Escape Dead Island Review
Xbox 360 | PS3 | PC
Escape Dead Island Box Art
System: Xbox 360, PS3, PC*
Dev: Fatshark
Pub: Deep Silver
Release: November 18, 2014
Players: 1
Screen Resolution: 480p-1080p Blood and Gore, Intense Violence, Strong Language

The gameplay of i>Escape Dead Island is… odd. It features regenerating health, a lot like a modern FPS, but you can increase your max health with pickups. The game isn’t primarily a shooter though, it’s an action melee style game. There are guns in the game and they are powerful, but there’s never a sense of gunplay. Instead, these are just the crazy overpowered weapons you use when the chips are down. Otherwise it’s strictly melee.

Escape Dead Island Screenshot

But that’s actually a problem with the game overall, as melee animations are slow and sluggish. Add to this the fact that zombies can kill you quickly, especially when you are being mobbed, and melee encounters end up being un-fun. In fact, it felt like I triumphed most of the time by exploiting the game rather than playing it well. You can easily run out of a zombie’s “zone” by backtracking or hopping up onto or down off of objects, and then you end up at least relatively safe. There are also stealth kill options, or I should say stealth kill option, in the singular, as you can sneak up behind zombies and stab them in the neck. But the stealth kill animation takes so long that other zombies tend to see you and mob you before you are done, making these attacks mostly ineffective.

Speaking of backtracking, there is a lot of it in this game, but it never feels meaningful. Instead it feels more like padding. You’ll encounter yet more enemies as you go from one side of the island to the other, retracing your steps to get a little bit farther. But in the end these sections are just roadblocks and they feel meaningless. You frequently find yourself groaning and waiting to get to the next important story element, and that’s not even that great of a payoff.

Advertisement

I’m going to be honest with you, I haven’t finished Escape Dead Island yet. I just can’t bring myself to. The game plods along at a snail’s pace and just never hooks you. It’s certainly not the worst game I have ever played, but it’s bland and generic and feels rushed and unfocused. It’s obvious that Deep Silver’s efforts are all going into Dead Island 2 right now, and that this game got only a portion of the attention. You might want to keep up with all the Dead Island games, and if so pick this one up I guess, but outside of being yet another title with the words “Dead Island” in the title, I can’t honestly recommend it.

By
Angelo M. D'Argenio
Contributing Writer
Date: November 19, 2014

RATING OUT OF 5
RATING DESCRIPTION
2.5
Graphics
The environments look great but the characters look awful.
2.5
Control
The melee controls are slow and clunky and are what you are grappling with most of the time.
1.5/div>
Music / Sound FX / Voice Acting
The sound and voice is just terrible, probably one of the worst parts of the game.
2.0
Play Value
There’s just not enough to keep you playing here. It’s frustrating and clunky and doesn’t do the franchise justice.
2.0
Overall Rating - Poor
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • Unravel the origins of the zombie outbreak.
  • Experience an immersive, story-driven Survival-Mystery adventure.
  • Find and use specific tools to your advantage to enter new areas of the island.
  • Fight off zombies and kill them in unique ways with a vast array of weapons. Discover the secrets of the Dead Island universe.
  • The missing link between previous Dead Island games and the upcoming Dead Island 2.

  • Comments
    blog comments powered by Disqus

    X