|System: Xbox 360, PS3, PC|
|Dev: inXile Entertainment|
|Pub: Bethesda Software|
|Release: May 31, 2011|
|Screen Resolution: 480p-1080p||Blood and Gore, Violence|
Strangest of all, however, is that the weird cover and control issues seem to resolve themselves on their own. By the middle of the second chapter, cover feels intuitive and even the weird control quirks that caused countless deaths in the first chapter will start to feel natural. I don't know if this is simply because you get used to them, or because the developers spent a lot more time fine-tuning the mechanics in the dungeon portions of the game.
Even the characters become a lot less annoying. By the end of the second chapter, you'll probably have warmed up to these two. The writers did well to avoid the common trap of forcing romance into the plot: two characters don't always have to wrestle with any romantic tension just because they are of opposite genders. The relationship between these two is more comparable to Legolas and Gimli than it would be to, say, Aragorn and Arwen. It's playful—often sarcastic—without ever being flirtatious.
What Hunted does really well is provide a strong sense of environment. The dungeons are dark and murky and filled with an overwhelming sense of dread. Yet many of the scenes that take place outdoors are absolutely beautiful. Sure, there are a few texture-popping issues, but the only real flaw in the graphics is that wall textures don't always line up properly. White lines often show up between textures, and looking down a long dark tunnel will often seem a lot more like looking at Venetian blinds.
Once you finish the main campaign, you can spend your gold in Crucible mode, which lets you build your own dungeons. While it's not an extensive map editor by any means, it features a ton of various gameplay tweaks that will allow you to make your own dungeons unique. If you're not feeling creative, there are also maps that come preloaded with the game, and you can even download maps from other users.
Hunted: The Demon's Forge has a pretty rough beginning section, but players who endure will be treated to some great gameplay. Whether or not it's worth trudging through the awkward tutorial or the burdensome first chapter is up to you. Personally, I'm glad I did it.
CCC Editor/Contributing Writer