Sine Mora Review
Sine Mora Box Art
System: Xbox 360
Dev: Grasshopper Manufacture, Digital Reality
Pub: Microsoft Game Studios
Release: March 21, 2012
Players: 1
Screen Resolution: 480p-1080p Strong Language, Sexual Themes

However, there are a couple issues that will probably hamper your enjoyment of this title. The main one being the checkpoints (or lack thereof). Dying will cause you to lose pretty hefty chunks of progress, and you are limited in the amount of continues you have before it's game over and you have to start the stage from the very beginning. This can be extremely frustrating when you're facing strings of bosses that each take some measure of trial-and-error before you'll figure out the strategies to best defeat them.

Sine Mora Screenshot

And this game is no pushover. In fact, it can be downright brutal. In Sine Mora's defense, though, I must note that your planes have incredibly forgiving hitboxes. In fact, when you are selecting a plane, you are shown exactly where its hitbox is located. This actually does a lot to reduce the frustration, as you will be allowed some extremely close calls without taking damage.

If the standard Story mode just isn't difficult enough for you, you can try your hand at Arcade, which gives you a much more difficult version of the campaign while cutting out all the story segments, or Score Attack. And defeating a boss during the game will unlock that boss in the game's Boss Training mode. If you are the competitive type, you can even check out the online leaderboards to see where you rank among the gaming elite.


Sine Mora is incredibly pretty, and it features an interesting story and some unique gameplay elements. However, the checkpoint system will inevitably lead to frustration, even on the easiest difficulty. Additionally, this game is pretty short, and shouldn't take more than a few hours for those who don't spend a lot of time dying and redoing big portions of the campaign. Still, Sine Mora is well worth the fifteen-dollar price tag, especially for gamers who love an old school arcade-style challenge.

Josh Wirtanen
Editor / News Director
Date: April 2, 2012

Absolutely everything about the art direction here is incredible.
It's all simple and works pretty well.
Music / Sound FX / Voice Acting
Great voice work (though none of it is in English) and a killer soundtrack by Akira Yamaoka.
Play Value
There are only seven stages, but multiple difficulty settings, Boss Training battles, and online leaderboards make a couple return trips welcome.
Overall Rating - Great
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • The shoot 'em up of yesteryear with tomorrow's production values.
  • Engrossing story integrated seamlessly into the action to elevate the user experience.
  • Unique, time-extension based gameplay.
  • Seven beautifully crafted stages with absolute diversity and no repetition.

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