|System: Xbox 360, PS3, Wii|
|Dev: Yuke's Media Creations|
|Release: November 22, 2011|
|Screen Resolution: 480p-1080p||Blood, Language, Mild Suggestive Themes, Violence|
The only real area where I can see this franchise really took a hit was with the visuals. Though the "Predator" technology makes animations look less stiff, many of the cutscenes are poorly done and the out-of-ring animations look blocky and crude. Though you won't notice these problems when you are playing in the ring, there is enough out-of-ring content to warrant the criticism.
Sound in the game, however, is extremely well done. Many of the actual wrestlers voice their in-game counterparts, and while they aren't exactly Nolan North, they do the best they can. The announcing is also very high quality, and works extremely well whether you are playing as a stock superstar or a created one. If you do choose the later, there are quite a few options for making the ring announcer as tailor-made for you as possible.
WWE '12 is a great addition to the current family of wrestling games. However, if you're expecting a huge departure from the SvR series, you won't find it here. Though the game takes a new approach to the battle system and makes the Road to Wrestlemania mode feel a bit more like a "real" story mode (rather than an auxiliary single-player mode), it still feels like the series we've all grown to know and love. Don't be nervous about jumping into this new entry because of the new name; this is very much a spiritual successor to last year's SvR.
At the end of the day, WWE '12 gives fans exactly what they want: a cohesive and fun wrestling game. There aren't a whole lot of different ways to do that.
Amanda L. Kondolojy
CCC Senior Contributing Writer