
System: X360, PC
Dev: TopWare Interactive
Pub: SouthPeak Interactive
Release: Aug. 23, 2007
Players: 1-8
ESRB Rating: Mature
Review by Matthew Walker
Speaking of the graphics of the game, Two Worlds delivers on its promise of realistic environments for you to travel. The foliage is nicely represented in the game. Even the dirt trails that you travel for several hours at a time are pleasantly realistic. However, the occasional dust cloud the that poofs up diminishes the realistic flare the game has. Yet this is just a small thing to complain about; there is an even bigger complaint about the graphics as a whole.

The NPCs fall victim to several follies when it comes to their design. While some appear to have been worked on to capture the time period and weariness of the character, others seem to have been just thrown together with no real attention to their details. The environment also falls victim to a graphic hindrance. While astride my horse by a large body of water, I noticed several of the details of the land around me seemed to be materializing right out of thin air. I'm not talking about great distances which I can understand, instead mere feet before me.
As I stated earlier, the music is sorely lacking in the game. Occasionally, you will hear a soft tune as you traipse through the acres of forest, but aside from that, there's really nothing. The dialogue, though trying it's best to represent times of old, deadpans the words more often than not. There were several instances that your quest givers seemed to be reading from the script pages rather than acting normal; this was made even more amusing when you look at the characters and see their eyes moving from side to side as if they were in fact reading from the script.
Even with the many amusing flaws that I encountered, including the birdlike motion your character does when jumping, the constant freeze frame when you encounter a new area, and the witty dry boasting your character does when vanquishing evil, there really is no reason to check out Two Worlds unless you are looking for the solid Oblivion filler. If you are, then Two Worlds is your next buy. There's a lot to Two Worlds that will take you an eternity to complete. This is probably the biggest draw to the game that I can mention. It is one of those games that you can put down, wait a while, come back to it, and rekindle the enjoyment you had the first time around. So race out, dive into the world of Two Worlds, and find out for yourself the mysteries of the Taint.
By
Matthew Walker
CCC
Project Coordinator
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