Living Challenged Inter-Federal Union of the Undead
recently held hearings in Washington blasting the
videogame industry for portraying them in a negative
light. They argued that "zombies" (the politically
incorrect term - they prefer "living challenged"
or "undead" or both) have been unfairly
portrayed in videogames and cited the Resident Evil
series as the biggest offender.
lawmakers saw potential to milk both sides of the
argument and cash in on this political hotbed of undead
activity, and granted the living challenged the ability
to license their likenesses to developers who would
then create games where the player controls the "undead"
and kills the living. As they say, turnabout is fair
can't help but think that a bunch of zombies running
around killing innocent humans won't do much to help
the negativity associated with the affliction, but
what do we care? We just want to shoot stuff or beat
people with disembodied limbs, eat brains and cause
general mayhem, albeit in a virtual world.
to Blitz Games who stepped up to the plate to create
such a game, Xbox 360 owners will be able to attack
the living and disembowel them in any number of ways.
Playing Possession as the Enslaver, the game will
feature survival horror tactics within a real time
strategy framework, without forgoing insane action
for management minutiae.
than a few screenshots handed down by the folks at
Blitz we really have no other details at this time,
aside from the knowledge that they expect to ship
the game sometime in 2007. Like the world will even
be here by then!
do know that game shares a similar philosophy with
the Xbox game Stubbs the Zombie and we're interested
to see what gameplay mechanics each title will bring
to the table. With Possession not due for a couple
of years, you'll at least be able to get your zombie
jones with Stubbs and without having to lay out cash
for a new system.