|System: X360 (XBLA), PS3 (PSN), PC||Review Rating Legend|
|Dev: W! Games||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Valcon Games||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Feb. 24, 2010||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-4||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone||3.5 - 3.9 = Good|
Playing through the campaign is a great way to learn the ropes. You'll also be treated to a fun story of four rival factions vying for the last fertile corners of a failing planet. Maps continually change, there are multiple AI difficulty levels to select from, and there are a bunch of Titles (and Achievements) you can garner along the way. Playing through the Freemen, Pirate, Cartel, and Empire campaigns will bring you several hours of strategic fun when you're all alone.
Better still is the delight you'll get out of playing against friends at home or with random/hosted matches online. Without a doubt, Greed Corp. really shines against human opponents. That's not to say computer-controlled factions won't provide a challenge, it just is a lot more fun when you can crush a buddy with your mental prowess, making sure they know you're superior to them through an onslaught of ego-diminishing verbal abuse.
Another reason multiplayer action is so good is that each player has but one minute to get all of their moves in. That means there is a maximum of three minutes between the time you end your turn and start the next one. Moreover, rarely will players need their entire minute of allotted time. Frequently, it will take players less than 30 seconds to finish, essentially halving the already miniscule wait. This is perhaps the best aspect of Greed Corp.: not only is it a compelling strategy title, but the lightning-fast pacing means you'll never be bored to tears waiting for your turn.
Graphically, Greed Corp. is very attractive. It should be; there are only a handful of elements that needed to be rendered and the game is turn-based. The four different factions' units and buildings are easily recognized at a glance, the environments are bright, the animations are smooth, and the resolution is very crisp. The old-timey jazz background tunes are delightful and the sound effects such as Cannon fire, Harvester drilling, and terrain pillars crumbling are satisfying and appropriate. What's more, inputting commands to your forces is easy and smooth thanks to the simple controls and well thought out button-mapping.
Greed Corp. is an excellent, user-friendly turn-based strategy title. Both the single-player and multiplayer portions of the game are great fun and boast loads or replay value. Of course, this is a title for those in search of quick bouts of superb strategy gaming. If you're looking for drawn out, epic competitions, or if you only have the patience for popping melons with a scoped rifle, Greed Corp. is not for you. I'll be anxious to see how this is received by the gaming community at large, because Greed Corp. has the markings of a go-to strategy franchise.
CCC Editor / News Director