|System: Xbox 360|
|Dev: Soho Productions|
|Release: September 18, 2012|
|Screen Resolution: 480p-1080p|
But that's the key here: These activities are active. The kids get off the couch and are tasked with jumping, clapping, and moving their bodies. They aren't simply pressing buttons and making Grover have a nervous breakdown. They are exercising their bodies and minds. Kinect Sesame Street TV integrates the best parts of our medium into one invaluable learning tool.
Simply purchasing the retail version of the game will get you two DVDs with four thirty-minute episodes each. It's enough to keep any child entertained for quite some time, as many kids ultimately take it upon themselves to attempt to replay failed sections by watching an entire episode over again.
However, this isn't the end of the Kinect Sesame Street TV experience. More episodes are going to come out in the future, and the retail version of the game comes with a season pass that grants you access to all of them. It also grants you access to a whole lot of other stuff, including other non-interactive Sesame Street clips for your child to have fun with.
It's hard to rate Kinect Sesame Street TV fairly. I'm a hardcore gamer with no kids of my own, so I'm not really part of its target demographic. Luckily, I do have friends with young kids who made for some excellent guinea pigs. The verdict? Kinect Sesame Street TV is awesome. So if you are looking for a cool new game to get your preschooler this holiday season, look into Kinect Sesame Street TV. You'll be happy you did.
Angelo M. D’Argenio
Date: September 20, 2012