|System: X360, PS3||Review Rating Legend|
|Dev: platinumgames||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: SEGA||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Jan. 5, 2010||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1||3.0 - 3.4 = Fair|
|ESRB Rating: Mature||3.5 - 3.9 = Good|
by Amanda L. Kondolojy
June 25, 2009 - Bayonetta is a hugely anticipated game from the creators of Devil May Cry. Describing the game as belonging to the action genre almost seems like an understatement. We recently got to spend some time with this game, and the amount of things happening on screen is really overwhelming. Of course, all of the action can be attributed to the games titular heroine, who pretty much defines the term over-the-top.
With guns on both her arms and incorporated into her high-heeled boots, Bayonetta certainly makes an intimidating first impression. But, firepower isnt the only asset that this witch is packing. She also has a super powerful spells that she can cast with just the press of a button. Most of her magic attacks revolve around her insanely long hair, which does everything from clothe her to form giant dragon heads capable of chomping enemies in half. She also has a nice pair of glasses.
The combat system is very similar to Devil May Cry (for obvious reasons) and features some simple one-button attacks primarily involving shooting and brandishing a sword. The shooting mechanics arent terribly complex, and the legions of enemies that I was able to take down with feet-bullets to the face were staggering. The swordplay is equally simple to handle, but the real gem here is in the combos system. Button-mashing these two attack buttons together produced some pretty amazing special attacks, and although I really didnt know how I was performing most of the moves that were executed on screen, the combo system is so fluid that you dont really need to.
One thing I was really impressed with while playing was the speed of the attacks. I mashed buttons as fast as I could, and as long as I was mashing, the action never slowed down, and I was amazed by just how quickly things got insane on screen. Another thing that the game doesnt skimp on is gore, and enemies lose limbs and bleed out quite frequently. And, with the volume of enemies that youll encounter in this game, youll be painting the floors with blood, which is thrilling to say the least.
Another interesting mechanic that we got to experience was Witch Time. This mechanic comes into play when someone tries to attack you and you dodge at just the right moment. Youll then have a few precious seconds of slowed time to counter attack. This mechanic works very well, and slowing down time is a great way to pull off more complicated moves, including special Torture moves that help you regain health. Although we werent able to perform one of these attacks by ourselves, we were told that players can summon a giant Iron Maiden or Guillotine to slam enemies into as well as demons capable of equally brutal attacks.
Once I was finished running through a few rooms, it was time to check out a mini-boss battle. The structure is very similar to other action games, but again, the action was definitely punched up to the next level. The boss was a giant moving statue, whose design was faintly reminiscent of the God of War series. After wearing the big guy down with some heavy gunfire, I was able to take advantage of it in a vulnerable state and then unleash one of Bayonetas, pardon the pun, hair raising attacks. After a few well-timed button presses, Bayonettas suit of hair flung from her body and re-assembled in the sky as an evil dragon/dog with very sharp teeth. Of course, while all her hair was flying up in the sky, it was no longer on her body, which left our girl very exposed. Of course, there was a small bit of hair left covering the most essential regions, but there is no doubt that Bayonettas disappearing clothing will be flaunted throughout the game.
Playing through the game, it was clear that the emphasis on brutal action was only trumped by style. Everything from the architecture to the enemy design screams originality, and the fantastical world around me was sharply presented with stunning detail. Demons as well as just regular enemies had amazing clothing and weaponry, and the stylistic elements of the game certainly fit with the games decidedly over-the-top feel.
Bayonetta is not a game for everyone. Its crazy action, gore, and, of course, nudity will definitely be a turn off for plenty of gamers. But for what it is, Bayonetta is outstanding. The action is incessant, and I could actually feel my pulse pounding as I blasted away enemies. Needless to say, I couldnt be more excited for this games release this fall. If you are an action junkie, prepare for an action overload with Bayonetta, as this witch is fully loaded and ready to kick your butt!
Amanda L. Kondolojy
CCC Staff Contributor