Reach the indicated rank in Multiplayer mode to unlock the corresponding bonus:
Rank 1
Rank 2
Rank 3
Rank 4
Rank 5
Rank 6
Rank 7
Rank 8
Rank 9
Rank 10
Rank 11
Rank 12
Rank 13
Rank 14
Rank 15
Rank 16
Rank 17
Rank 18
Rank 19
Rank 20
Rank 21
Rank 22
Rank 23
Rank 24
Rank 25
Rank 26
Rank 27
Rank 28
Rank 29
Rank 30
Rank 31
Rank 32
Rank 33
Rank 34
Rank 35
Rank 36
Rank 37
Rank 38
Rank 39
Rank 40
Enter the indicated code to open the corresponding door:
Adonis Luxury Resort
Pauper's Drop
Siren Alley
Dionysus Park
Fontaine Futuristics
Inner Persephone
Melee a health station, and a health kit will come out.
Find an area that contains a working slot machine. For example, in the Siren Alley level inside the Mermaids Lounge, go upstairs into the room on the right side of the balcony that contains the slot machines. As you enter the room, turn left, and play the right-hand machine of the two that are facing you. Save the game before you start, and resave it every time your total money increases above where you started. If the machine does not payout after about a dozen turns, reload your saved game. It is possible to max out your wallet in approximately ten minutes. Repeat this as many times as desired.
Find a hackable vending or health machine next to or near a Bot Shutdown Panel. Hack the machine, and stop the pointer on the red to activate the alarm, thus triggering the Security Bots to come after you. Once you see them, quickly take a picture of one of them with the camera, then use the Bot Shutdown Panel to shut them down. The disabled bot will still be highlighted by the research camera, allowing you to research Security easily.
Have a friend join your game while it is in progress on any team-based game, putting him or her on the other team. Find a turret anywhere in the map, and make sure there is nobody around. You and your friend can hack the turret back and forth for 10 XP per hack. Repeat this as many times as desired. -From: Christian Manzi
Fully research the Houdini Splicer. Have Natural Camouflage equipped. Immediately before the final battle, remain idle, and you will become invisible. No one will attack as long as you do not move. If you move, you will become visible again, and all enemies will attack; you cannot turn invisible while being hit. Once Eleanor says she can fight, summon her. She will distract and fight everyone, allowing you to stay invisible. She will eventually kill everyone so that you can escape.
Successfully complete the indicated tasks to get the corresponding ending. There are six different endings: Rise To Surface (good and evil), Abandoned (good and evil), and the standard ending (good and evil).
Good endings
Save all Little Sisters you adopt, and spare Grace Holloway, Stanley Poole, or Gilbert Alexander.
Save all Little Sisters you adopt, and kill Grace Holloway, Stanley Poole, and Gilbert Alexander.
Standard endings
Save at least one Little Sister, and harvest at least one Little Sister. Choose to die at the end, and spare Grace Holloway, Stanley Poole, and Gilbert Alexander.
Save at least one Little Sister, and harvest at least one Little Sister. Choose to die at the end, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander.
Bad endings
Save at least one Little Sister, and harvest at least one Little Sister. Choose to live at the end, and spare Grace Holloway, Stanley Poole, and Gilbert Alexander. Alternately, harvest all Little Sisters you adopt, and spare Grace Holloway, Stanley Poole, and Gilbert Alexander.
Save at least one Little Sister, and harvest at least one Little Sister. Choose to live at the end, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander. Alternately, harvest all Little Sisters you adopt, and kill Grace Holloway, Stanley Poole, or Gilbert Alexander.
Use the following trick to pull normal items toward you with Telekinesis and not use any Eve. Eve is only used when you release the button to throw an item with Telekinesis. Use Telekinesis to pull items such as ammunition or first aid kits toward you to collect without wasting any of your Eve. If you take an item you are already maxed out of, you will either be stuck holding it with Telekinesis or have to release the button to throw it and use some Eve. However, if you display the Plasmid wheel and select another Plasmid attack, you can release the button to drop the item without Telekinesis automatically throwing it. Thus, you will not use any Eve by dropping an item you cannot carry. This can also be used when pulling electrified trip wires out of walls. To do this, pull the item toward you with Telekinesis, and without releasing the trigger, display the Plasmid wheel to select another plasmid. When you close the Plasmid wheel and release the trigger, you will drop the item.
When fighting a Rumbler (Big Daddy with rockets), use Telekinesis to grab the rockets it fires and throw them back at it.
Power To The People weapon upgrade stations can be found at the following locations:
After you get your first Little Sister in Ryan Amusements, she will take you back into the main hall of Ryan Amusements to collect ADAM. While she is collecting ADAM, Splicers will attack, breaking down the door to the next part of the level. After going through the door, there will be a desk on the left with an animatronic Andrew Ryan sitting behind it, and near a cabinet behind him is a golf club. Use Telekinesis to pick up the club, then shoot it at the Andrew Ryan animatronic to get the "9-Irony" achievement.
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Additionally, there are seventeen secret achievements: