|System: Xbox 360*, PS3|
|Release: April 16, 2013|
|Screen Resolution: 480p-1080p||Blood and Gore Intense Violence Strong Language Suggestive Themes Use of Drugs|
Studio, set in an L.A. movie studio back-lot, is my favorite map of this release. Normally each map has a theme that influences the style. Studio, however, manages to compile several different locales into one package. Whilst pumping lead into your enemies, you can stomp through the streets of a miniature city, visit the wild-west, or storm a medieval castle. And this is all in one match. Although the environment doesn’t add any danger to the mix, it does deliver a varied and enjoyable experience.
The fifth and final part of Uprising is the new Zombie map, Mob of the Dead. Set on the infamous prison island of Alcatraz, you play one of four mobsters voiced by Michael Madsen, Joe Pantoliano, Chazz Palminteri, or Ray Liotta. Although core gameplay doesn’t change, hearing the voices of mobster genre heavyweights like Ray Liotta or Michael Madsen enhances the experience.
There is one cool gameplay addition to Mob of the Dead. When you die, you turn into a lightning-wielding apparition. This invulnerable form is good for frying zombies and floating through walls to reveal previously unavailable paths. Unfortunately, this only lasts until your meter runs out. You can also resurrect yourself once, which is a welcome addition. Cool voices and the ability to hurl lightning bolts make this the best Call of Duty Zombies experience to date.
Even though Activision hasn’t really changed much of their formula, Uprising succeeds at delivering a complete package that almost any multiplayer shooter fan can enjoy. Between the four varied multiplayer maps and Mob of the Dead, Treyarch has managed, yet again, to create something valuable despite its recycled gameplay. Definitely worth the 15 dollars.
Date: April 19, 2013