|System: Xbox 360|
|Release: December 4, 2012|
|Screen Resolution: 480p-1080p||Blood and Gore, Intense Violence, Sexual Themes, Use of Alcohol|
In fact, I encountered this very problem during my own playthrough. The solution I found was to hold down the Shout button for longer than you normally would; that seems to make the shout actually connect. You see, it seems like the Shout itself is the problem here, as I could rapidly push the Shout button and rapid-fire shouts like a Dragonborn machinegun. However, these shouts didn’t actually do anything (besides look kind of cool, I suppose.) The time I finally got it to work, I simply held down the button for several seconds, until I actually saw it connect.
And then there are the normal Skyrim oddities, like the game freezing at inconvenient times and NPCs getting stuck in loops where they keep trying to kill your companion for no reason. It all makes me wonder why Bethesda couldn’t hold off an extra month or so on this content to make sure it actually worked properly. Then again, that’s the same thing I’ve been wondering ever since Skyrim first came out.
Ultimately, though, this is Skyrim’s most ambitious expansion to date. It adds a whole new landmass to explore (or re-explore), new mob types to kill, new potion ingredients to collect, and an absurd amount of side content to simply marvel at. Sure, it comes with a ton of bugs, and some of those bugs are damn near game-breaking, but if you can give Bethesda yet another (probably undeserved) pass here, Dragonborn has a ton of content to enjoy.
Editor / Social Media
Date: December 7, 2012