|System: X360 (XBLA)||Review Rating Legend|
|Dev: Blazing Lizard||1.0 - 1.9 = Avoid||4.0 - 4.4 = Great|
|Pub: Gamecock||2.0 - 2.4 = Poor||4.5 - 4.9 = Must Buy|
|Release: Sep. 3, 2008||2.5 - 2.9 = Average||5.0 = The Best|
|Players: 1-4 (8 Online)||3.0 - 3.4 = Fair|
|ESRB Rating: Everyone 10+||3.5 - 3.9 = Good|
One of the best facets of Pirates vs. Ninja Dodgeball is the level design. As I mentioned before, there are only four levels to play through, but they are all very nicely designed and feature different terrains and obstacles you can use to a strategic advantage.
The sound in this game is standard stuff, with the soundtrack providing some good and some not-so good tunes. One thing I was really disappointed in was the lack of character voiceovers for the story mode. The story itself was quite humorous, and some funny voiceovers could have really made this game a bit more memorable
The visuals in Pirates vs Ninjas Dodgeball can best be described as very basic and uninspiring. Character models are not detailed at all, and the overall character design is quite lackluster. Storyline sequences during the story mode only consist of background stills accompanied with some scrolling text. The in-game animations are fluid but still suffer from the game's overall issue with over-simplicity.
Overall, I have to say that I had a lot of fun playing Pirates vs. Ninjas Dodgeball, but I was extremely disappointed with the lack of content in this game. Playing the same four levels over and over is unacceptable in a modern game and is my chief complaint of this title. It really is a shame, because the central mechanics of the game work very well and the game really is a blast to play with your friends. Nevertheless, I can't recommend this title in good conscience because there just isn't enough content here to keep this game interesting for more than a few hours.
Amanda L. Kondolojy
CCC Staff Contributor