `| |¯|| | || - || ¯¯|`| |¯| | | || | || --‹| |¯ | | | \___/|_|_|\___/|_| \___/ /¯¯¯\|¯|¯||¯ ¯¯|/¯¯¯\ |¯¯¯¯¯¯¯¯¯| ›-- || | |`| |¯|| | | ¯| | | |¯ | - || | | | | || | | _| | | |_ \___|\___/ \___/\___/ |_________| Author : JPaterson Version : Final Last Updated : February 7th, 2004 Platform : Sony PlayStation 2 / Microsoft Xbox / Windows PC E-Mail : jpaterson000@msn.com Website : http://www.jpatworld.net/ ASCII Art : Hazen =============================================================================== ATTENTION: This FAQ/walkthrough is complete. It'll be updated periodically when people send me info, corrections, etc. =============================================================================== This document is copyright by US and Canadian copyright laws. This FAQ is for personal use only. This FAQ may not be reprinted or reproduced, in part or in whole, in any form, including, but not limited to, electronic transmission and magazine publication, unless prior consent is given by the author. This FAQ may not be sold to anybody, commercial or otherwise. Referencing or altering of this FAQ is expressly forbidden. If you own or operate a website and wish to post this FAQ, please read *[2] Webmaster Information* The following publishers and/or publications are strictly forbidden from using this FAQ under any circumstance: - Ziff-Davis Video Game Group - IDG Media - Brady Games - Prima Games If any of these, or other, publications use this FAQ or part of this FAQ, they may face civil and criminal charges. =============================================================================== UPDATE & REVISION HISTORY Feb. 4th - New bug submitted. Feb. 2nd - Corrected more information that I just noticed. Went through all my old GTA III e-mails and fixed some stuff that those e-mails told me about. Jan. 31 2004 (Final) - Ran a spell check. Some minor corrections. Just another thing in the process of updating all my guides. Nov. 5 (v2.0) - Ah, the big 2.0! Anyway, rampage added, lots of weapon locations (mostly by Barticle), some new features under MISCELLANEOUS, few new tips, couple strategies. Nov. 4 (v1.9) - Some new strategies, couple corrections, new Statistics, new tips, corrected some codes that didn't work. Also added new section [38] Miscellaneous. Nov. 3 (v1.8) - Not a huge update. Corrected some game errors and other minor stuff. Nov. 2 (v1.7) - Added bugs, strategies, jump locations, weapon locations, rampage locations. Nov. 1 (v1.6) - Added couple jumps, bugs, tips, added new strategies, corrected a couple game errors, added a new question, added new section [25] Rampage Locations. Oct. 31 (v1.4/5) - Happy Halloween! Mwa ha ha ha! Anywho, the Tank Cheat has been verified, and not only that, but there are a helluva lot more button codes now! Couple fixes, and a new section [37] Yardie Lobo. More strategies, more tips, more bugs, insane jumps and a couple weapon locations. Also begun to give descriptions of each of the cars (check section [12] Cars to see what I mean) Oct. 30 (v1.3) - Medium-sized update. Added a few more strategies, corrected a couple more game errors, and added a new section [36] Weapon Locations. Oct. 29 (v1.2) - Big update! Added lots of alternate strategies (thanks everyone) and made some corrections, especially about putting out 30 fires for the FlameThrower. Also added section [35] Tips/Tricks. Oct. 27 (v1.1) - Just some spelling and grammar errors fixed. Oct. 26 (v1.0) - Finished the FAQ. Fast, eh? Will update as new information becomes known or if suggestions, tips, etc. are sent in to me. Oct. 25 (v0.1) - Just began. =============================================================================== Table of Contents [1] Contact Information [2] Webmaster Information [3] Where This FAQ May Be Found [4] Other FAQs Written [5] FAQ Information [6] Grand Theft Auto 3 Copyright [7] Grand Theft Auto 3 Basics [7.1] Controlling Your Character and Car [7.2] Saving Your Game [7.3] Wasted [7.4] Busted [7.5] Your Wanted Level [7.6] How To Increase Your Wanted Level [7.7] How To Decrease Your Wanted Level [7.8] Running and Exercise [7.9] Shooting [8] Car Basics [8.1] Driving [8.2] Fast Cars or Slow Cars? [8.3] Radio [8.4] When To Drive and When To Bail [9] Statistics [10] Items [10.1] Health [10.2] Armor [10.3] Police Bribes ("star" icons) [10.4] Adrenaline Pills [10.5] Hidden Packages [10.6] Rampages [11] Weapons [11.1] AK-47 [11.2] Baseball Bat [11.3] Flame Thrower [11.4] Grenades [11.5] Handgun [11.6] M-16 [11.7] Molotov Cocktail [11.8] Rocket Launcher [11.9] Shotgun [11.10] Sniper Rifle [11.11] Uzi [12] Cars [13] Characters [13.1] 8-Ball [13.2] Luigi Goterelli [13.3] Joey Leone [13.4] Toni Cipriani [13.5] Salvatore Leone [13.6] Asuka Kasen [13.7] Kenji Kasen [13.8] Donald Love [14] Main Missions [15] Portland - Industrial District [15.1] Introductory Mission: "Give Me Liberty" [15.2] Missions By Luigi Goterelli [15.2.1] "Luigi's Girl" [15.2.2] "Don't Spank Ma Bitch Up" [15.2.3] "Drive Misty For Me" [15.2.4] "Pump Action Pimp" [15.2.5] "The Fuzz Ball" [15.3] Missions By Joey Leone [15.3.1] "Mike 'Lips' Last Lunch" [15.3.2] "Farewell 'Chunky' Lee Chong" [15.3.3] "Van Heist" [15.3.4] "Cipriani's Chauffeur" [15.3.5] "Dead Skunk In The Trunk" [15.3.6] "The Getaway" [15.4] Missions By Toni Cipriani [15.4.1] "Taking Out The Laundry" [15.4.2] "The Pick-Up" [15.4.3] "Salvatore Called A Meeting" [15.4.4] "Triads And Tribulations" [15.4.5] "Blow Fish" [15.5] Missions By Salvatore Leone [15.5.1] "Chaperone" [15.5.2] "Cutting The Grass" [15.5.3] "Bomb Da Base" [15.5.4] "Last Requests" [16] Staunton Island - Commercial District [16.1] Missions By Asuka Kasen [16.1.1] "Sayonara Salvatore" [16.1.2] "Under Surveillance" [16.1.3] "Paparazzi Purge" [16.1.4] "Payday For Ray" [16.1.5] "Two-Faced Tanner" [16.2] Missions By Kenji Kasen [16.2.1] "Kanbu Bust-Out" [16.2.2] "Grand Theft Auto" [16.2.3] "Deal Steal" [16.2.4] "Shima" [16.2.5] "Smack Down" [16.3] Missions By Ray Machowski [16.3.1] "Silence The Sneak" [16.3.2] "Arms Shortage" [16.3.3] "Evidence Dash" [16.3.4] "Gone Fishing" [16.3.5] "Plaster Blaster" [16.4] Missions By Donald Love [16.4.1] "Liberator" [16.4.2] "Waka Gashira Wipeout" [16.4.3] "A Drop In The Ocean" [17] Shoreside Vale - Residential District [17.1] Missions By Donald Love 2 [17.1.1] "Grand Theft Aero" [17.1.2] "Escort Service" [17.1.3] "Decoy" [17.2] Missions By Asuka Kasen 2 [17.2.1] "Bait [17.2.2] "Espresso-2-Go" [17.2.3] "S.A.M." [17.2.4] "Ransom" [17.3] Missions By Ray Machowski 2 [17.3.1] "Marked Man" [17.4] Missions By Catalina [17.4.1] "The Exchange" [18] Extra Missions [19] Extra Portland Missions [19.1] Missions By El Burro [19.1.1] "Turismo" [19.1.2] "I Scream, You Scream" [19.1.3] "Trial By Fire" [19.1.4] "Big 'n' Veiny" [19.2] Missions By Marty Chonks [19.2.1] "The Crook" [19.2.2] "The Thieves" [19.2.3] "The Wife" [19.2.4] "Her Lover" [19.3] Missions By RC Toyz [19.3.1] "Mafia Massacre" [19.3.2] "Diablo Destruction" [19.4] Missions By 4X4 [19.4.1] "Patriot Playground" [20] Extra Staunton Island Missions [20.1] Missions By King Courtney [20.1.1] "The Interview" [20.1.2] "Uzi Rider" [20.1.3] "Gangcar Round-Up" [20.1.4] "Kingdom Come" [20.2] Missions By RC Toyz 2 [20.2.1] "Casino Calamity" [20.3] Missions By 4X4 2 [20.3.1] "A Ride In The Park" [20.3.2] "Multi Story Mayhem" [21] Extra Shoreside Vale Missions [21.1] Missions By D-Ice [21.1.1] "Uzi Money" [21.1.2] "Toyminator" [21.1.3] "Rigged To Blow" [21.1.4] "Bullion Run" [21.1.5] "Rumble" [21.2] Missions By RC Toyz 3 [21.2.1] "Rumpo Rampage" [21.3] Missions By 4X4 2 [21.3.1] "Gripped" [23] Vigilante Missions [23.1] Taxi [23.2] Ambulance [23.3] Fire Truck [23.4] Police Car/FBI Car/Enforcer/Rhino [24] Hidden Packages [24.1] Prize Chart [24.2] Locations [25] Rampage Locations [26] Secrets [26.1] Hooker Trick [26.2] BF Injection [26.3] Ambulance Health [27] Emergency Vehicle Crane [28] Unique and Insane Jumps [29] Import/Export Garage (Portland) [30] Import/Export Garage (Shoreside Vale) [31] Bugs/Glitches [32] Questions & Answers [33] Cheat Codes [34] GameShark Codes [35] Tips/Tricks [36] Weapon Locations [37] Yardie Lobo [38] Miscellaneous =============================================================================== |-----------------------------------------------------------------------------| | [1] Contact Information | |-----------------------------------------------------------------------------| To contact me, send an e-mail to the following address: jpaterson000@msn.com If your e-mail contains any of the following, I will not respond to it: - Help for something that's covered in this FAQ - Help for something that has nothing to do with this game - Serial numbers, CD keys, or where you can find a pirated version Also, please note that I cannot help with international versions of this game. I do not play PAL versions, nor do I play games that are spoken or subtitled in a language other than English. Also note that I cannot offer help for any problems relating to your game. Will it not start properly? Does it crash on you? Are you getting a confusing error message? Don't tell me; send an e-mail to the developers of the game for technical support. All questions to me regarding technical support will not be responded to. Most importantly, do not ask me how to get to a certain area or how to beat an enemy. If I knew more, I'd write it in the FAQ. =============================================================================== |-----------------------------------------------------------------------------| | [2] Webmaster Information | |-----------------------------------------------------------------------------| If you wish to post this FAQ at your website, just e-mail me, telling me what your website is. That's all I ask. It will be up to you to keep the FAQ up to date with newer versions, as I will not send updated versions to any websites other than GameFAQs. =============================================================================== |-----------------------------------------------------------------------------| | [3] Where This FAQ May Be Found | |-----------------------------------------------------------------------------| This FAQ may be found ONLY at the following websites: GameFAQs : http://www.gamefaqs.com/ Cheat Happens : http://www.cheathappens.com/ Cheat Code Central : http://www.cheatcc.com/ If a website other than the above is using this FAQ, then they have it illegally, and as such, it probably isn't updated. =============================================================================== |-----------------------------------------------------------------------------| | [4] Other FAQs Written | |-----------------------------------------------------------------------------| There may be a FAQ or FAQs here you won't find on GameFAQs, and that could be because it hasn't been added to the website yet, it's been approved but not added, or it's been rejected. You can find them all at my website, listed above. Since I don't want to have to submit the same guide to GameFAQs over and over just to update my "Other FAQs Written", you can always find the newest list of FAQs at my website, listed at the top of this guide, or in my newest FAQ. ******************************************************************************* * GAME || PLATFORM * *======================================================||=====================* * || * * Deus Ex: Invisible War || Microsoft Xbox * * Grand Theft Auto III || Sony PlayStation 2 * * Grand Theft Auto III Song Guide || Sony PlayStation 2 * * Nocturne || Windows PC * * Red Faction || Sony PlayStation 2 * * Roadkill || Microsoft Xbox * * Serious Sam || Windows PC * * Star Wars: Knights of the Old Republic Game Script || Microsoft Xbox * * Star Wars: Knights of the Old Republic Item Guide || Microsoft Xbox * * The Sims: House Party || Windows PC * * The Sims Complete Item Guide || Windows PC * * Tony Hawk's Pro Skater 2x Song Guide || Microsoft Xbox * * Tropico || Windows PC * * Unreal Tournament || Windows PC * * || * ******************************************************************************* =============================================================================== |-----------------------------------------------------------------------------| | [5] FAQ Information | |-----------------------------------------------------------------------------| Number of Pages : 69 Word Count : 29,714 Line Count : 4,630 Best Font : Courier Best Font Size : 9 =============================================================================== |-----------------------------------------------------------------------------| | [6] Grand Theft Auto 3 Copyright | |-----------------------------------------------------------------------------| Copyright 2001 Rockstar Games. Rockstar Games and the Rockstar logo are trademarks of Take-Two Interactive Software, Inc. All rights reserved. DMA and the DMA logo are trademarks of DMA Design Limited. =============================================================================== |-----------------------------------------------------------------------------| | [7] Grand Theft Auto 3 Basics | |-----------------------------------------------------------------------------| The following sections will familiarize you with the basics of living in Liberty City. |-----------------------------------------------------------------------------| | [7.1] Controlling Your Character and Car | |-----------------------------------------------------------------------------| When moving around the city by foot, the following controls perform the said function. CONTROL ACTION ------- ------ L1 Look Forward L2 Change Weapon (Left) R1 Auto-target nearest person R2 Change Weapon (right) R3 Look behind D-Pad Move Left Stick Move Right Stick First Person View Select Change camera view Start Pause Triangle Enter/Exit vehicle Circle Fire weapon/punch/kick/hit with bat Square Jump X Run (hold) When driving a vehicle, use the following controls. CONTROL ACTION ------- ------ L1 Change Radio Station L2 Look Left L3 Honk horn (press quickly to activate siren) L2+R2 Look Behind R1 Hand Brake R2 Look Right R3 Activate Vigilante Mission D-Pad Steer Left Stick Steer Right Stick Control Firehose/Tank Turret Select Change camera view Start Pause Triangle Enter/Exit vehicle Circle Car weapon Square Brake/Reverse X Accelerate |-----------------------------------------------------------------------------| | [7.2] Saving Your Game | |-----------------------------------------------------------------------------| To save your game, you must enter your Hideout. Your Hideout appears as a green house icon on your radar. Your Hideout is specific to each district. For example, if you are in Staunton Island, your radar will point you to your Staunton Island hideout, and not your hideout in Portland. Each hideout has a garage and some sort of entrance. Portland - Door Staunton Island - Elevator Shoreside Vale - Foyer Entering your hideout will bring up a save game dialogue. Each hideout also comes with a garage, where you can park a car to save it for use when you load your game. Each save will repair the car if it's damaged. Each district offers the ability to save more cars. You can't save when your doing a mission, and saving your game advances the game clock by six hours. |-----------------------------------------------------------------------------| | [7.3] Wasted | |-----------------------------------------------------------------------------| Getting wasted is bad, but I'm sure you already know that. There are many ways to get "offed" in Liberty City: Drowning Shot Run over Blown up Crushed Burned (catching fire) When you get wasted, you lost some money and are taken to the hospital. Your health will be reset at 100, but you will lose money, any weapons you had, and the mission you were working on (if any) will automatically fail. |-----------------------------------------------------------------------------| | [7.4] Busted | |-----------------------------------------------------------------------------| Getting busted is just as bad as getting wasted. There is only one way to get busted: having a cop arrest you. To get arrested, you must be pulled out of a vehicle and have a Wanted Level, or you'll just be shot. When your arrested, your taken to the police station, and you'll lose some money (you have to bribe the cops, you know?) and all your weapons. Any mission you were working on will automatically fail. |-----------------------------------------------------------------------------| | [7.5] Your Wanted Level | |-----------------------------------------------------------------------------| At the top right of your screen are six black stars. This represents your Wanted Level, or how much the cops want your ass. As you do illegal things, like killing and carjacking, your Wanted Level will increase. As your level increases, more and more authorities are sent after you. LEVEL AUTHORITIES ----- ----------- 1 Cops, level 1 (not too tough) 2 Cops, level 2 (much tougher and more persistent) 3 SWAT, level 1 (tough and persistent), as well as a helicopter 4 SWAT, level 2 (very tough and very persistent), helicopter remains 5 FBI (very, very tough driving fast, black cars) 6 Army (including tank) and another helicopter |-----------------------------------------------------------------------------| | [7.6] How To Increase Your Wanted Level | |-----------------------------------------------------------------------------| You want to increase your Wanted Level. Why? Well, I'm not one to ask, so here's what you can do to piss them off. - Run over people - Shoot people - Beat up people All of the above takes a few kills to get them after you. For example, kill four or five people and you'll get your first star. If a cop is in the vicinity when you kill someone, you'll get that star immediately. - Steal a car If you do this while a cop is watching, your wanted level will increase. If you do this when no cops are around, you're fine. - Steal a cop car If you try to carjack a cop car, you'll get a star immediately, and the cop driving said car will get out and try to arrest you. - Targeting a cop If you target a cop with a weapon, you will get a star. Doesn't matter if you shoot or not, you'll get that star just for aiming at him. - Hit a cop car If you hit a cop car hard enough to make him drop his donut, he'll come after you. |-----------------------------------------------------------------------------| | [7.7] How To Decrease Your Wanted Level | |-----------------------------------------------------------------------------| Throughout the city are star icons. These are called "Police Bribes" and will take your Wanted Level down one star at a time. For Wanted Levels 1 and 2, hang by your hideout and do nothing. The stars will eventually go away. For levels 3-6, the only way to get rid of the stars is to find Police Bribes or get your car sprayed. If your driving a police car and need to rid yourself of stars, then hop into a civilian car, because the pay and spray shop won't repaint cop cars. |-----------------------------------------------------------------------------| | [7.8] Running and Exercise | |-----------------------------------------------------------------------------| When on foot, it's much better to run than to walk. Unfortunately, you get tired from running too long, and your character will slow down until he gets to a walk. Stopping will allow him to catch his breath, then you'll be able to run again. However, you should try to run a lot. Over time, your guy will build up strength and stamina by running, and you'll be able to run a lot longer before having to catch your breath. |-----------------------------------------------------------------------------| | [7.9] Shooting | |-----------------------------------------------------------------------------| You have various weapons at your disposal. Handguns, uzi's, you name it. You can fire your weapon in various ways. Some weapons you must remain still while firing, others allow you to run and fire. One of the coolest features of GTA3 are drive-bys. To accomplish this, you must have an Uzi selected BEFORE you get in a car. When you're in the car, press and hold either L2 or R2 (left and right windows, respectively) and hold CIRCLE. This will cause you to stick your arm at the window and begin firing. Very cool. =============================================================================== |-----------------------------------------------------------------------------| | [8] Car Basics | |-----------------------------------------------------------------------------| The following sections will familiarize you with the basics of driving in Liberty City. |-----------------------------------------------------------------------------| | [8.1] Driving | |-----------------------------------------------------------------------------| Driving. What would a game called GRAND THEFT AUTO be without driving? Any vehicle in the game; ANY vehicle can be carjacked. Like that van? Take it. A parked police car? Take it. Paramedics trying to save someone? Hop in the Ambulance. Turning is your biggest enemy. When your speeding through the city, perhaps being chased, you can't afford to screw up a turn. So, to turn effectively while going fast, press the brake button, then press the handbrake button, then begin your turn. |-----------------------------------------------------------------------------| | [8.2] Fast Cars or Slow Cars? | |-----------------------------------------------------------------------------| Your probably saying "Fast or slow? What the hell do you think?" Believe it or not, slower cars are preferable to fast cars in certain situations. Maybe you need to take a person somewhere in a certain time limit. Sure, a fast car sounds best, but they also flip more often. Taking slower cars, such as a van or taxi, makes you less likely to flip over, potentially failing the mission. |-----------------------------------------------------------------------------| | [8.3] Radio | |-----------------------------------------------------------------------------| There are different radio stations you can listen to, depending on what you want. Each car has a different station automatically playing, but you can change it if it's not your cup of tea. Or you can turn the radio off altogether. My favorite station has to be Chatterbox. Some of the callers are just crazy. |-----------------------------------------------------------------------------| | [8.4] When To Drive and When To Bail | |-----------------------------------------------------------------------------| Needless to say, most of your time will be spent driving, but you should also take into consideration when you should exit from a car. Most of the cars can take a fair amount of damage, but they do have their limits. When you see dark black smoke coming from the engine, your car is near death. When you see your engine on fire, get out, NOW. The car will soon blow up, and if you in it or around it, you'll be blown up with it. If your car flips over and turns on its side, with no hope of getting back on it's wheels, then get out of the car, now! Cars that are flipped over will eventually catch fire, then blow up, and I don't think you want to be there when that happens. =============================================================================== |-----------------------------------------------------------------------------| | [9] Statistics | |-----------------------------------------------------------------------------| When you pause the game, there is a wealth of information to be had regarding you and your actions. The following is what the game tracks. Percentage completed Missions attempts Missions passed Rampages passed Hidden Packages found Unique Jumps completed Days passed in game People you've wasted People wasted by others Cars exploded Times busted Hospital visits Gang members wasted Criminals wasted Helicopters destroyed Kgs of explosives used Accuracy Cars crushed Gang cars totalled Distance travelled on foot (miles) Distance travelled by car (miles) Mm of rain fallen Max. INSANE Jump distance (ft) Max. INSANE Jump height (ft) Max. INSANE Jump flips Max. INSANE Jump rotations Best INSANE stunt so far Passengers dropped off Cash made in Taxi People saved in Ambulance Highest Paramedic mission level Criminals killed on Vigilante Mission Total fires extinguished Daily police spending Best Turismo Time At the top right of the stats screen is another stat, "Criminal Rating". It changes depending on what you do in the game. * Criminal Rating Titles * (still being worked on, since I've restarted the game to play it again, throughly, so I can look around and grab everything) This is in order, starting with the least amount of points. Pickpocket Bully Thug Hustler =============================================================================== |-----------------------------------------------------------------------------| | [10] Items | |-----------------------------------------------------------------------------| The following are items you can find in the game and what they do. |-----------------------------------------------------------------------------| | [10.1] Health | |-----------------------------------------------------------------------------| Do I really need to explain what this does? Yes? Okay then, health replenishes your health to the 100 mark. They are usually found near the hospital, and will regenerate over time. There are twelve of them in Portland, twelve in Staunton Island and eight in Shoreside Vale. They look like a red heart. |-----------------------------------------------------------------------------| | [10.2] Armor | |-----------------------------------------------------------------------------| When you collect armor, a new meter is displayed next to your health. This is your armor. When you take damage, your armor will deplete before your health does. There are five in Portland, five in Staunton Island, and four in Shoreside Vale. They look like a silver badge. |-----------------------------------------------------------------------------| | [10.3] Police Bribes ("star" icons) | |-----------------------------------------------------------------------------| These items will reduce your Wanted Level one star at a time. They are found all over the place, but mainly in out-of-the-way areas. They regenerate over time. There are eight in Portland, ten in Staunton Island and six in Shoreside Vale. They look like a gold star (duh). |-----------------------------------------------------------------------------| | [10.4] Adrenaline Pills | |-----------------------------------------------------------------------------| These pills give you added strength, and also slow down time for the duration of the pill. You can punch or kick someone twenty feet! They look like a red and white pill. |-----------------------------------------------------------------------------| | 10.5] Hidden Packages | |-----------------------------------------------------------------------------| There are a total of 100 Hidden Packages throughout the game, and for each ten you get, you get something that will always regenerate at your hideout. For the location of each package, please see the section elsewhere in this FAQ. There are 33 in Portland, 36 in Staunton Island and 31 in Shoreside Vale. They look like a white package with tan tape sealing it. |-----------------------------------------------------------------------------| | [10.6] Rampages | |-----------------------------------------------------------------------------| Rampages give you the opportunity to cause some serious destruction in a set amount of time. They can only be picked up when your not doing a mission. If you win, you will receive cash, but if you fail, the Rampage icon moves to a different location. They look like a white skull. =============================================================================== |-----------------------------------------------------------------------------| | [11] Weapons | |-----------------------------------------------------------------------------| This section will tell you about the various weapons in the game. |-----------------------------------------------------------------------------| | [11.1] AK-47 | |-----------------------------------------------------------------------------| Favored among terrorists, it's more powerful than the Uzi and maintains it's accuracy over long distances. The downside? You can't run and you must stand still. |-----------------------------------------------------------------------------| | [11.2] Baseball Bat | |-----------------------------------------------------------------------------| This is the most common weapon for the beginning areas of the game. Unlike your fists, the bat can knock down people with one swing, then you can bash on them to your hearts content. |-----------------------------------------------------------------------------| | [11.3] Flame Thrower | |-----------------------------------------------------------------------------| The Flame Thrower is a weapon of coolness, because not only do you get to see some excellent fire effects, but the resulting explosions make it seem all the much better. You can't run with it, and that's a good thing, or you'd set yourself ablaze. |-----------------------------------------------------------------------------| | [11.4] Grenades | |-----------------------------------------------------------------------------| Exact same thing as the Molotov Cocktail, but quicker, and better at blowing up and killing. The longer you hold the button, the farther it'll be thrown. |-----------------------------------------------------------------------------| | [11.5] Handgun | |-----------------------------------------------------------------------------| Next to the baseball bat, this is a common weapon, mostly found in the hands of rival gangs. They can take down someone with five to six shots, and you can run while holding it. |-----------------------------------------------------------------------------| | [11.6] M-16 | |-----------------------------------------------------------------------------| This weapon is extremely powerful (just a wee bit weaker than the Rocket Launcher). It has a scope, and when you fire it, you will feel the recoil. It can take out a vehicle in seconds, but you can't move with it. |-----------------------------------------------------------------------------| | [11.7] Molotov Cocktail | |-----------------------------------------------------------------------------| The Molotov Cocktail is the same thing as the grenade, except it's much better at torching then blowing up or killing. The longer you hold the button, the farther it'll be thrown. |-----------------------------------------------------------------------------| | [11.8] Rocket Launcher | |-----------------------------------------------------------------------------| The most powerful weapon in the game, the Rocket Launcher is the creme of your crop. It's heavy, so you can't run. It has a sight and will not fire if it's not positioned correctly. Shooting this within close proximity of a wall or vehicle is not recommended. |-----------------------------------------------------------------------------| | [11.9] Shotgun | |-----------------------------------------------------------------------------| This weapon isn't found too often, but if you carjack a police car then exit it, you'll have it with five shells. It's best at close range, as the shells spread out the further you fire. You must be standing still to fire this gun. |-----------------------------------------------------------------------------| | [11.10] Sniper Rifle | |-----------------------------------------------------------------------------| A specialized weapon, it's best for missions where you have to assassinate someone, but you can be far away while doing it. One shot kills, no matter where you hit, but if you score a head shot, you get to see a sweet death animation. Great for not attracting attention (except for the cops). |-----------------------------------------------------------------------------| | [11.11] Uzi | |-----------------------------------------------------------------------------| This is a rapid-fire version of the handgun. It's clip holds more ammo then the handgun, so you don't have to worry about reloading too much. You can run while holding the Uzi, and the Uzi is the only weapon that lets you perform drive-bys. =============================================================================== |-----------------------------------------------------------------------------| | [12] Cars | |-----------------------------------------------------------------------------| There are many cars throughout the game, all yours for the taking. In this section, which will constantly be updated, you will find a list of all the cars. As of October 31, I have started to add in descriptions of the cars. For each car, you will get a description of what it looks like, as well as a brief overview of it's speed and handling. These descriptions will appear over time, because other areas of the FAQ take precendence, so don't be upset if you don't see a description for every car; they're coming! Cars Found Thus Far (in alphabetical order): * Ambulance * Looks Like: A large box, red and white, with sirens. Overview : Fairly slow, but can pick up speed after a while. Bad handling, and can easily flip over. Can take a good amount of damage. Good braking. Okay at climbing. * Banshee * Looks Like: A Dodge Viper or Shelby Cobra with a stripe down the center. Comes in many different colors (mostly green, red, and blue). Overview : Accelerates fast, has a high top speed. Good handling. Somewhat easy to flip (depending on speed). Can't take too much damage. Will bounce around after getting hit hard. Good braking. Good at climbing. * Barracks OL * Looks Like: A large, brown/green flatbed truck with a covering on the back with a large green cab. Overview : Slow to start, gets moderate speed. Turns poorly due to it's large size. Can take extreme amounts of damage. Pushes most cars and small trucks out of the way. Can ram things without slowing down. Good braking. Slow at climbing. * Blista * Looks Like: A four-door minivan. Overview : Slow, gets a little bit of speed. Okay handling, can take small amounts of damage. Fairly easy to flip (especially going over jumps). Slow braking. Slow at climbing. * Bobcat * Looks Like: A two-door truck with an empty box. Overview : Has okay acceleration and okay speed. Can take small amounts of damage. Okay handling. Easy to flip when taking sharp turns. Slow braking. Okay at climbing. * Bus * Looks Like: A large bus. Usually has multiple windows. Looks rusted most of the time. I've seen them in red and white. Occasionally seen in light blue. Overview : Slow to start, slow top speed. Poor handling. Can push small cars out of the way. Hard to flip over. Can take a large amounts of damage. Slow braking. Slow at climbing. * Cabbie * Looks Like: An old-fashioned yellow taxi cab. Four doors. Overview : Good acceleration, okay speed. Okay handling. Can take small amounts of damage. Easy to flip. Okay braking. Okay at climbing. * Cartel Cruiser * Looks Like: A four-door truck, with a small box. Overview : Good acceleration, good speed. Poor handling. Can take moderate amounts of damage. Easy to flip. Good braking. Good climbing. * Cheetah * Looks Like: A Ferrari or Lambourgini. Low to the ground. Usually seen in red, black, green, and blue. Overview : Fast aceeleration, fast top speed. Great handling. Can take small amounts of damage. Easy to flip. Good braking. Excellent climbing. * Coach * Looks Like: A large bus. Has multiple windows. Usually white and gray. Overview : Slow to start, slow top speed. Poor handling. Can push small cars out of the way. Hard to flip over. Can take large amounts of damage. Slow to brake. Slow climbing. * Diablo Stallion * Looks Like: A souped up muscle car. Has a flame painted across it's sides. Overview : Good acceleration, good top speed. Okay handling. Can take small amounts of damage. Easy to flip over. Slow to brake. Good climbing. * Dodo * Looks Like: A Glider with clipped wings. Overview : It's a plane. You can fly it. The maximum time I've heard is 25 seconds. * Enforcer * Looks Like: A large, bullet-proof truck. Has POLICE on it. Usually found in a police parking lot. Overview : Poor acceleration, okay speed. Poor handling. Can push most cars and trucks out of the way. Hard to flip over. Can take large amounts of damage. Slow to brake. Slow to climb hills. * Esperanto * Looks Like: A low-to-the-ground muscle car. Usually comes in gray and orange. Two doors. Flat top. Overview : Poor acceleration, fair speed. Okay handling. Easy to flip over. Can take fair amounts of damage. Okay to brake. Okay climbing. * FBI Car * Looks Like: A sleek, black car, with a siren on the dashboard. Four door. Overview : Good acceleration, good speed. Good handling. Easy to flip over. Can take small amounts of damage. Okay braking. Okay climbing. Will bounce around when hit. * Fire Truck * Looks Like: A large, red truck, with a ladder on it's top. Overview : Okay acceleration, good speed. Okay handling. Hard to flip over. Can take large amounts of damage. Poor braking. Poor climbing. Can push most cars out of the way. Can use the hose to push cars and pedestrians. * Flatbed * Looks Like: A large, brown truck with a large, green cab. Flat, uncovered back. Overview : Slow to start, gets moderate speed. Turns poorly due to it's large size. Can take extreme amounts of damage. Pushes most cars and small trucks out of the way. Can ram things without slowing down. Good braking. Slow at climbing. * Idaho * Looks Like: A low-to-the-ground muscle car. Usually comes in gray, black, red, green and orange. Two doors. Convertible, but top is up. Overview : Poor acceleration, fair speed. Okay handling. Easy to flip over. Can take fair amounts of damage. Okay braking. Okay climbing. * Infernus * Looks Like: A Ferrari 350. Usually red and black. Two door. Low. Overview : Fast acceleration, fast top speed. Good handling. Can take small amounts of damage. Easy to flip over. Good braking. Good at climbing. * Kuruma * Looks Like: A Toyota. Flat hood, curved roof. Overview : Okay acceleration, okay speed. Good handling. Can take small amounts of damage. Somewhat easy to flip over. Good braking. Okay at climbing. * Landstalker * Looks Like: An SUV. Four-door. Overview : Okay acceleration, okay speed. Good handling. Can take medium amounts of damage. Easy to flip over. Okay braking. Okay at climbing. * Linerunner * Looks Like: A truck cab (front part) with no trailer. Overview : Poor acceleration, poor speed. Okay handling. Can take large amounts of damage. Hard to flip over. Bad braking. Poor at climbing. * Mafia Sentinel * Looks Like: A black car with a striped rear window. Overview : Good acceleration, good speed. Good handling. Can take medium amounts of damage. Easy to flip over. Good braking. Good at climbing. * Manana * * Moonbeam * * Mr. Whoopee * * Mule * * Patriot * * Perennial * * Police * * Pony * * Rhino (Tank) * * Rumpo XL * * Securicar * * Sentinel * * Stallion * * Stinger * * Stretch * * Taxi * * Trashmaster * * Triad Fish Van * * Yakuza Stinger * * Yankee * * Yardie Lobo * =============================================================================== |-----------------------------------------------------------------------------| | [13] Characters | |-----------------------------------------------------------------------------| This section details the main characters throughout the game. |-----------------------------------------------------------------------------| | [13.1] 8-Ball | |-----------------------------------------------------------------------------| 8-Ball is the first person you meet up with. He was one of the prisoners on the bus that was hijacked, and he's the one that introduces you to Luigi. He's a bomb expert and owns 8-Ball's Autoyard, where you can get any car rigged with a bomb (at a cost). Voiced By: Guru (from Gang Starr) |-----------------------------------------------------------------------------| | [13.2] Luigi Goterelli | |-----------------------------------------------------------------------------| Your first boss, Luigi will give you all your starting missions. He's the lowest guy, but hey, anybody that's willing to help you should get an A in your book. He's the owner of The Sex Club 7, a strip joint for the mafia. Voiced By: Joey Pantoliano ("The Sopranos", "The Matrix") |-----------------------------------------------------------------------------| | [13.3] Joey Leone | |-----------------------------------------------------------------------------| The son of Salvatore, Joey owns a garage in Trenton where he services stolen vehicles. His favorite kinds of missions include anything that hurts the Forelli brothers, and anything to do with banks. He'll keep you busy. Voiced By: Michael Rapaport ("Small Time Crooks", "Lucky Numbers") |-----------------------------------------------------------------------------| | [13.4] Toni Cipriani | |-----------------------------------------------------------------------------| Toni is the number one extoronist and debt collector. He always hangs around Mamma Cipriani's Restaurant in St. Mark's, which is, of course, owned by him and his mother. Toni hates the Triads, so if you get involved with him, you get involved with the Triads. Voiced By: Michael Madsen (Mr. Blonde from "Reservoir Dogs") |-----------------------------------------------------------------------------| | [13.5] Salvatore Leone | |-----------------------------------------------------------------------------| The Don of the family, any mission from him will reward you with very good money. Unfortunately, by the time you meet him, there is a full scale war waging between the Colombian Cartel and the Triads, so you'll have a tough time trying to please him. Voiced By: Frank Vincent ("The Crew", "Night Falls On Manhattan") |-----------------------------------------------------------------------------| | [13.6] Asuka Kasen | |-----------------------------------------------------------------------------| Asuka was born into the Yakuza crime syndicate, but don't let her fool you; she can run and gun with the best of them. She will be your first contact when you reach Staunton Island. Voiced By: Liana Pai |-----------------------------------------------------------------------------| | [13.7] Kenji Kasen | |-----------------------------------------------------------------------------| Asuka's brother, Kenji also belongs to the Yakuza crime syndicate, and is the owner of Kenji's Casino in Torrington. He's opposed to the Colombian Cartel because if they manage to get their SPANK into Staunton, his business is over. Voiced By: Les Mau |-----------------------------------------------------------------------------| | [13.8] Donald Love | |-----------------------------------------------------------------------------| Owner of Love Media, Donald is your typical playboy millionaire. He's got a bad past, and fortunately for you, he keeps going back to it. Voiced By: Kyle Maclachan =============================================================================== |-----------------------------------------------------------------------------| | [14] Main Missions | |-----------------------------------------------------------------------------| The following are the main missions of the game. These missions are given to you, in person, by somebody. Needless to say, the following section contains spoilers, so I suggest you try to complete the mission before turning for help. I've got a lot of requests asking when the bridges and subway's open, so here's a quick rundown. When you complete mission "Last Requests" by Salavatore Leone, the Callahan Bridge to Staunton Island will open, the Subway to Staunton Island will open, and you can now find boats at the dock. When you complete mission "A Drop In The Ocean" by Donald Love, the drawbridge to Shoreside Vale will open, and the Subway to Shoreside Vale will open. =============================================================================== |-----------------------------------------------------------------------------| | [15] Portland - Industrial District | |-----------------------------------------------------------------------------| The following are the missions found in Portland. |-----------------------------------------------------------------------------| | [15.1] Introductory Mission: "Give Me Liberty" | |-----------------------------------------------------------------------------| This mission will teach you the basics of the game. When you have control, hop into the car in front of you; a Karuma. Once your in, head down the bridge and make your way into the district. Look at your radar and you will see a red blip. That's your destination, so drive toward it. It'll lead you to an alley (which becomes your hideout). You and 8-Ball get a change of clothes, grab the baseball bat next to the door and then hop back into the car. Look at your radar again and follow the new blip. It'll lead you to Luigi's sex club, the Sex Club 7. When you get close, you'll see a blue squared area on the ground; stop in it. This will activate a cut scene, introducing you to your first real boss, Luigi Goterelli. |-----------------------------------------------------------------------------| | [15.2] Missions By Luigi Goterelli | |-----------------------------------------------------------------------------| To get these missions, visit The Sex Club 7 and talk to Luigi. You can find him by heading to the big L on your radar. |-----------------------------------------------------------------------------| | [15.2.1] "Luigi's Girl" | |-----------------------------------------------------------------------------| Overview: Steal a car, pick up a girl, bring her to him. Reward: $1500.00 Your first job. How's it feel? Good? That's what I thought. You can choose any car you like for this mission. If the car you arrived in isn't smoking, then just get back in that one; it's not a bad car, after all. Looking at your radar, you'll notice a green blip. That's the girl, Misty, that you need to pick up. Head toward it. When you arrive, Misty will be waiting outside, and another one of those blue markers will be near her. Come to a complete stop in the marker, and Misty will make her way into the car. Once she's inside, look at the radar again, and head back to the L. The L stands for Luigi, and this is where you come for more missions. For now, there is a blip right next to the L, marking the drop off spot for Misty. Once she's out of the vehicle, you receive your reward. |-----------------------------------------------------------------------------| | [15.2.2] "Don't Spank Ma Bitch Up" | |-----------------------------------------------------------------------------| Overview: Beat a SPANK pusher, steal his car, repaint it. Reward: $4000.00 This is a fairly easy mission. Someone is pushing SPANK, a new drug, to Luigi's girls. Luigi wants you to beat the pusher, steal his car, then take it to the nearest pay-n-spray. If you picked up the baseball bat when you changed clothes, then find a car and jack it. If you didn't pick it up, or you get wasted or busted, then you can pick one up from across the alley. Either way, get a car, and head to the green blip, Portland Harbor. Drive down the slope and you'll be in the harbor. You should see the pusher talking with two hookers. Exit the vehicle, and the pusher will come after you. When he does, hit him with the bat, and keep hitting him until you can see blood. This means he's dead. Once he's finished, take his car and head for the new blip. When you arrive at the pay-n-spray, drive the car into the garage. Usually, getting a car repainted costs money, but this time it's free. Once it's repainted, head to the new blip and pull the car into the garage that opens. Get out and leave the garage. When the door closes, you'll get your money. |-----------------------------------------------------------------------------| | [15.2.3] "Drive Misty For Me" | |-----------------------------------------------------------------------------| Overview: Pick up Misty, drive her to Joey's. Reward: $1000.00 When Luigi finishes talking, take whatever car you like, then drive to Hepburn Heights by following the blip. Pull into the blue marker and honk your horn. A couple seconds later Misty will emerge from the building and get into your car. Take her to the new blip on the radar. You will see the familiar blue market. Pull into it and a cinematic will take over. When all's said and done, you will have a new item on your radar; a large J. This represents Joey, who can give you missions. For the sake of this walkthrough, stick to Luigi until he's finished. When you leave, you'll hear a phone ringing. This is how you get extra missions. Ignore it for now and return to Luigi's. |-----------------------------------------------------------------------------| | [15.2.4] "Pump Action Pimp" | |-----------------------------------------------------------------------------| Overview: Kill a pimp. Simple, huh? Reward: $4000.00 Once Luigi's speech is over, head to the icon of the gun. This will lead you to the AmmuNation gun shop. Walk inside. The owner says he's been expecting you and directs you to the backyard, where you'll find a handgun. Practice shooting the targets if you like, but beware; cops will eventually come if you fire too much, even if your shooting at air. When your done, grab a car, and head to the blip on the radar. Because your target is driving around, the blip will constantly change. When you reach his car, you have a couple ways of dealing with him. First, you can keep ramming him until he gets out of the car, at which point you can run over him. Second, you can open the driver's door, which will make the Pimp get out, at which point you can shoot him. I recommend running him over, because he has a shotgun and can seriously hurt you, if not kill you. |-----------------------------------------------------------------------------| | [15.2.5] "The Fuzz Ball" | |-----------------------------------------------------------------------------| Overview: Take some girls to the Police ball. Time: 6 minutes Reward: $2000-$4000 This is your first timed mission. You have five minutes to pick up some of Luigi's girls and take them to a ball. There are a total of eight girls to pick up, but you only need to deliver four to pass the mission. If any girl gets killed, it's mission failure. First, get a car that can hold three people plus you. Any four door car will do. Vans, police cars and taxi's will work as well. Concentrate on getting four girls to the ball, this way you'll pass the mission. If you have enough time leftover, then try for the rest, as you get more cash per girl. Once the time limit is up or you've gotten all eight girls, you'll pass the mission and get your reward. *** TIP *** Here's a tip for ya. Grab a bus from the Trenton Bus Station BEFORE seeing Luigi for this mission. You'll be able to hold all eight girls in one run. Unfortunately, the bus is quite slow, so unless your a good driver, you may run out of time before you get them to the ball. |-----------------------------------------------------------------------------| | [15.3] Missions By Joey Leone | |-----------------------------------------------------------------------------| To get these missions, visit Joey's Garage by heading toward the large J on your radar. |-----------------------------------------------------------------------------| | [15.3.1] "Mike 'Lips' Last Lunch" | |-----------------------------------------------------------------------------| Overview: Steal Mike's car, rig it with a bomb, return car. Time: 5 minutes Reward: $10,000.00 You have five minutes to steal Mike Forelli's car, rig it with a bomb, and then return it where you found it. To begin, find a fast car. If you can't find one, then just hijack anyone, as the five minute time limit is a bit generous for this mission. Speed to the blip, and you'll be at Marco's Bristo. You'll see a car with a blue arrow hovering over it. Get in this car, and then head to the new icon on your radar, 8-Ball's autoyard. Be careful when you drive! If you bang the car up too much, you'll have to pay to get it repaired before returning it. Once the car has been rigged, drive back to Marco's Bristo, and return the car to the same spot it was when you got it. Before exiting, press CIRCLE to arm it. When your out of the car, walk onto the street, and you'll see a cinematic take over. So long Mike! |-----------------------------------------------------------------------------| | [15.3.2] "Farewell 'Chunky' Lee Chong" | |-----------------------------------------------------------------------------| Overview: Kill Chunky Lee Chong. Reward: $10,000.00 When Joey's finished with you, drive over to AmmuNation for a gun. If you already have one, then head toward the blip on your radar. You'll be in Chinatown, and Chunky is in an area that's closed off to all vehicles. Get out of your car, pull out your gun, and start shooting all the people in blue; these are Triad members. Soon, the cops will show up, and Chunky will be making his way out of there. Get back to your car and chase him. Stay as close to Chunky's car as possible, because if he gets too far away, it's mission failure. Make sure you get Chunky's car in a spot where it has no chance of getting away, then exit your car and enter his. You'll throw him out. Now, you have one of three ways of eliminating him. First, chase him with the car and run over him. Second, get out of the car and shoot him until he's dead. Third, get out of the car and beat him with the baseball bat, then bash him until you see blood. When he's dead, you get paid. *** ALTERNATE STRATEGIES *** /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by Tevern: However, there is a way to kill Chunky, with almost no risk to yourself, and all it costs you is $1,000. Take a fast car to the entrance of the alley where Chunky is found, park and get out. Run around to the back side of the alley, and jack Chunky's car. Take it to 8-ball's shop, and fit it with a bomb. Return it to its place, arm the bomb, and go back to the other side of the alley near your car. Walk into the alley, and trigger the cutscene with chunky in his noodlestand. As soon as the scene ends, target a Triad, and fire a few shots. This will panic Chunky, and he'll bolt to his car. As soon as he does, begin running back to your car. Chunky will blow himself up for you, and you'll be on the road cruising away from the angry Triads. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Paul: If you circle the block you will see that Chong has two getaway cars stashed at either side of the shopping area in which his little stand is located. Which car he runs to is determined by the way you approach the stand. To keep him from driving off, you can destroy by ramming or just block in both of the getaway cars. You trigger his flight as set out in your description of the level. He runs off towards either of the destroyed cars. Running after him and picking him off as he tries to get into the car is pretty simple from there. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Alex: What you can do is you can run into the alley where Chong is, then you move in and get him all scared so he will run. Then you chase him into the small alley he goes through before getting to his truck. When you get pretty close to him, press R1 and empty an uzi clip into him. Then you can run back to your car and do whatever you want until you get your next mission briefing. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Krisrep: Get some molotov cocktails from the junkies in the tunnel. Head over to Chinatown. When you are close enough to his noodleshop, throw one of the molotovs, and you should be able to take out the whole gang (Chunky and his three bodyguards). \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Douglas: 1) Make sure you have a gun. 2) Enter the area on the right hand side of Chunky's stand. 3) After the cut scene plays, lock on to the Triad member on your right (he has a gun), and shoot him till he falls. 4) Ignore the other Triad members for now, and run after Chunky. He'll be within shooting distance. 5) Lock on to Chunky, and shoot him till the job's done. 6) Turn around, and finish off the remaining Triad members, or else they'll kill you. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [15.3.3] "Van Heist" | |-----------------------------------------------------------------------------| Overview: Steal car, ram money truck, steal money truck, take truck to Docks. Reward: $20,000.00 When Joey's through, you'll see a blue damage meter at the top right. This is the status of the truck you need to steal. To do this job, you should find a durable car, such as a van or truck. You can do it with a regular car, but your car will take the most damage, so you'll probably have to switch cars in the process. When you've got your vehicle of choice, head toward the blip. This is the truck you need to ram. Keep hitting it until the damage meter fills up. This will cause the driver to bail. When he does, get in and take the truck to the Portland Docks, where Joey's guys will crack it and give you a bit of loot. |-----------------------------------------------------------------------------| | [15.3.4] "Cipriani's Chauffeur" | |-----------------------------------------------------------------------------| Overview: Drive Toni to his mother's restaurant. Reward: $3,000.00 You'll exit Joey's garage with a nice shiny Limousine, with Toni in the back. He tells you he wants you to go to a local laundry store, where the owners haven't been paying rent, so follow the blip on the radar. Toni gets out, enters the laundry, then runs back to the car. It was an ambush! When he's back in the car, head to the blip, the restaurant. Pull into the blue marker and you'll have completed the mission. If you have a Wanted Level, make sure you lose it before you drop Toni off. |-----------------------------------------------------------------------------| | [15.3.5] "Dead Skunk In The Trunk" | |-----------------------------------------------------------------------------| Overview: Take car with corpse to crusher. Reward: $10,000.00 Get a vehicle, and follow the blip on the radar. It'll take you to Greasy Joe's Diner, where a car with a dead body is waiting for you. Once you enter the car, you will see a car close to you come after you. Seems someone has been waiting for you, and it's the Forelli brothers. Take off, following the new blip to the crusher. Park the car, then get out. At this point, the Forelli's are still after you, so find a safe place to hide until the car is completely crushed, because if you die, it's mission failure. Once the car is crushed, you get your money, and the Forelli's back off. *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Jimmie (HumanZoom): All you have to do is either ram the Forelli's cars until they explode or take them out by luring them out their cars and then punch/beat/shoot etc. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [15.3.6] "The Getaway" | |-----------------------------------------------------------------------------| Overview: Pick up Joey's boys, drop them off at bank, get them safely home. Reward: $30,000.00 Find a fairly fast car that can hold four people. The Mafia Sentinel is good. If you can't find a fast one, just grab anything that seats four. Once you've got a car, follow the blip to the place where Joey's guys are waiting. Pull into the blue marker and honk your horn to get their attention. Once their in the car, drive to the new blip, the bank. The guys will get out, and you'll hear a scream and some gunshots. The men will run back out and get in the car. Your Wanted Level will gain three stars. Find the Pay-n-Spray and get the car repainted, then drive to the new blip on your radar and drop off Joey's men. |-----------------------------------------------------------------------------| | [15.4] Missions By Toni Cipriani | |-----------------------------------------------------------------------------| To get these missions, visit Toni's restaurant by heading to the big T on your radar. |-----------------------------------------------------------------------------| | [15.4.1] "Taking Out The Laundry" | |-----------------------------------------------------------------------------| Overview: Destroy Laundry vans. Reward: $20,000.00 After Toni gives you your mission, head to 8-Ball's and grab the grenades. You don't need them, but they can help. Once you've got the grenades, grab a car and head to one of the blips. These are the laundry vans, and will constantly change. Once you've gotten near them, you have a couple ways of taking them out. The easiest is to pull in front of it and take it, then you can do whatever you want to destroy it. Toss it into the lake, blow it up, get it rigged and blow it; whatever you want. The other way, but a little harder, is to ram them. As soon as you hit one of the vans, they'll know your after them and won't stop for nothing. This way, you can constantly ram it until it gets destroyed, or try to make him drive off a cliff and land upside down, or drive into a lake. When all the laundry vans are destroyed, you'll receive your reward. *** ALTERNATE STRATEGIES *** /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by Jesse: All you do is go to 8-ball's shop pick up the grenades. Get to where a truck is and park your car in front of it without touching it. Then step out of your car a chunk a grenade at the van and run like hell to get away from the explosions and grab a new car, and just do the same for the other 2 trucks. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Alex: First, load up on uzi ammo at Ammunation before getting the briefing by Tony. Then, find a decent car that can catch up to the vans and can take some damage, like a taxi or a van. Whenever you see a laundry truck, drive next to it and either using L2+O or R2+O, pepper it with lead. If you keep doing this, you will eventually see the laundry van's engine catch fire. Eventually, it'll explode, and there's one less van to worry about. Normally, it takes only two or three passes to torch the engine, assuming your shots are well-placed. You also might get bumped around by the laundry van or you might crash into other people, other cars, or walls, which is why you'd need a relatively tough vehicle. But just keep doing drive bys and you'll be able to finish the mission. Just be aware of your vehicle's condition, or you'll end up going up in flames with your car. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ |-----------------------------------------------------------------------------| | [15.4.2] "The Pick-Up" | |-----------------------------------------------------------------------------| Overview: Collect payment. Reward: $10,000.00 Grab a car and head toward the blip on your radar. This will lead you to the laundry where Toni was ambushed. Pull around the side and head into the alleyway. You'll see a briefcase with the money. BEFORE you grab the briefcase, position your car so that it's facing directly at the road. Grab the briefcase. You'll see a bunch of Triads surrounding you. Get back into your car, and drive toward the road. You'll run over some of the Triads. Reverse and run over the ones behind you. The last Triad member has taken a Belly-Up truck. Either ram the truck until it's destroyed, or throw the driver out and run him over. Once he's dead, go back to Toni's and receive your reward. |-----------------------------------------------------------------------------| | [15.4.3] "Salvatore Called A Meeting" | |-----------------------------------------------------------------------------| Overview: Pick up the bosses and drive to Salvatore's. Reward: $15,000.00 Drive to Joey's Garage by following the blip, and head inside. You'll have a chat with Joey, who will instruct you to get in the Limo. He will get in the back. After leaving Joey's, drive to the blip, which will take you to Luigi's. Pull into the blue marker and honk your horn. Luigi will come out and get in with Joey. With Luigi in the limo, drive to Toni's restaurant. Position the limo so that it's facing the alleyway off to the left, by the "Toyz" van, then pull into the blue marker and honk the horn. Toni will emerge from the restaurant and get in the car. At this time, Belly-Up trucks will come after you. Seems the Triads knew you were picking him up. Drive off to the alley, and you should be able to get away from the trucks for the time being. Unfortunately for you, the Limo sucks at climbing hills, so when your going up, the trucks may catch you. Drive toward the blip. You'll see an enclosed house with a small dirt road. Drive along the road and you'll come to the front door. Pull into the garage and collect your money. *** READ! *** You must complete Salvatore's first mission before any of the bosses will talk to you again, so skip to Salvatore's Mission section, then come back here. *** READ! *** *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Sam R: After picking up Tony and going down the alley you first need to lose the Triad trucks. You then head over to the car dealership. Head behind the dealer ship and you can go along the grass to the house. Doing this allows you to avoid the two Triad trucks blocking the entrance to the driveway. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [15.4.4] "Triads And Tribulations" | |-----------------------------------------------------------------------------| Overview: Take Toni's men to Chinatown, kill Triad warlords. Reward: $30,000.00 When you leave the restaurant, you'll have two men in black with you. They will follow you wherever you go, and enter/exit any vehicles you do. The first Warlord is in the parking lot with the stairs to the train station. The best way to kill him is to use your car. The second Warlord is located in the area of Chinatown where you must walk, since no vehicles can pass. Get out of the car, and kill him. The third and final warlord is located in an area blocked off to all vehicles but the Fish vans, so carjack a van and head toward the blip. When you get there, the gate will slide open, allowing you access. The best way to get rid of this Warlord is to either kill him or run him down. He can't get too far since he's basically trapped. When all are dead, you'll receive payment. *** NOTE *** If the two men Toni sent get killed, don't worry; you won't fail. *** NOTE *** *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Alex Schiller: It is possible to kill the warlord inside the compound w/o getting a fish van or risking your life. Get a Moonlight van and pull it to next to wall close to the warlord's position. Jump first on the hood, then onto the back of the van. You can just see over the wall. Aim and shoot. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [15.4.5] "Blow Fish" | |-----------------------------------------------------------------------------| Overview: Drive a Truck rigged with a bomb to a set of gas canisters. Reward: $30,000.00 Grab a car and follow the blip on your radar to 8-Balls. You'll see a truck with a blue arrow hovering over it. Get inside. You'll see a damage meter. When this damage meter is full, the truck has taken too much damage and the bomb will be blown. Follow the blip. When you get to the factory, the gate will open for you. Drive around to the other side, and park in between the blue marker. Press the CIRCLE button to arm the bomb, then get out. A few seconds later, the bomb will go off, destroying the factory. |-----------------------------------------------------------------------------| | [15.5] Missions By Salvatore Leone | |-----------------------------------------------------------------------------| To get these missions, visit Salvatore's mansion by heading to the big S on your radar. |-----------------------------------------------------------------------------| | [15.5.1] "Chaperone" | |-----------------------------------------------------------------------------| Overview: Drive Maria to a party, then bring her home. Reward: $10,000.00 You'll have the Limo again for this mission. Maria, one of the Don's girls, is in the back. Head to the blip on the radar and pull into the blue marker. She will exit the car and head into the building, telling you to wait there. While she's inside, turn the Limo around the face the opposite direction. Cops will show up to raid the party, so Maria will run out and get in the Limo. You'll automatically get a Wanted Level of two, so take off and head back to the Don's house. When you arrive, pull into the garage and receive your payment. |-----------------------------------------------------------------------------| | [15.5.2] "Cutting The Grass" | |-----------------------------------------------------------------------------| Overview: Follow Curly Bob home and kill him. Reward: $15,000.00 Take one of the Mafia cars Salvatore has stored at his house. Head over to Luigi's by following the blip. You'll see a taxi parked out front, and soon, Bob will get in. Begin tailing him. You'll see a Spookmeter, and it will rise the closer you get to him. When you back off far enough, the meter will go down. If the meter fills in, Bob's on to you and it's mission failure. Unfortunately, the taxi doesn't show up on the radar, so you've gotta stay close enough to see him, but far enough back so you don't tip him off. The taxi will take Curly Bob to the Docks, where he rats out to a couple mobsters. After the cinematic, you must kill him. Either run him over or shoot him until he's dead, then shoot him some more. You'll get your reward once he's dead. *** ALTERNATE STRATEGIES *** /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by GenDV138_2000@yahoo.com: Steal a taxi and head over to Curly Moe's Location. Park behind the other taxi and Curly Moe should hop into your car. You just need to drive him over to the docks and you don't need to worry about tailing him since you are driving him. This is an easier alternative if you have trouble with the following method. When told to whack Moe, just drive at him full speed as he should turn around right when you are about to hit him, giving him no time to hurt you. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by krisrep: I jacked a taxi, and waited behind the other taxi which our poor victim was supposed to take. Then, to my big surprise, he actually got into my cab, so all I had to do was drive him to the boat. After that I ran over him. Mission completed. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [15.5.3] "Bomb Da Base" | |-----------------------------------------------------------------------------| Overview: Support 8-Ball by shooting guards with the Sniper Rifle. Reward: $100,000.00 Take one of the Mafia cars to 8-Ball's garage, get out, and walk to the blue marker. 8-Ball will come to the door and tell you to come back when you have the correct amount of money, $100,000. If you have enough, walk into the blue marker again. If you don't, get some, then try again. When you have the money, 8-Ball will come out and give you a Sniper Rifle. Get into the Mafia car and follow the blip on the radar. You'll arrive at the docks. 8-Ball will get out of the car and tell you to find a spot to set up shop. Get out of the car, and head to the stairs. Follow the stairs up to the center of the roof. Get the Sniper Rifle ready. 8-Ball will not move in until you fire the first shot. Start by shooting the guard at the bottom at the left of the ramp. The other guard will duck behind a car, but you can still see him, so shoot him next. Then, aim at the top of the ramp, and keep shooting the guards, left to right. If 8-Ball gets killed, it's mission failure. Once all the guards are dead, 8-Ball will enter a door, then a few seconds later, a cinematic will take over and you'll see the ship blowing up. When it's no more, you receive your payment. *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Adam: Do exactly what you've instructed up to the point about climbing the stairs. What I did was this: Climb the stairs as you would in your regular strategy. About half way up there are some gas tanks, tall ones. Jump the stairs railing onto a tank, and follow the row of tanks until you get to a pair of tanks a few feet taller than the others. Jump onto one of the tall tanks. The advantage of this perch is that it's a bit closer, so you can be more accurate, and it helped me a lot. Then proceed as normal, taking out the guys at the bottom of the teps first. But after the initial four guards are dead, shoot the red barrels on the ship-they'll explode and take out two or thee guards apiece! /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by Darren Jones: When you drive into the ware house though the main gates you should notice the trailers on the right. If you go in to the middle of a set of 4 trailers you'll find one of those slow motion pills. So after dropping of 8-Ball run over to the pill and then run up the stairs as normal. You'll find you can get head shots easy! /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by Toby Willison: Drop off 8-Ball, then rush the two guards out front (recommend you have full armor and 125 health). Be sure not to shoot until they are nearly out of your sight. You want to get as close as possible, so that you have a good head start on 8-Ball. After killing the first two, rush aboard the ship. Kill from left to right, as before, BUT BE SURE TO WATCH YOUR TARGETING! YOU CAN TARGET 8-BALL! After you trash all the guards, don't bother leaving the ship. When it goes down, and you watch the cinema scene, you will be on the dock, right next to the ship's past position. No death, mission done, and no sniping :P Maybe I just got lucky, but I didn't lose more than 50 off my armor. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ |-----------------------------------------------------------------------------| | [15.5.4] "Last Requests" | |-----------------------------------------------------------------------------| Overview: Take a car from Luigi's club to the crusher. Reward: $20,000.00 Follow the blip and it will take you to Luigi's sex club. When you approach the car, you'll get a message on your pager, telling you not to get into it. You'll see a new blip on the radar, so drive toward it and you'll end up near a dock. Drive into the blue marker and stop. A cinematic will take over, with Maria telling you about Salvatore. After the cinematic, you'll all be in a boat, with you at the helm. Steer the boat to the new blip, and pull into the blue marker. Another cinematic will take over. Maria needs to talk to Asuka. Asuka directs you to your new hideout where you can save your game with your brand new, two-car garage. Welcome to Staunton Island! =============================================================================== |-----------------------------------------------------------------------------| | [16] Staunton Island - Commercial District | |-----------------------------------------------------------------------------| The following are the missions found in Staunton Island. To get there, take the bridge, subway, or boat. =============================================================================== |-----------------------------------------------------------------------------| | [16.1] Missions By Asuka Kasen | |-----------------------------------------------------------------------------| To get these missions, visit Asuka at her home by following the large A on your radar. |-----------------------------------------------------------------------------| | [16.1.1] "Sayonara Salvatore" | |-----------------------------------------------------------------------------| Overview: Kill Salvatore. Reward: $25,000.00 Time: 3 hours after getting the mission until Salvatore leaves the club (thanks to Nothingness for pointing that out) This mission is timed, but I forget how long you have to complete it. Basically, you must kill Salvatore Leone before he returns home. You have plenty of ways to complete this mission. You can opt for stealth with the Sniper Rifle, go in like a John Woo movie and kill him at the restaurant, or you can use my favorite method; blowing him up, courtesy of the Flame Thrower. If you don't have the Sniper Rifle or Flame Thrower, then you can either go out and find/buy one, or kill him with your regular weapon as he leaves the restaurant. Get a car, any car, and drive to Salvatore's home back in Portland. See those two Mafia cars? Get in them, and park in front of the garage (the one to the right, where you parked the limo earlier). You should now have two cars blocking the entrance. As long as Salvatore can't enter his garage, the mission won't fail. When he arrives and tries to get into the garage, pull out your Flame Thrower and start torching the cars. They'll soon catch fire, blow up, and take Salvatore with them. Mission passed! *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Bahamut: I got to the club and parked 5 cars in a road block around the corner (if looking onto the road with the club behind you it's around the corner right then left) Park 3 cars in a line and 2 behind them...it makes a suitable roadblock. I bought grenads beforehand and had a bit of style with this...it was just like a gangster film. I stood on the bonnet of the middle front car with my grenads ready. They yelled THERE HE IS! GET 'IM! I threw the grenade, hitting both cars...before they hit the road block I jumped clear and laughed as they exploded into millions upon millions of bit and pieces \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by J. Cronin: This is an easy, yet somewhat cheap way, to pick off Sal w/o an elognated car chase or taking out half the Mafia. Try and time taking the mission for when there's going to a be a decent amount of sunlight out (not nesscary, but makes life easy). Then, head toward's Luigi's. Follow the main road that goes around the island (it's two lanes and runs right around ChinaTown and the Red Light district. After you pass the Portland Safe House, take the street to the right. Take the next right, go a little up the first hill (opposite of the street leading to Pay'N'Spray) and park the car. Run up the hill the rest of the way until you're just barely over it, but not in sight of the Mafia henchmen (if you see "You've been spotted", life is going to suck, you'll end up having to take out about 4 or 5 heavily armed Mafia men, but as long as they're out of the picture, you're fine). Now, go ahead and wait for the cut scene announcing Sal's exit from the club. Look through the scope and zoom as far in as you can. After about 10 or 15 seconds, Sal will walk out (you can tell it's him by the big ol' blue arrow). Just line up the red dot with his chest and pull the trigger. Mission successful, plus no annoying body guards to fight to get to Sal. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [16.1.2] "Under Surveillance" | |-----------------------------------------------------------------------------| Overview: Kill the Mafia operation. Reward: $15,000.00 When Asuka's done with you, grab her sports car out front, and speed to any of the green blips. These represent the people you must kill. You have a set time limit to kill the mafiosos. The best weapon for this is the Sniper Rifle, but if you don't have one, it's a lot of money to buy one at AmmuNation, and you CAN complete the mission with a pistol or some other gun, but it's much harder, as you're susceptible to a little thing called death. You should buy Grenades as well. Two targets are at the pond, sitting on the small island in the middle. Pull out the rifle (or any other gun) and open fire. If you snipe them, be sure your standing at the basketball court. In Bedford Point, your next target is a black van. Since your weapons will have no immediate effect, get a Grenade (you did buy them, right?) and toss it at the van. Seconds later, boom. Head to the casino in Torrington and climb the stairs to the top of the building. You'll see a Rockstar helicopter. Go to the edge, and by looking around, you'll see a bunch of targets standing on various balconies. They will see you and try to shoot you, but they have Uzi's and are too far away to hit you, so don't worry; only or two shots will actually connect with you. When they've all been terminated, you receive payment. |-----------------------------------------------------------------------------| | [16.1.3] "Paparazzi Purge" | |-----------------------------------------------------------------------------| Overview: Kill a reporter. Reward: $5,000.00 This is your first real mission with a boat. When Asuka has given you your task, leave her home and go to the second set of docks to the south, NOT the ones close to her. As you approach the stairs, a cutscene will take over. Go to the docks, get in the police boat (a blue arrow will be hovering above it) and chase him. You will see a damage meter at the top-right. This is the health of the speedboat the reporter is in. Keep firing your cannons at him (by pressing CIRCLE) and the damage meter will fill up. When it's full, it's kablooey for him. The reporter will make his way all around Portland and then return to the docks where you left. If he does this, it's mission failure, so make sure you stay close to him and don't let him make it around the city. |-----------------------------------------------------------------------------| | [16.1.4] "Payday For Ray" | |-----------------------------------------------------------------------------| Overview: Bring a cop his payment, and await instructions by phone. Reward: $10,000.00 This is a tough mission. You have a time limit to get to different phones before the cop will agree to meet you. Grab Asuka's sports car and race to the blip on the radar; the first phone. The first phone is in Torrington. When you've answered the call, hop in the car and make your way to Belleville Park, home to the second phone. Get in the car again, and head to Liberty Campus, where the third phone awaits. Answer it, and jump back in the car. The fourth and final phone is located in Belleville Park (same one as Phone #2). When you answer it, Ray asks you to meet him in the park's rest room. Go in and give him his money. Mission done. *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Alex: When you exit the condo, turn left towards the loading bay with all the trailers in it. There's a dirt ramp at the end near the water, you'll need it to jump over the water to save time. Go into it pretty fast, but not too fast. When you're in the middle of the jump, slam on the brakes so that you don't overshoot the other side and land in the water. If you land it, you save yourself about 10 seconds, assuming you landed right side up, and you also get some money for landing the jump. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ |-----------------------------------------------------------------------------| | [16.1.5] "Two-Faced Tanner" | |-----------------------------------------------------------------------------| Overview: Kill Tanner. Reward: $20,000.00 This is a very tough mission. Why? You'll see...soon...yes, you will see. Hop into Asuka's sporty car, and before you attempt this mission, search around for the Barracks OL, a huge, army flatbed truck. Why? Well, you'll see that later too. For now, trust me. You can find them throughout the island, but if your having trouble, there's an Army Surplus store near the water where you can find one. Once you've got the Barracks OL, head to the casino by following the blip. Drive into the blue marker and stop. Tanner will come darting out of the casino and will hop into a car and takes off. There is now a damage meter on the screen and a red blip on the radar. You have to keep ramming his car (see why we got the Barracks OL?) until the damage meter is full. Unfortunately for you, he knows he's been targeted, and he calls for backup. This backup consists of a level 5 Wanted Level. That means two sets off cops, a helicopter, two SWAT teams, and the FBI. That's some pretty heavy duty backup. That also means Enforcer vans will create blockades and try to destroy you. This is the other reason we picked up the Barracks OL. It'll give you a LOT more protection which you need. Since your fairly slow, anticipate Tanner's driving movements. He likes driving along eastern rode next to the shore. When you've got hold of his location, either ram him until his damage meter is full, or push him over into the water. Either way will result in a kill. Since your in that big Barracks OL, you can easily send him flying. Once he's dead, you lose the Wanted Level. *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Tracy: Instead of attempting to destroy him by ramming his car with a sturdy vehicle I just used a nice fast car and went into first person mode. Than I drove up along side him and shot it full of bullets with my Uzi. If you can time it right you might be able to waste the car before any cops come after you. At the very least if you do it right you will give him a large chunk of damage before you get belted by a cop car. Its still tough but I found completing the mission this way MUCH easier than trying to ram him to death. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by Mark Bales: First off, go to the army surplus store in Rockford and get your hands on a rocket launcher. Instead of parking in the blue circle, get out and walk to it with rocket launcher in hand. As soon as Tanner takes off hit him with a rocket and you just completed the mission! /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by Will: I have an alternate strategy for the Two-Faced Tanner Mission. Once he gets into his car, simply follow him around. He drives recklessly and fast, and he'll make driving mistakes, crashes, etc. Don't hit him, just follow him. He will generally get himself into a bind (high centered, stuck in a corner behind a car he hit, etc). Then just pull up, use the drive-by shooting technique, and fill his car with bullets until it blows up. If you waited until he's good and trapped, it only takes about three or four seconds to blow his car up, and that's not nearly enough time for the cops to get to you or damage you. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ |-----------------------------------------------------------------------------| | [16.2] Missions By Kenji Kasen | |-----------------------------------------------------------------------------| To get these missions, visit Kenji at the Casino by following the large K on your radar. |-----------------------------------------------------------------------------| | [16.2.1] "Kanbu Bust-Out" | |-----------------------------------------------------------------------------| Overview: Bust someone out of prison. Reward: $30,000.00 After Kenji's business is done, you must find a cop car. This is extremely easy. Just try to open the door, beat up the cop when he gets out, and the car is yours. Unfortunately, this gives you a Wanted Level of 1, but it's not too bad. When you've got the car, drive to 8-Ball's and get it rigged with a bomb. 8-Ball's shop is located where the big 8-Ball icon is on your radar. When it's rigged, follow the blip to the police compound. Inside, you'll see a blue marker. Pull into that marker and stop. Arm the bomb (CIRCLE) and get out. Behind you, you'll see an Enforcer (SWAT van). Get in it. At this time, the police car will explode, revealing a hole in the wall. If the guy doesn't run toward you, then drive through the hole until you're close enough for him to get in. You now have a Wanted Level of 3. While escaping through the tunnel, you'll run over a Police Bribe, taking your Wanted Level down to 2. Good. When your clear of the Police Compound, get out of the car and find a civilian car. Don't worry; your friend will follow you. Once you've got a new set of wheels, head to the Pay-n-Spray to get rid of your Wanted Level alltogether. When you've gotten repainted, drive to the blip on the radar, the Hyaku Dojo. Park inside the blue marker, and Kanbu will get out of the car and enter the Dojo. Mission success. |-----------------------------------------------------------------------------| | [16.2.2] "Grand Theft Auto" | |-----------------------------------------------------------------------------| Overview: Steal high quality cars and park them in a garage. Reward: $25,000.00 This mission requires the best driving skills possible. A single hit, no matter how slow your going, will require you to get it repaired before the garage will even think about accepting it. There are two blips on the radar; a pink and red one. Follow the red ones for now, because the pink one will lead you to the garage. There are three cars to collect; a Stinger, Cheetah, Infernus. Grab one, drop it off at the garage, then go for the others. Pretty self explanatory. Just follow the blips to the cars, then head toward the pink blip that'll lead you to the garage. When all the vehicles are safely parked, you'll receive payment. *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Alex: You don't need to drive extremely carefully, assuming you have more than $3000 (at this stage of the game you should have a considerable amount of cash so you should be all set). Why? Because there's a Pay-N-Spray next to the garage you have to park the car in. You can drive like a maniac to the garage (but don't flip the car over or else you fail the mission), and easily turn into Pay-N-Spray to repair everything. Also, try to give yourself two minutes or less for each car because you only have 6 minutes. It seems kind of generous but you have to drive pretty far away for most of the cars, and going to Pay-N-Spray takes away a few precious seconds. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [16.2.3] "Deal Steal" | |-----------------------------------------------------------------------------| Overview: Steal a car and kill Colombians. Reward: $25,000.00 When Kenji's done with you, head over to Newport, because you need a Yardie Lobo to complete this mission. Once you've got one, follow the blip on the radar. This is where one of Keni's men will get in the car, ready to help you. Stop in the blue marker and he'll make his way into the car. Once you have him, follow the new blip. This will take you to the hospital. Lucky for you, if you get injured, your at the hospital, so you can just run over the health pickups. Park in the blue marker and honk your horn. Some people will emerge from the hospital. As soon as you leave the car or begin to drive away, they'll realize it's a trap, so quickly angle your car and run over as many as you can. Once you get out of the vehicle, your partner will get out as well, and the two of you will begin attacking. Once all of the Colombians are dead, you'll see some trucks will blue arrows hovering overhead. You must destroy these trucks. Once the trucks are no more, pick up the briefcase, grab a car, and go back to Kenji's casino. The pink blip will lead you to the parking lot, where you'll find a blue marker. Park inside the marker and your mission is a success. |-----------------------------------------------------------------------------| | [16.2.4] "Shima" | |-----------------------------------------------------------------------------| Overview: Pick up money. Reward: $10,000.00 When leaving the casino, head to the blip on the radar. It'll lead you to Torrington. You'll see a briefcase on the sidewalk. Get out, get the case, and get back in the car. Follow the blip to the next briefcase. This one is guarded by a man with a gun. Kill the man (shoot him or run him over), get the briefcase, and get back in the car. Head to the next blip which will take you to Belleville Park. Unfortunately, there is no briefcase. The store owner here says he was robbed and a gang took everything, including the money you're supposed to get. You know what happens now, don't you? Yep, track down the gang, make them pay and retrieve your money. Look at the radar. See the blue blip? That's the gang location. In Portland. Get your ass all the way back to Portland. You'll see that the blip is in Hepburn Heights, and it was all the Diablo's doing. There are a lot of them, so feel free to kill them however you like. Once there's no one left standing (except for you, of course), get the briefcase, and return to the casino all the way back in Torrington. |-----------------------------------------------------------------------------| | [16.2.5] "Smack Down" | |-----------------------------------------------------------------------------| Overview: Eliminate the SPANK pushers. Reward: $10,000.00 When you leave the casino, a new meter will appear on your screen. It's a countdown meter. You must kill a certain number of dealers. In this case, eight. Just follow the blips to each dealer and kill them however you like. This mission is straightforward and doesn't need a strategy. |-----------------------------------------------------------------------------| | [16.3] Missions By Ray Machowski | |-----------------------------------------------------------------------------| To get these missions, visit the Belleville Park rest rooms by heading to the large R on your radar. |-----------------------------------------------------------------------------| | [16.3.1] "Silence The Sneak" | |-----------------------------------------------------------------------------| Overview: Torch some place then kill some guy. Reward: $30,000.00 After receiving your first mission, find a large car. A van, Esperanto, anything that's fairly big, then head to the blip. Park the car in front of the east alley. This is to make sure the guy doesn't escape. See the large open window? Lob a Molotov Cocktail through the window. Once the place has caught fire, you'll see your target and his driver flee. They will try to escape, but since you've blocked off the alley, they can't. Start lobbing grenades at your parked car. This will cause your car to blow up, and the target's car as well. When he's dead, collect your payment. *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Diablo: Take a lot of time on this mission. Grab some rumpo’s mules, anything that’s big and heavy. See that little garage in front of the building? Park about 3 cars in front of there. Lob a grenade, or a moltov cocktail up there. Now, either blow up one of the cars, torch it, whatever. The first car should blow up, the next one should catch fire, the next one should, and then it will blow up the guys, and sent the getaway car on fire, blowing it up too! If this doesn’t work, remember that the cars dead burned bodies are there. Just simply lob grenades, fire your gun, whatever to blow up the car stuck inside. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [16.3.2] "Arms Shortage" | |-----------------------------------------------------------------------------| Overview: Protect Ray's friend's business. Reward: $10,000.00 Grab a car and head toward the pink blip, which is an Army Surplus store in Rockford. Approach the gate to open it. Phil will come out and tell you to stock up on weapons. Turn around and head to the building to the north. Go around the northeast side to the path. Jump on the cardboard boxes to the top of the wall, then run back toward Phil. Jump from the storage container to the one with the Rocket Launcher on it. If your fast enough, you'll be able to grab it before the Colombians arrive. Using the Rocket Launcher, target the cars and blow them all to hell. When the battle is over, speak to Phil again and get your reimbursement. *** NOTE *** If Phil dies, mission over. *** NOTE *** *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Diablo: Immediately grab the Barracks OL and park it in front of the fence. Walk around to the boxes, and kill anyone that comes behind the building. After doing so, lock and load. Take your rocket launcher and smoke the trucks. This should kill most of the cartels, if not all. Wipeout the remaining with your M16 that I hope you picked up. Don’t use aimer, just look back and forth while holding CIRCLE. That should kill everyone else. Then, just walk back around and talk to Phil, mission passed. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [16.3.3] "Evidence Dash" | |-----------------------------------------------------------------------------| Overview: Ram a car carrying evidence, then burn said car. Reward: $10,000.00 Get a fast car, like the Stinger or Infernus, and head toward the blip on the radar. Since your chasing a moving vehicle, the blip will always change. The blip turns out to be a Bobcat. When you have the Bobcat in sight, a blue arrow will hover above it. Ram this car and a package will fall out. You can get the package by driving over it (you don't need to get out). Keep ramming the vehicle until a total of five packages drop. Once you've collected all five, destroy your car. Torch it, sink it, whatever you like. *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Alex: Find a normal car, something that can go into Pay-N-Spray. After Ray gives you the mission briefing from the can, follow the red bilp to the dude's car. Try not to get any kind of wanted level before you see the car, because when you hit the car, your wanted level goes up to two, and it might add onto the wanted level you already have if you have one. Don't pick up the package the guy dropped - yet. First, high tail it to Pay-N-Spray to get rid of the wanted level. Then, pick up the package he dropped and you can take your time hitting the dude and getting the packages because there's no time limit and even if he's clear across town, you can still get him. When you get all six packages, do what you want to destroy the car, but don't be in it when it goes up. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [16.3.4] "Gone Fishing" | |-----------------------------------------------------------------------------| Overview: Steal Police Boat and sink someone. Reward: $15,000.00 Head to Asuka's house by following the red blip. Head down to the stairs to the Docks and hop into the Police Boat. When your on the water, head toward the lighthouse (follow the blip). You'll see a cinematic. When it's over, the boat your supposed to destroy takes off. Chase the boat and shoot it with your guns. Occasionally, the boat will drop a keg of dynamite, so try to avoid it when he drops it. Once you've sunk the boat you'll get paid. |-----------------------------------------------------------------------------| | [16.3.5] "Plaster Blaster" | |-----------------------------------------------------------------------------| Overview: Kill witness in ambulance. Reward: $10,000.00 There is an ambulance driving someone to the courthouse, with evidence against you. If the ambulance makes it, mission failure. A police car is escorting the ambulance, and as soon as your spotted, your Wanted Level will go up to two. Find the ambulance (red blip on your radar) and ram it. A good sideswipe or head-on attack will cause the witness to fall out. The witness is in a full body cost and is immune to gunfire and is flame retardant. To kill him, run him over back and forth until he is dead. When he can't get up, you get your reward. |-----------------------------------------------------------------------------| | [16.4] Missions By Donald Love | |-----------------------------------------------------------------------------| To get these missions, visit Donald Love at the Love Media building by driving to the large D on your radar. |-----------------------------------------------------------------------------| | [16.4.1] "Liberator" | |-----------------------------------------------------------------------------| Overview: Steal Colombian car, talk to Asian man, return him to Donald. Reward: $40,000.00 As you love the building, you must steal a Colombian gang car to gain access to a gang controlled facility. Drive to Fort Staunton and you will find a Colombian Cruiser. Once your in the cruiser, head to the red blip. You'll come upon a gate, but since your in a Colombian Cruiser, it'll open for you. Once inside, run over all the gunmen, because they know who you are. When everybody's dead, head to the garage's. The man you need to pick up is behind one of them. However, open the wrong one and you'll come in contact with a gang member. When you get the right garage, take out the guy next to the Asian man. Once he's dead, the Asian will follow you. Get him in a car, and return to the Love Media building. Pull into the blue marker and stop. The Asian man will exit the car, and you'll be $40,000.00 richer. *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Diablo: Make sure your loaded with shotgun shells, grenades, and a sniper rifle. First, get the Cartel Cruiser and park across the road from the compound. Take out your grenades and lob them across the concrete wall (This keeps you safe from fire) It should smoke anyone near the gates. Then, get out your sniper rifle and sit at the fence, and snipe all visible Cartels. Then walk in, and pull out your shotgun, check the camp to be sure that everyone is dead. If not, smoke them with your shotgun. Now, start checking the garages. Be warned, there are people inside each garage, including a guy and the old man in the garages. Shoot all the guys till you find the garage with the old man. I shot the guy in the garage with the other guy, I did injure the old man, but didn’t kill him (Be careful, you might.) I walked out of this mission with full armor and health. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [16.4.2] "Waka Gashira Wipeout" | |-----------------------------------------------------------------------------| Overview: Kill Kenji Kasen with a Cartel car. Reward: $30,000.00 After Donald gives you your objectives, steal one of the Cartel Cruiser's (if you haven't got one) and head to the red blip on the radar. This blip will take you to the Carpark. Ascend the floors of the carpark to the very top. You will see Kenji and a bunch of his men. Aim for Kenji. He'll be the one with the blue arrow floating over his head. When Kenji's dead, you'll get a message. As soon as you leave the Newport area, your mission is a success. |-----------------------------------------------------------------------------| | [16.4.3] "A Drop In The Ocean" | |-----------------------------------------------------------------------------| Overview: Pick up packages that were dropped in the ocean. Reward: $10,000.00 This is a timed mission. You have just under two minutes to find a speedboat. Fortunately, there's a red blip that'll direct you to one. You will see a blue arrow above the speedboat. Hop into it. Pull away from the dock, and you will soon see a plane flying overhead. This plane will drop packages into the water. They look like buyos with lights on top. Stay close to the plane so you can see where the packages drop. Once you've collected all the packages (a counter will inform you), dock the boat, jack a car and return to the Love Media building (blip on radar). =============================================================================== |-----------------------------------------------------------------------------| | [17] Shoreside Vale - Residential District | |-----------------------------------------------------------------------------| The following are missions found in Shoreside Vale. |-----------------------------------------------------------------------------| | [17.1] Missions By Donald Love 2 | |-----------------------------------------------------------------------------| To get these missions, visit Donald Love, still at LOVE Media, by following the large D on your radar. |-----------------------------------------------------------------------------| | [17.1.1] "Grand Theft Aero" | |-----------------------------------------------------------------------------| Overview: Retrieve a package for Donald. Reward: $50,000.00 For this mission, you'll be heading to the airport. Follow the blip. When you get to the airport, look for a light green hangar. Park some feet away, get your Sniper Rifle, and kill the members of the Colombian Cartel that are inside the hangar. Once the lot of them have been killed, get inside the Dodo. Unfortunately, the package is gone. Hop into the nearby Pan Atlantic van and make your way to the new blip, all the way back in Staunton Island. You'll arrive at Fort Staunton. Enter through the gates that will open for you. Kill the Cartel member here, then go upstairs. The package is lying in the middle of the second floor. Grab it, then head toward the south corner. Use your Rifle to kill more Colombians. After a bunch are dead, follow the blip to an elevator. You'll see a cinematic. After the cinematic, when you have control, exit the building, and you'll see the Yakuza gang around a stinger. They still like you, so grab the Stinger and return to Donald Love. |-----------------------------------------------------------------------------| | [17.1.2] "Escort Service" | |-----------------------------------------------------------------------------| Overview: Escort Donald's associate unharmed. Reward: $40,000.00 This mission will see a lot of collisions (at least for me it did), so drive to the Army Surplus Store and take a Barracks OL. Return to the Love building by following the blip. As you approach, you'll see a Securicar. The man you need to protect is in this vehicle. Follow the Securicar, making sure no harm comes to it. The Damage Meter will tell you how much damage it's taken. Keep checking your rearview mirror every so often to see if someone is sneaking up. In short, do whatever you can to take the blunt of the attacks. Once the Securicar has reached it's destination, it'll pull into a warehouse, and you'll receive a nice cash settlement. *** ALTERNATE MISSIONS *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Eric L: Start the mission, then go do something else for 5 or so minutes (not sure how long it takes). For some reason if you aren't around the securicar they don't attack it. This makes it much easier, and also you don't have to bother driving in the underground tunnel. After 5 minutes or so are up, drive over the bridge to shoreside, and the car should be at the exit of the underground tunnel, you'll have to escort it for the last few blocks to its destination. Note: If you haven't gotten the securicar for the import/export mission yet now is a good time to go stash on in your garage as there will be a lot on the road during this mission. \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ |-----------------------------------------------------------------------------| | [17.1.3] "Decoy" | |-----------------------------------------------------------------------------| Overview: Lead the cops away from Donald and his associate. Reward: $35,000.00 Donald and his associate are surrounded. You must lead the cops away so that they will be safe. Drive to the Amco building and block one of the Enforcers with your current vehicle. Exit it, and hop into the Securicar. As soon as you get behind the wheel, your Wanted Level shoots up to 6. That's two sets of cops, two SWAT teams, the FBI, the army, and two helicopters. It's safe to say your a very, very, very wanted man now. You will also have a clock underneath your wanted level count down. You must survive for this amount of time and you will complete the mission. The best place to go to wear down the time is the hospital, because you can drive laps around it with police vehicle at a time. If you have suggestions as to a better place, e-mail me and I'll add them, with credit given to you. Once the timer has reached zero, you win. *** ALTERNATE STRATEGIES *** \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ The following strategy was sent in by Michael Taylor: Just head to the Pay & Spray in Staunton Island and stay in there. The Police and others will have a tough time gettting into the area and the time will be up before they do. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by George: Block the road which runs up the side of the truck off, so the cars at the top have to break through your road block - use two cars, any will do - Landstalkers are quite good - and then drive the truck straight out and head towards the bridge back to Staunton - take the tunnel to Portland as the SWAT vans can't get past you, they can't get tanks down there or helicopters and if you stradle both lanes police cars just bounce off of the back - when you get to Portland, head up the up ramp from the tunnel, do a u-turn at the top and head back into the tunnel by which point you should only have 20-30 seconds of time left to avoid the cops etc. By the time you get back to the junction where you would now turn left to head back to Shoreside you should have run the clock down. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by Jake Smits: Head for the west blocked tunnel that leads out of Liberty City. Make a left onto the road right before the tunnel. Drive for about 200 yards and turn off onto the first grey driveway. To the left of the Pink House is a path leading to the back yard. Drive back there and do laps around the pool so the helicopters dont destroy you. It is impossible for anything to get back there, so just run down the clock. /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ |-----------------------------------------------------------------------------| | [17.2] Missions By Asuka Kasen 2 | |-----------------------------------------------------------------------------| To get these missions, visit Asuka, at the PanLantic Construction Site, by following the large A on your radar. |-----------------------------------------------------------------------------| | [17.2.1] "Bait" | |-----------------------------------------------------------------------------| Overview: Act as bait. Reward: $35,000.00 Grab a car and head to Pike Creek. There are three blips on the radar, each representing one of the Death Squad's. The yellow blip are Yakuza members, your allies. You have to head to each blip, taunt the Death Squad, then lead them to the yellow blip where the Yakuza will take care of them. You are NOT allowed to kill them anywhere else, but if a few elude the grasp of your men, then you are allowed to kill them. Do this for each Death Squad and you'll collect your reward. |-----------------------------------------------------------------------------| | [17.2.2] "Espresso-2-Go" | |-----------------------------------------------------------------------------| Overview: Smash Kappa Coffee Houses. Reward: $40,000.00 After getting your orders, find a heavy car, like the Patriot or the Cartel Cruiser, then head to the hospital (blip). There is a coffee stand here, a front for selling SPANK. Once you've hit the first coffee shop, a timer starts. Drive crazily around the city, heading to each blip, destroying each Coffee shop. Once all the coffee shops are destroyed, you'll get you reward. *** ALTERNATE STRATEGIES *** /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ The following strategy was sent in by Alex: I know how much you all love money, but for this one to work, you're gonna have to give up $50000. Before heading to the first blip, pick up the Yakuza Stinger in the construction site and high tail it to the Army Surplus Store (btw, you might wanna use the Stinger or some other fast car for the entire mission). Pick up two rocket launchers, with 5 rounds apiece if you don't have the rocket ammo yet (you'll need 9 rounds), which will cost you $50k. Then, head over to Portland via the Callahan Bridge, or even better, you can take the tunnel. Once you reach Portland, head over to the area near the entrance to Salvatore's club. There's a blip there. STAY IN YOUR CAR because the mafia guys are gonna shoot at you when you get near the first blip, and ram the first stand with your car to destroy it, which should be somewhere near the curve in the road. Immediately, the timer starts with less than 8 minutes left. Head south, follow the road (which curves right), then hang your first left and drive to the area near Joey's garage, where there should be another blip. Once you've found the stand, select your rocket launcher and blow it up. Then, drive over the Callahan Bridge into Staunton Island, and head over to the blip leading to the park, where there should be another stand. Blow that one up w/ the rocket launcher, and head over to the blip near the parking garage. There's another stand, and you know what to do to take