Prison Break: The Conspiracy



Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    Stalker (15 points): Complete the stealth tutorial.
    Burglar (15 points): Complete the lock picking tutorial.
    Monkey (15 points): First time climbing completed!
    Fighter (15 points): Complete the fighting tutorial.
    Ninja (15 points): Complete chapter one without getting spotted.
    Locksmith (15 points): Successfully lock pick or unscrew five doors or grates without being spotted.
    Pugilist (15 points): Don't get knocked out in five consecutive fights.
    First Blood (15 points): Beat your first opponent in underground fights.
    Unbruised (15 points): Win a match flawlessly in underground fights.
    Ringer (15 points): Defeat 50 enemies in underground fights.
    All Inked Up (15 points): Get tattoos for all six locations on your body.
    Swole (15 points): Lift the weights for at least 10 minutes (accumulated).
    Bloody Knuckles (15 points): Punch the heavy bag for at least 10 minutes (accumulated).
    Doesn't Play Well with Others (90 points): Beat up more than 100 people on Shark.
    Untouchable (30 points): Win a match flawlessly in underground fights on Shark.
    Mogul (30 points): Earn $5000.
    Indefinite Furlough (30 points): Finish the game at any difficulty.
    The Great White (85 points): Finish the game on Shark.
    Invisible (90 points): Complete every chapter without being seen.
    Lightning Reflexes (30 points): Successfully perform 50 reversal moves in fights.
    The Best Defense... (30 points): Win a fight without blocking.
    Insult to Injury (30 points): Win a fight using only reversal moves and finishing moves.

Additionally, there are 23 secret achievements:

    Initiation (15 points): Arrive in Fox River.
    Quid Pro Quo (15 points): Complete the first quest to retrieve C-Note's drugs.
    Birds of a Feather (15 points): Realize the brothers are breaking out.
    Enabler (15 points): Get the PUGNAc.
    In the Crazed Mind's Eye (15 points): Steal Haywire's sketches.
    Built for the Rough and Tumble (15 points): Survive the riot.
    Inside Job (15 points): Find out that Turk works for the Company.
    Man with the Plans (15 points): Get the prison blueprints.
    Matador (15 points): Beat Bellick in the underground fight.
    Company Policy (15 points): Mannix arrives at Fox River.
    Unfinished Business (15 points): Relentlessly pursue Mannix over the rooftops.
    Everything and the Sink (15 points): Dispatch Trumpets with the sink.
    Early Retirement (30 points): Terminate Mannix.
    Tunnel Rat (15 points): Knock out Bellick in the sewers.
    Guardian Angel (15 points): Stop Mannix from killing Linc.
    Hard Boiled (15 points): Escape from the boiler room ambush.
    Brutally Chained (15 points): Hang Teets with his own chain.
    Shock and Awe (15 points): Jump away from the water before getting electrocuted.
    Massive Overdose (15 points): Escape from the asylum after being injected with drugs.
    Metal Twister (15 points): Make it out of the elevator shaft unscathed.
    The Rat Hunt is On (15 points): Secure the letter of testimony.
    Blood Red Tiles (15 points): Defeat the snitch in the shower room.
    Guacamole with Lard (15 points): Escape Avocado's stranglehold.
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