|System: Xbox 360, PS3, PC|
|Dev: Arkane Studios|
|Pub: Bethesda Softworks|
|Release: August 13, 2013|
|Screen Resolution: 480p-1080p||Blood and Gore, Intense Violence, Sexual Themes, Strong Language.|
The DLC's presentation remains as high quality as ever, especially at Brigmore Manor. Daud's strong voice acting helps create a more interesting character, one that it's ironically easier to get attached to than the silent Corvo. Unfortunately, the AI challenges around these new levels cause Dishonored's complex systems to stretch at the seams. It's easier to confuse the enemy AI or cause awkward sequence breaks in quest lines this time around. Worst of all, my tendency to tranq-dart first and ask questions later led to some very strange behavior in the DLC's final battle.
Although The Brigmore Witches features a well-told story and interesting missions, it's good that it is the final piece of DLC for Dishonored. By the end, it feels like we've seen all we need to see of plague-infested Dunwall. The occasional book talks about far-off places in the Empire, teasing the player with new and interesting locales. The overgrown Brigmore Manor, surrounded by lush grasses and full of eerie glowing flowers, gives us a hint of the world beyond Dunwall's crumbling sprawl and only emphasizes that it's time to move on to a new story, perhaps one set in the Empire's dangerous frontier.
Dishonored fans should definitely play The Brigmore Witches after completing The Knife of Dunwall. The two pieces of DLC offer a fascinating look at the events in Dunwall from a different point of view, and (depending on the player's choices) tell the story of an unsung hero who redeems himself from throwing the empire into chaos by secretly saving it from a more wicked plot than the Lord Regent could ever dream of.
Date: August 13, 2013