Ultimate Marvel vs. Capcom 3 Review
Xbox 360 | PS3
Ultimate Marvel vs. Capcom 3 Box Art
System: Xbox 360, PS3
Dev: Capcom
Pub: Capcom
Release: November 15, 2011
Players: 1-2
Screen Resolution: 480p-1080p Mild Language, Partial Nudity, Sexual Themes, Violence

Speaking of connection speed, the overall netcode has just gotten better. Button delay has been seriously reduced, and I find myself dropping combos due to lag far less often. Playing with people in my own area is very smooth, and even games against my buddies on the other side of America are playable. You now get put into tiny micro-lobbies before participating in a ranked or player match, which shows you your opponent's connection quality and location before you fight them. This way you can avoid any poor matchups that might cause you a loss due to lag.

The promise of DLC is another big selling point for this game. The much advertised Heroes and Heralds mode was not available at the time of this writing, but is something to look forward to nonetheless. This "casual only" mode allows you to equip your team with trading cards which you find by participating in online battles. These cards, which feature Marvel and Capcom characters that weren't added to the playable character roster, impart special abilities to your team such as strength or speed boosts, bursts, parrying, and projectile invincibility. Every week, gamers will choose which side to be on in an attempt to either save the world from Galactus or destroy it with the power cosmic.

Ultimate Marvel vs. Capcom 3 Screenshot

Granted, the game isn't all sunshine and rainbows. The new levels strike me as a little bit lazy. They are mostly just slight tweaks or re-colors of levels that were already in the game. The new colors and costumes are actually pretty cool, but you still have to buy any costume that features a whole new character model via DLC. The new character themes are a treat to hear, but the announcer is starting to get annoying.

Oh, and there is one big gripe I have with the game that Capcom still refuses to address: There is no tutorial mode!

Capcom still expects newbies to jump into the game cold, and most likely get wailed on. But at least the mission mode has become slightly more useful. All the knowledge of vanilla MvC3 went into its creation, making many of the combos you have to perform more practical from a match perspective. Only the last few combos in a character's mission list are flashy "combo video" type pro-combos. Pretty much everything before is just fundamentals. In addition, you can now scroll through the entire combo without going into another menu. This is a great addition that alleviates a lot of the frustration people had with the original mission mode.

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In the end, there are three types of people who might want to get this game. The hardcore gamer has probably already pre-ordered it, so that's a no-brainer. The newbie who didn't get vanilla MvC3 gets to have all that and more for twenty bucks cheaper, so that's also a no-brainer. Then there's the casual gamer who already has a copy of vanilla MvC3. Make no mistake, you are buying the exact same game again, just with a lot more stuff added to it. If that's worth 40 bucks to you, then pick it up.

By Angelo M. D'Argenio
CCC Contributing Writer

RATING OUT OF 5
RATING DESCRIPTION
3.5
Graphics
The game still looks great: shiny chaos all around. Unfortunately, the new stages are mostly recolors and/or slight alterations.
4.5
Control
The game feels responsive right down to the single frame. This hasn't changed from the original release.
3.1
Music / Sound FX / Voice Acting
The "Take You for a Ride" theme is getting pretty grating, as is the announcer. The new character themes are nice to listen to though.
4.8
Play Value
This game is everything that MvC3 was but better.
4.0
Overall Rating - Great
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • The ultimate roster: Twelve new legends from Marvel and Capcom join the fray, bringing the total roster of characters up to 50.
  • More legends: Includes the first fighting game appearance of some of the most iconic and celebrated characters from the Marvel and Capcom universes, including Strider and Firebrand from the Capcom side and Ghost Rider and Hawkeye from the Marvel universe.
  • Newly Balanced: Ultimate Marvel vs. Capcom 3 offers re-balanced gameplay that will provide accessible depth for both newcomers and pros alike.
  • Enhanced modes: After many fan requests, Spectator Mode is now available as part of an overall improved online experience, along with other new modes and enhancements.

  • Videos / Game Trailers
    Ultimate Marvel vs. Capcom 3 - Character Overview - click to enlarge
    Character Overview
    Ultimate Marvel vs. Capcom 3 - Rocket Raccoon vs Frank West - click to enlarge
    Rocket Raccoon vs Frank West
    Ultimate Marvel vs. Capcom 3 - TGS 2011 - CG Trailer - click to enlarge
    TGS 2011 - CG Trailer
    Ultimate Marvel vs. Capcom 3 - TGS 2011 Trailer - click to enlarge
    TGS 2011 Trailer
    Ultimate Marvel vs. Capcom 3 - Iron Fist Character Vignette - click to enlarge
    Iron Fist Character Vignette

    Screenshots / Images
    Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge Ultimate Marvel vs. Capcom 3 Screenshot - click to enlarge

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