|System: X360 (KINECT)||Review Rating Legend|
|Dev: Konami||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Konami||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Nov. 4, 2010||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-2||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
The second thing I liked was the menu design. I know it's boring stuff. But truly Adrenaline Misfits has one of the best menu interfaces of any Kinect game released at launch. When you're selecting something off of the menu screen, you simply hold your right arm straight out to the right if you want to scroll that way, and do the opposite with your left hand if you want to go the other way. When you want to select something, you just raise your right arm. That's it. Compared with Microsoft Game Studios awful first-party system of using a hand as a point-and-click mouse, this system blows it away. It's a shame that it had to be attached to one of the worst games to release for the system.
Your opinion of the graphics in Adrenaline Misfits will depend largely on what demographic you fall into. If you're an adult, you'll probably find the ridiculous cartoony graphics to be tacky and contrived. They're essentially a mÃ©lange of everything "totally rad" over the last twenty years. Characters wear baggy jeans, tons of jewelry, and gnarly shirts. However, if you're a kid, you'll probably have no problem with this at all. In fact, certain types of kids might actually enjoy it. At the very least, it's a very milquetoast way for parents to entertain kids with edgy fashion.
Microsoft was clearly trying to take a piece from Nintendo's gaming industry pie when it released Kinect, but if there are too many games like Adrenaline Misfits released for the system, it's going to get harder for them to convert new customers. The last thing you want is a game like Adrenaline Misfits being a customer's only experience with the system, and that will undoubtedly happen. There will be people who only buy this one game and people who try it at a store kiosk. Those people will likely not be convinced of the great things this system is capable of.
Right now, Microsoft is emulating Nintendo's strategy almost exactly, and Adrenaline Misfits is a pretty perfect example of that. They're illustrating quite clearly that they're not interested in ensuring that the games released on this new system are quality. Sonic Free Riders, Kinect Joy Ride, and Adrenaline Misfits are clear examples of that. It's very likely that this effect is exactly what led to Nintendo's increasing fall from the top of the charts. It's one thing to go out in the holiday season and convert millions of new customers. It's another thing entirely to give those consumers high-quality gaming experiences. If Microsoft isn't careful, they'll end up with a deluge of shovelware (a term that came into popular use precisely because of the enormous load of terrible Wii games) and tons of customers who wind up with games that aren't fun. This is a bad long-term business strategy for the company and a bad deal for gamers.
Adrenaline Misfits isn't really going to appeal to anyone. If you've got extremely deep pockets and want to try out every experience Kinect offers then (and only then) should you try this game. It will give you a decent feel of the boarder genre and a look at a nice menu system. Unfortunately, that's really it.
CCC Freelance Writer