Falling Skies: The Game Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
- House Call (50 points): Rescue the doctor in the “Medical Emergency” mission.
- Pope’s Payback (50 points): Help Pope destroy dormant Mech units in the “Planned Obsolescence” mission.
- Somebody Set Up Us the Bomb (50 points): Deactivate the Espheni bombs in the “Defuse the Situation” mission.
- Got the Munchies (50 points): Collect the food supplies in the “Scrounging for Scraps” mission.
- Toxic Avenger (50 points): Collect the toxic waste in the “Fighting Dirty” mission.
- Harbormaster (50 points): Defeat all of the enemies in the “Shipyard Slaughter” mission.
- There Are Four Lights (50 points): Put all of the devices in the water in the “Deploy the Buoys” mission.
- Allied Assault (50 points): Assist your allies in breaking through the barrier in the “Allied Assault” mission.
- Essential Maintenance (50 points): Clear out the air vents in the “Crawly Crematorium” mission.
- Checkmate (50 points): Defeat Mech-Leg to claim victory over the Espheni in the final story mission.
- Strength in Numbers (50 points): Maximize your squad and roster size by unlocking all of the available slots.
- Unlock Your Potential (50 points): Learn how to train elite soldiers in the Armory.
- Healing Hands (50 points): Unlock Field Medic Training.
- Don’t Die on Me (50 points): Learn how to create defibrillators in the Infirmary.
- Arms Race (50 points): Create all of the Volm weapons in the Workshop.
- Firestarter (50 points): Start manufacturing the Incendiary Rocket and Incendiary Shells.
- Not Too Shabby (50 points): Learn how to make medium armor in the Workshop.
- Chaos Theory (50 points): Learn how to craft the Chaotic Scrambler in the Workshop.
- High Class (50 points): Reach level 10 with all unit classes.
- Among the Elite (50 points): Send a solider of each class into elite training.