Crash Time: Autobahn Pursuit Review
Crash Time: Autobahn Pursuit box art
System: X360, PC Review Rating Legend
Dev: Synetic 1.0 - 1.9 = Avoid 4.0 - 4.4 = Great
Pub: Crave Entertainment 2.0 - 2.4 = Poor 4.5 - 4.9 = Must Buy
Release: Aug. 22, 2008 2.5 - 2.9 = Average 5.0 = The Best
Players: 1-4 3.0 - 3.4 = Fair
ESRB Rating: Teen 3.5 - 3.9 = Good

In addition to the main mission mode, there is also a single-player race mode and a multiplayer mode. All the tracks and vehicles in these extra modes must be unlocked in single-player mode, so you may have to go through all the levels really fast in easy mode before you invite a friend over to play. Both the race mode and the multiplayer feature standard positioned race play, where you choose your car, choose your track, and then see who can get to the finish first. There really isn't anything remarkable about these modes, and the only surprise I found was that there was no online play.

Crash Time: Autobahn Pursuit screenshot

Another thing that I was severely disappointed with in this title was the visuals., This game looks like it was made for the PlayStation 2….five years ago. The graphics are very blurry with no real detail, and the environments are very generic. The opening cinematic was especially painful because you could see the lightened pixels in the light reflections on the top of the cars. It's a real shame there are still games made that look like this, especially for a system with as much technical power as the Xbox 360.

Controls here are fairly standard and feel the same as most other automotive games. You'll use the right trigger to accelerate and the left to brake and reverse. Steering is tied to the left stick, and you are able to use the face buttons for sirens in the mission mode or a Nitro boost in single race and multiplayer mode. The controls are nothing really special, but their simplicity works well.


The whole idea of Crash Time: Autobahn Pursuit is actually sort of suspect. I mean a game where you play as the cops instead of running from them? And European cops to boot? It sounded like a pretty weird premise, but I was willing to go with it for a little while. But in the end, it is not the game's premise that makes it mediocre. In fact, the premise is one of this game's only original qualities. It seems everything else about Crash Time is something that has either been done in a game before, or is just poorly executed. It's a real shame, because this game could have been a lot more, but as it stands, Crash Time is just not worth stopping the clock for.

By Amanda L. Kondolojy
CCC Staff Contributor

The graphics are clean, but look decidedly last-gen. Sure, they would have been good for a PlayStation 2 game, but the 360 deserves better.
Controls work very well and are easy to pick up, especially for automotive veterans. No surprises here.
Music / Sound FX / Voice Acting
Music is very generic, at least the voiceovers are humorously over-the-top.
Play Value
The different cases are quite lengthy, and each one will take about 1-2 hours to complete (depending on difficulty.) Unlocking different vehicles and tracks for the multiplayer provides some incentive to push onward, but there's not much past that.
Overall Rating - Fair
Not an average. See Rating legend above for a final score breakdown.

Game Features:

  • Realistic and thrilling criminal cases, more than 50 highly diversified tasks and three difficulty levels.
  • Single race mode with more than 40 tracks to speed along.
  • Battle against your friends in split-screen mode.
  • Two huge, lavishly designed game worlds, each featuring more than 100 km of road.
  • Amazing stunts and action, e.g. jumps over ramps.

  • Screenshots / Images
    Crash Time: Autobahn Pursuit screenshot - click to enlarge Crash Time: Autobahn Pursuit screenshot - click to enlarge Crash Time: Autobahn Pursuit screenshot - click to enlarge Crash Time: Autobahn Pursuit screenshot - click to enlarge

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