Enter "Dragon Ma" as a case-sensitive player name.Invincible during ship battles
Enter "Bloody Bones Baz" as a case-sensitive player name.Begin with the ship of the line and full crew
Enter "D.Gackey" as a case-sensitive player name.Food never decreases
Enter "Sweet Tooth" as a case-sensitive player name.Crew is always at highest morale
Enter "B.Caudizzle" as a case-sensitive player name.Jeff Briggs as Abbott
Enter "Firaxis" as a case-sensitive player name.Snappy dresser
Enter "Bonus Frag" as a case-sensitive player name to wear a puffy shirt, dancing slippers, and feathered hat.Easy money
Achieve the rank of Count with any or all nations. Then, begin a ship battle with any desired ship. Damage it a lot, but not to the point where it explodes. Keep the ship and go to a port where you are at the rank of Count or higher. Talk to the shipwright; you will get free repairs. You can repair a damaged ship for free and sell it for a lot of money.Easy Specialists
Attack and board a smuggler's vessel to usually get a specialist (for example, Carpenter, Sailmaker, etc.).Easy land battles
Land battles are difficult to win, even if you have more soldiers than the enemy. A good strategy to remember is to hide in the trees. The soldiers attacking your troops in the trees will have less than a 20% chance of inflicting critical damage, and all damage is divided in half. Also, watch your troop's morale; if their morale gets low enough, they may run away from battle. Always enter battle with more than one quarter additional troops than the city guards. You can also weaken enemy ports and cities by alerting Pirate Havens and Indian Villages. The indians or pirates will assault the town, making the town lose guards, whether or not they win the battle. This also makes the city lose wealth, however. If the city was once "Prosperous" it may go down to "Poor" or "Modest". If this happens too much, alert the missionaries in the Missionary Camps. Tell them to travel to the city you want to become wealthier, then attack the city. You must attack cities at the correct moment. Waiting too long after sending in missionaries may result in more guards accumulating than before. You should wait only two to five days.Easy sea battles
While battling other ships, get in front of them. Get them to chase you, and when your guns are fully loaded, turn, fire, and straighten again. Repeat this until you want to board or their sail falls and they surrender. This is best done when you use grape shot or chain shot.Alternative dancing mini-game ending
When the Governor's daughter gives you the hand signal, select the button for the hand movement right after she gives you the signal. You will do a special dancing move which will get her heart up very fast, if you do it many times in a row. If her heart is large enough when the mini-game is over, instead of kissing her hand, you will spin her around and then she will kiss you. Afterwards she will usually give you a present or extremely valuable information.City characteristics
The following is a list of different types of cities and their characteristics. Note: Poor defenses and weak defenses are different. Poor defenses are worse than weak defenses.
- Capital Cities: Large and wealthy with strong defenses.
- Port Cities: Large and wealthy city with weak defenses.
- Towns: Large and poor with strong defenses.
- Colonies: Large and poor with weak defenses.
- Trading Posts: Small and wealthy with strong defenses.
- Strongholds: Small and poor with strong defenses.
- Villages: Small and wealthy with poor defenses.
- Outposts: Small and poor with poor defenses.