
| System: Xbox 360*, PS3, PC | ![]() |
| Dev: Bethesda | |
| Pub: Bethesda | |
| Release: June 26, 2012 | |
| Players: 1 | |
| Screen Resolution: 480p-1080p | Blood and Gore, Intense Violence, Sexual Themes, Use of Alcohol |
There are some new side quests too, and there's one in particular I want to complain about. So, the absolute worst side quest in all of Skyrim was probably the Crimson Nirnroot quest, in which you had to collect twenty of the buggers in a gigantic underground cave. It was tedious, dull, and frustrating. Well, Dawnguard has a side quest that's worse. This one has you collect ten pages of notes scattered across a realm called the Soul Cairn. This area is substantially larger than the Crimson Nirnroot cave, and unlike Nirnroot, the pages don't grow back if you wait a week. I managed to find one single page in about an hour and a half of searching. The other nine? No thanks.

It must be noted that this side quest is optional and has no bearing on the storyline. Still, it's obnoxious to see it sitting unfinished in my quest log just taunting me.
Ultimately, though, the Dawnguard storyline is substantial and satisfying. It leads you through some very clever twists and turns as you unravel a vampire plot to completely blot out the sun. Well, from the Dawnguard side anyway. You can also decide to help the vampires in this plot if you'd rather do that, but, as I mentioned before, I chose to slay vampires rather than to help them. (However, I did end up becoming a vampire anyway, making me the biggest hypocrite in all of Skyrim.)
While the amount of content included in this DLC is substantial—definitely worth the twenty bucks—it's also riddled with bugs, and a few of those make it damn near unplayable. It's frustrating, at the very least. I'll say that buying the Dawnguard content is a no-brainer for Skyrim fans (and I assume most Xbox 360 Skryim owners have already purchased it), but it comes with the caveat that you shouldn't expect a flawless experience—at least not until Bethesda throws us a patch to fix some of this stuff. But, I mean, more Skyrim isn't a bad thing, right?
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By Josh Wirtanen Editor / News Director Date: June 29, 2012 |
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