|System: X360, Wii, DS||Review Rating Legend|
|Dev: Venom Games||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: 2K Sports||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: June 9, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-2, 8 online||3.0 - 3.4 = Fair|
|ESRB Rating: Teen||3.5 - 3.9 = Good|
With the gameplay being a complete dud, it almost does not matter how the game looks or sounds, but we shall press on. Visually, Prizefighter is a mixed bag. It looks pretty good, far from Fight Night, but good enough. All the pro boxers represented look a lot like their actual selves, which is always nice to see. As mentioned above though, the animations are pretty poor; the feel of the fights is just far too clunky. Although it does redeem itself with a slick menu interface. In fact, the game nails most of the presentation.
The tunes are all appropriate for boxing, all the text is narrated out loud, and the sounds of the ring or training sessions are on the money. One hitch here is the announcing. As you progress further into your title run, your matches will be announced by two of the best in the biz: Jim Lampley and Emmanuel Steward. Despite the greatness of their real life counterparts, the virtual announcers could not be more repetitive. The script for them may have been three pages long, and that is being generous.
The control mirrors the robot like movements of the fighters; it just feels stiff. The blocking, and we know how much I like this portion of the package, feels broken. Each punch is controlled by a face button, while the left trigger allows you to bob and weave. The right trigger lets you go to the body, and the right bumper gives you the ability to unleash body punches. All that is well and good, but moving your fighter around the ring is a slow process. So anyone who thinks they are going to be like Sugar Ray Leonard out there, you are sorely mistaken; these boxers wear concrete shoes, apparently it is the latest thing in the boxing world.
To sum things up, Prizefighter lacks the necessary skill set to become the next great champ or even contender for that matter. If I had to compare it to a fighter it would be the 'Hurricane' Peter McNeely of video game boxing. It does everything right to sell the fight, it just can't execute anything resembling skillful boxing once it steps into the ring.
CCC Freelance Writer