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Kengo: Legend of the 9 Review

Kengo: Legend of the 9 box art

System: X360
Dev: Genki
Pub: Majestico
Release: Sep. 11, 2007
Players: 1-2
ESRB Rating: Mature
Review by Amanda L. Kondolojy


Review Rating Legend
1.0 - 1.9 = Avoid
2.0 - 2.4 = Poor
2.5 - 2.9 = Average
3.0 - 3.4 = Fair
3.5 - 3.9 = Good
4.0 - 4.4 = Great
4.5 - 4.9 = Must Buy
5.0 = The Best

Visually, this game has some serious room for improvement. Not to say that the graphics are bad per se, but the models and environments are lacking in any real detail or otherwise impressive graphical content. They can only really be described as average and nothing more, which is a real shame because Samurais have always been depicted using the best available means. It's very sad that the romantic visuals that usually accompany these legendary warriors did not translate to this game.

Kengo: Legend of the 9 screenshot

The sound is also somewhat of a mixed bag. The voiceover work in Kengo: Legend of the Nine is all in Japanese, and for the most part this works well. It really adds to the uniquely Japanese nature of the Samurai and its many different incarnations. However, the music is really not there to support the voicework, and this is where the sound department really falls flat. One area that I must mention is the sound effects. There is one sound effect in general that is truly painful to listen to. After you finish a stage in main mode, the game will tally the experience points that you've gained in battle. And when it does, there is this terribly high pitched ringing noise that accompanies the ascending noise. The best thing I can compare it to is a fire alarm. It's that horrifying. I honestly kept the remote control for my TV right next to me so I could mute the television as soon as I finished a stage. The sound is really that bad.

Overall, I did not dislike Kengo: Legend of the Nine. However, I was very disappointed in what I did get. I was expecting a sweeping romantic tale of Samurai with epic historical detail and stunning visuals with some period Japanese music. However, this game did not pan out as I expected it to. Instead I got a semi-historical repetitive fighter that does have its merits, but doesn't reach the full potential of what it could have been. This title will most likely appeal to fans of fighting games and those who don't spend too much time on single games. But for those who want the sweeping historical journey of the nine legendary Samurai, you'll have to keep waiting.

By Amanda L. Kondolojy
CCC Freelance Writer

Features:

  • Play as any of nine real samurai warriors from history: Musashi Miyamoto, Jubei Yagyu, Sanako Chiba, Ittosai Ito, Izo Okada, Soji Okita, Kojiro Sasaki, Ryoma Sakamoto and Yasubi Horibe.
  • Battles are loosely based on historical events including the raid of the Kira mansion and the battle at Ganryujima.
  • Follow your ranking on Xbox Live and become the best in the world.
  • Three difficulty levels: Easy, Medium or Difficult. Perform Instant Kills by mastering grapple moves and using the environment to your advantage. Edit your own range of diverse combo attacks.

    Rating out of 5
    Rating Description

    2.5

    Graphics
    Characters and environments look pretty average and don't feature any outstanding detail.

    3.5

    Control
    Very standard at first, but develops as time goes on. However some facets of the control don't make much sense in gameplay.

    2.0

    Music / Sound FX / Voice Acting
    Japanese voice acting/ narration is pretty good, but the music is barely there and some of the sound effects are truly terrible.

    3.5

    Play Value
    It's fine if you only play once in a while, but the formulaic gameplay will really wear you out if you're looking for a deeper experience.

    2.9

    Overall Rating - Average
    Not an average. See Rating legend above for a final score breakdown.

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