EVERYONE CHECK OUT THE NEW DRAGON QUEST AREA!! It is not complete but I give a sure fire simple way to defeat all the the dragons. This may also work against King Poo and Gold Mecha robot but I haven't tried yet!! --------------- Update 9/10/07 ---------------- Well the guide is finally complete!! The entire walkthrough for every dungeon on the game is done, including all the Side Quests!! On the next update I plan on adding to the dragon quests, the Table of content, better barrier list, tips and tricks, Boss Hp, grammer corrections to the current walkthrough, and where to find certain valuable items! The guide already has a lot of good stuff, you can even find out where the Golden Poo Snake, Gold Mecha Robot, and King Poo are. I hope you enjoy this game as much as I did!!!This is by far the largest, most detailed, and most time consuming RPG I have ever played!(Not including MMORPGs, planning to write a Dragoon FAQ for FFXI soon!) =============================================================================== Update Time ??? --------------- On a second play through ofj this game I plan to include what the chests hold in each area, along with switch my directions from left or right door to west, east, north, or south door. I am bad with directions and there for did not include the compass at this point.(I suspect other are too.) ------------------------------------------------------------------------------- FAQ ---- Can you use my Walkthrough on your site??? ----------------------------------- Certainly, I have no problem with letting people use my walkthrough on their site, but please follow the directions below. -Please notify me that you would like to use my walkthrough.I will try to respond within a day or two. E-mail: Darkriot302@aol.com -Please give credit to Zerrotolerance. I spent endless hours writing this walkthrough while playing the game. Give credit where it is do. -Do not edit or change information in my walkthrough. If something is wrong let me know and I will edit it. ============================================================================= How can you contact me about questions dealing with Blue Dragon or Information you would like me to add into this walkthrough? ------------------------------------------------------------------- -E-mail me at the address given in the question above. You can also mail me on xbox live. My gamer tag is "Zerrotol". I am on that most of the day and you will get a more timely response if you do. Even if you e-mail my aol account send an e-mail to my gamertag to notify me to check my mail. Thanks! ============================================================================= What do you know about achievements for this game? --------------------------------------------------- I have included a quick refence list for achievements below and explained as much as I know about them in the guide. When you come to an in game achievement I will tell you it is coming and I will tell you exactly how to get this achievement. Some I have not found yet, so make sure you check the achievement list so you can see which ones you need to find yourself. Otherwise, if I say "Included" in the list section it means you will come across it in the walkthrough, and don't worry because you will not miss it! ============================================================================ Do you have information you would like me to add? -------------------------------------------------- If there is any information you think I should include, or that you have and you want me to post send it to my e-mail. I would be happy to get you credit for whatever information or data you have included right in the section. ============================================================================ Table Of contents ----------------- 1) Character Information 2) Terms and Abbreviations 3) Job Summaries 4) Magic Spells and SKills-Strengths and Weaknesses 5) Walkthrough .1) Talta Village .2) Ancient Ruins-Cave .3) Sky Fortress .4) Mechat Crash Site .5) Lot Wilderness-East .6) Sheep Village-Wilderness .7) Lot Wilderness-West .8) Eastern Lot Wilderness .9) Drill Machine .10) Ancient Ruins Hospital .11) Lago Village .12) Undersea Caverns .13) Island of the Dead .14) Sheep Village-forest .15) Forest of the Dead .16) Lago Village .17) Gull Mountain .18) Near Talta Village .19) Talta Village Revisited .20) Mural Valley-West .21) Mural Town .22) Mural Valley-East .23) Road to Jibral .24) Jibral .25) Sky Fortress Revisited .26) Mechant Mini-Game .27) Jibral Castle .28) Jibral Town .29) Lago Village Revisited .30) Jibral castle .31) Jibral Highlands .32) Laser Field .33) Baroy Town .34) Underground River .35) Ancient Factory .36) Ancient Prison-Moat .37) Canyon-East .38) Pachless Town .39) .40) .41) .42) .43) .44) .45) 6)Side Quests .1 .2 7)Barrier Lists 8)Achievement List ========================================================================= 1)There are five main characters as the heroes of Blue Dragon. The group is fairly evened out in terms of personality and qualities. Some you may relate to, while others seems a bit odd. All and all you will be spending many hours with these guys, so you will grow to like them! Shu --- Shu is a bit of a loud mouth that would rather act than think. He is a little rash in his choices sometimes, and can cause situations to become a little more challenging than they should be. On the upside he is very brave and couragious. Always wanting to help people and never turning back or "giving up." This makes him the leader of the heroes. He starts out as as a swordmaster, which I kept him as for most of the game. Jiro ---- Jiro is very cautious and likes to plan just about everything he does out. He is somewhat of a machinical genius. All of the gadgets and devices the party comes across on their journey Jiro can usually figure out and operate. Without him along, you would get stuck more than a few times on the road with no where to go. He also seems to be feeling a little something for Kluke.... Kluke ----- Kluke has some background in medicine and ailments. Her parents(who are now dead) used to be doctors.Along the journey she will help many peoples suffering at the hands of Nene. She has a big heart and is extremely caring, this can sometimes be overburdening to her. She considers Shu and Jiro both close friends and will not make a choice between either of them over the other. She starts out as a black mage and excells at magic. She will be a great help along the path to greatness. Marumaro -------- Maru is somewhat of a loud mouth who talks before he thinks. Devees have dances to show there feelings and Marumaro is very confident in his dances. He does provide comical relief, but can sometimes get a little annoying. He has a good heart though and loves to help people like the rest of the party. He is very devoted and loyal to his friends. Marumaro default job is Monk. When you first get him he will be a great damage dealer and continues to be through the game. Zola ---- Zola can be very cold and calculating at times. She is very experienced at battle and traveling the world. She used to be a mercenary and you meet her working for King Jibral. There seems to be some romantic interest between these too.Although she doesn't show emotion she is still dedicated to the party and admires there courage and power. Zola is a person that the rest of the entourage looks to for a bit of a role model. She seems cool and mature. Szabo ----- Szabo, the robot protecter of Nene, one of his two companions.You really don't run into him many times in the game. Not much is known about him as far as this walkthrough currently covers to, and honestly I don't think much more will be said. He hovers around with a gun and only has two encounters with the party thus far. Deathroy -------- Deathroy is an annoying creature that's attached to Nene's shoulder.He likes to repeat Nene's words like some sort of parot. Not much information is given about him. The book the comes with the game says Deathroy may have been found in some ancient ruins. Nene looks at Deathroy as his only true friend because he and Nene are all that survived from ancient times. Deathroy is the only thing in the world that Nene actually cares for. Nene ---- Nene is an evil Ancient being who can use the powers of the "shadows" as well. He seems to have a deeper understanding of the ancient technology than anyone in the world.He commands legions of robot and powerful machines.People across many nations fear him and his unknown powers. He truly enjoys the pain and agony of others and wishes to become a supreme ruler! ============================================================================ 2)Term and Abbreviations ------------------------ Mobs= Refers to all the monsters that are located in the area. SWM= Swordmaster GRD=Guardian MNK=Monk WHM= White Mage BLM= Black Mage SUP= Support Mage BRM= Barrier mage ASN= Assassin (I would use the first three letters, but it would't read good.) GEN= Generalist AOE= Stands for "attack on everyone." A spell that hits all targets. AOR= Stands for "attack on row." Hits one enemy row, front or back. C/S= Cutscene ============================================================================ 3)Job Summaries --------------- I can not stress this enough, make sure you read the book with the game about job skills and abilities and the options it shows you in the back about how you could set up your party. The good things about job classes is you can change them and customize them. By no means follow exactly what I say. Find your own strategy and enjoy the customization. Once you hit level 30ish with your first job, you will be far enough in the game that when you level your next job it will increase much rapidlier. I will add more information to the area as I learn more about it. If I remember correctly new jobs unlock at every 5 levels you gain. So far it has been 5,10,15,20,25,and 30. By the time you hit level 50 with all characters, you will have every single job unlocked for all characters. Swordmaster ----------- Swordmaster is the job that Shu starts out with. Swordmaster was made to be the most balanced job. They have a good attack stat, as well as defense and agility. Nothing is extremely exceptional, but this is a good job for the front line. Swordmasters can also use sword magic. Every offensive spell you can get for black mage and so far only shina for white mage you can use. The only down side is that while some BLM spells are AOE, all sword magic is only a one target attack. The bright side is every enemy has a weakness and SWM can definetly expose it! I would like to make a quick update to this section. Upon hitting the middle of the second disc, I realized just how valuable Swordmaster really is. Swordmaster can be amoung the top job for dealing damage in the entire game. (Only outdone by BLM because they can hit multiple targets.) As what makes swordmaster so great at higher levels?? Well in Boss battles and single TOUGH enemy encounters swordmaster is absolutaly invaluable. The reason for this is at stated above, you can use bosses weaknesses an exploit them with Sword Magic. When you finally get spells like flarus, windus, etc. you can inflict upwards of 2000 damage a hit around level 50 using enemy weakness!! Now, the other important factor. ABSORB HP AND ABSORB MP are by far one of the greatest abilities in battles!! When you finally get and equip these two, you come to be almost indestructable to most enemies and will cause even bosses to fear you!! With these two mores you can spam endless sword magic. The minute you get low on HP or MP start regular attacking enemies. At level 50 I was absorbing 75 HP and 75 MP every single regular attack a made. These abilities can save your life. If you plan on fighting King Poo, dragons,etc. later these skills can help with the difference between life and death. The reason for this is you won't need to waste time using MP restoring items and you cause damage at the same time!! One more quick thing to state is the defense. When I was fighting the dragon quest, my swordmaster seems to overall take less damage between magic and physical attacks than any other character. The only job with better defense is Guardian! Guardian -------- This is the top defensive job and if you decide to use it make sure he is on your front line. While defense and health is high there is not much more for in battle related skills. On the up side, the engaging enemies skills you get are exceptional and you should level at least one character somewhat in this job in order to get them. This job I did not find I needed to actually beat the storyline game, but if you are planning to fight some of the tougher side quests bosses, some of these skills can be life savers. HP+ 25/50% and Endure can nearly double your HP amount. Even if you have max HP, 999 hp, when this hits 1 it will take your MP instead of HP. If your character has 500+ MP, we are talking about another 500 damage they can take!! When you fight bosses like Gold Mecha Robot which can deal 1000-1200 damage to every character at once, this can save you. All in all, this job can be somewhat handy. Assassin -------- These guys/girls are fast and swift attackers. Zola's default job is assassin and by the time you come across her it will be somewhere in the rank 30 range. With that said, you don't really need to level anyone else in the job if you just want to check it out. On the other hand, if you would like a few fast, hard attackers then by all means level some more. Assassin's realy shine around rank 30+ when they get control(you can take control of an enemy and make them attack other enemies or themselves!) and Double attack! Double attack lets them hit twice in a row in one attack turn with each hit not losing any power compared to a single attack! At the end of the game assassin's can cause the most damage from their regular attacks because of being able to attack twice. There agility is almost a must for tough bosses. When things start to get really hectic towards the end of the game you are going to be wishing your WHM could have more turns to heal faster, etc. Use your imagination!! Monk ---- Monks are the best at physical attack damage. Like the book says there charge attacks release high power that when charged enough can hit multiple targets. There hp is high, so again a front line attacker. They have some amazing skills that will allow 100% counters on physical attacks. Marumaro's default job is set to this, so keep him with it for a while.Attract Aura is great for trying to get achievements and repel aura is great for avoiding battle.(Not recommended.) Taking a second glance at this job. Attack amp and charge attack can be must have skills for this and other jobs. These skills will allow you to charge physical attacks to cause ever more damage and to expand your range from one hitting one enemy to hitting every enemy on the battle field!! Not only are these moves the only physical attacks that can be AOE, but they can be used with sword magic and mow down!! Between getting these skills for SWM, MNK, and ASN you can have phsical attackers than can decimate an entire party alone just like a black mage can do!!! Black Mage ---------- Black Mage is Kluke's default job. I absolutally recommend keeping her with this job. Kluke will gain some very powerful spells. These will allow you to decimate entire parties with one ultra-powerful spell. Keep at least one black mage in the party at all times! You can switch her over to support mage like I did if you want to level another job, but make sure you equip her black magic skills so you can still use your spells. Your black mage will save you many hours of battles by allowing you to quickly finish enemies instead of attacking and attacking the again and again before they go down. White Mage ---------- This is Jiro default job and you should leave him at it for a while. While you won't need too much in the way of healing right at the beginning, you will really need it later. Shina will also be a great help against damaging ghost type enemies and stunning all other enemies that attack fast and hard. Keep this job around and if you switch keep white magic as a support skill. This is another job you should not slack on. Support Mage ------------ The support magic isn't really anything special at the beginning. In fact, I have been able to do without it so far. In later boss battles hopefully things will become a little tougher and we can finally bring this magic into play. I would have one of your mages switch over to this job just so you can use these spells in the future if you find the need to. One major thing that you will need to level this joob for is Field Barrier. This will be explained below. Barrier Mage ------------ I am not going to waste time typing here. Follow the same exact advice I gave you for support mage. Generalist ---------- This is it! This is the job that every single character MUST level. If you truly want to create powerhouse jack in all trade fighters and mages you NEED to level this job. I recommend taking all the jobs you start with all the way to rank 30 or so, then change some to this job next. You should try to rotate it a little. Maybe take Shu's default job to rank 30, then switch to generalist to level 22, then switch to assassin till rank 30ish. While another character, say Kluke, should take black mage to level 30ish, switch to support to level 20ish, and then go to generalist to level 22ish. You do not keep this job as a job to keep playing with, you take this job to unlock all of the skills you must have. When you get abilities like Skill+6 and accessory+# you will be thanking your lucky stars. You could take an swordmaster with guardian, monk, and assassin leveled as well, and then give your swordmaster the agility of the assassin, the defense of a guardian, and the attack of a monk. Sorry to go on and on but this job is a must have for every character! ============================================================================ 3) Magic Spells and Skills- Strengths and Weaknesses. ----------------------------------------------------- 5.1 Talta Village ----------------- You start out in Shu's home town at the beginning of this game with an attack by the land shark. You first take control of Shu's grandfather. Run around the area and talk to all the villagers. After this you will regain control of Shu again. From here chase the land shark's Fin and attack it. Land Shark Battle 1 ------------------- Attack the Land shark 2 times,afterwards a c/s(cutscene) will appear and a weak spot will be shown on the land shark.Attack the weak point and this battle will end quickly. ------------------------------------------------------------------------------- Watch another c/s, talk to Kluke, and then run up to the Land shark again. This time you do not need to battle it. A c/s will play, then just walk up to the Land Shark in the net and watch the scene. =============================================================================== 5.2 Ancient Ruins Cave ---------------------- After the scene you end up in a cave. Check up on Kluke and Shiro. Run around this circle area and attack all the Poo Snakes. They are very easy to beat. Try to jump into them for a First Strike, or attack from behind to gain an advantage. Continue to fight and open all the the chests around the area. When all the chest are open one will appear by the Land Shark's fin, do NOT get this chest yet. Climb up the three ramps and collect all the items from the 2 chests here,and make sure you check all the pieces of equipment scattered around, no matter how small or big. Most extra equipment in this game will give you gold or items. Afterwards go and collect the last chest. Watch as the c/s plays and you are brought to the Sky Fortress! ================================================================================ 5.3 Sky Fortress ---------------- You end up on the side of the Land Shark in the fortress.Check the pullies with rope on then at both ends or the shark and also the boxes holding the Land shark into place. On the other side do the same and get the treasure chest for the Monster Compedium.As you make your way to the north door a cs will play and you will be taken to the evil Nene. At this point you meet 3 antagonists of the story. Boss battle 2 Nene -------------- You are going to get totally oblitorated, so just attack and get it over with. ------------------------------------------------------------------------------- After the battle you are thrown from the sky fortress and end up back inside of it?? You land in a circular room. Run around the outside circle of the room and collect all of the chests. Absolutely SAVE YOUR GAME!!!! before you step on the center platform.Step on the platform and you will hear a voice,shortly after turn and run through the north door away from the robots.At the end of the hall you need to close the door. Rapidly tab A in order to do this. You will need to fill the gauge 3 times. If you can do this without fighting any of the guards you will unlock and achievment. If you are too slow you will have to fight the guards that make it through and you will lose the achievement, hence the SAVE YOUR GAME! It is very irritating to have to keep starting over because of this, I know I had to do the beginning 3 times for it. It can be VERY challenging to get this door close before the first set of robots make it through. Well about 20 times later I managed to get it right. You then run into a room, they will ask if you wish to swallow the orbs,do so.The robots bust through the door, and you get your first battle with shadows.The goal after this battle is to get on the ship by clicking A next to it.First I would fight some of the robot still coming in. With your shadows you can take them out with no problem at all in one hit.When you have had enough board the ship and get ready fora crash landing. =============================================================================== 5.4 Mechat Crash Site --------------------- In this area run around the outside and collect the chests and check the rocks and peddles for additional antidote and gold.Drink from the water when you are ready and heard near the ship to push the sign out of the way. =============================================================================== 5.5 Lot Wilderness-East ----------------------- Monster Fights -------------- Crickets--->Poo Snakes Fat Rat--->Crickets ---------------------- Your first chance to check out what the world map is like. Explore this small area and open the chests in this area for a few medicines, stone Ring, and Mega medicine.You learn how to group up encounters at this point.If you can get the Poo Snakes and Crickets together a monster fight will break out and they will kill each other.:) Again in this area just sweep around fully scoping the area. Open the chest, if a chest is on a cliff you just need to go to a nearby tree and push it over to get the chest. Search the large boulders in the area and push them over to reveal items underneath. There are a lot of encounters in this area and I would recommend fighting as many as possible. In this area you should be able to unlock one new job for all 3 charaters. Make sure you use your blm on the foes. If charged properly you can take out all enemies with one spell. ( Besides the rat.)Remember to always check that poo!! Gather some good money together before you enter the Sheep Village. =============================================================================== 5.6 Sheep Village Camp ---------------------- Alright now, another small village. Walk around and talk to everyone. Search the random areas for items and open the 4 chests.You will get magical medicine, tales of the thief, and a few other things. There is a villager you can trade 2-4 antidotes to and recieve a phoenix talon from each one. Buy the 3 new spells from and magic shop, make sure everyone has all the stone accessories in there slits, stay at the in, and lastly pick up any extra items if you need them.The green glowing thing is a warp post, but you can't really do anything with it at the moment so just examine it for now. When ready head out of the back of the village gate and someone will yell to tell their friend they are looking for them if you see them. =============================================================================== 5.7 Lot Wilderness- West ------------------------ Walk around the boulder examining rocks if you want the extra gold. Fight the first Green Grunt and get the chest right on the right.Watch out for poison status in this area, it will quickly run you out of hp. Again there is not much to the area. Fight as much as possible.Look for the chests and boulders to get items from. Not much to really get into at this point. The areas are pretty straight forward. Crickets will eat poos, and for some reason if Shu uses Wind Sword the grunt lose their sword, which leaves them very weak after. Remember try to hit that Sweet Spot baby! One good spell hit right can cause disater for the enemy.Finally you will get to another Grunt blocking a path. To the left there is a grunt protecting a chest, kill that one get the chest and then kill the one blocking the path. The dead tree right after the grunt gave me an exp point +10 to any character. Anyways continue and you will get the checkpoint sign. If you haven't already discovered, checkpoints make it so incase you die you can continue right from the spot without saving as long as you don't turn your console off.Well now it's time for the next boss battle and this one will be the toughest yet. Boss Battle 3 Flamboyant Dinoram ------------------ Setup: Level 9 Shu: swordmaster Kluke: blm Shiro: whm This game is a....very... interesting character. It looks like a mix between a dragon, a goat, a scorpion, zebra, and elephant to name a few. (Oh and my ex-girlfriend to be more specific.) Anyways enjoy the music and kick some @$$. Just use regular attacks at first and don't waste any magic. After a little while Shiro will tell you hitting the body doesn't seem to be effecting it and tells you to go for the head. This is when you use Kluke to bomb away at the head. When the monster is weakened you can start focusing on the head. Is't the music just great! J/K, but honestly it is a nice change of pace compared to the same battle song most RPGs have. Enjoy the victory, you beat the hardest boss yet, although he wasn't much. Enjoy the c/s with Donpa afterwards.Run around the crater and open another chest. Afterwards you can save and exit onto the world map once more. ========================================================================== 5.8 Eastern Lot Wilderness -------------------------- The goal is to walk towards the big "drill" machine that is almost straight ahead. Take this time to scope out the area, get the chest you can see and fight some more mobs before continueing. If you go to the right you can get another chest, but do NOT try to fight the bear to get the other chest. Trust me I tried, he can multi-hit for more than 200 damage and takes out a character every turn. So keep some distance from him. If you manage to hit level 10 congratulations you unlocked another job for all three characters. When you are ready go to the drill and resume the story. =========================================================================== 5.9 Drill Machine ----------------- Inside the drill machine make sure you check every knock and cranny for gold and items. The are 2 chests to open,then go to the two robots you see. Buy the cure poison spell first, then make sure all three characters have the four copper accessories. At this point you should already have 1 necklase and 1 bracelot from chests. Anyways equip them all, heal at the robot, buy the other healing items you need and then save your game. all the doors are locked so continue up to floor A2. Open 2 more chests and continue up to the third floor. Check pipes in this area forsome goodies. Mobs will starts appearing on this floor. The robots are very weak to water and it can one hit kill them, unless they use there skill Waterproof, which cuts the damage 50-75%. Go in the elavator and up once again.a little ways into this floor you will be treated to a mini boss battle.This robot is manic, he wants to protect his treasure and will do anything to do it, even using illegal means! Mine Boss Battle 1 Winking Patroller ------------------ This guy isn't too hard. Just keep using water magic and attacking him, he will fall soon enough. Afterwards the treasure is yours and it's well worth it. The robot basically forces you take take his treasure as well as the chests and apologises for it! Congratulations you just recieved 23 warp keys and the robot will explain exactly what they are for. Make sure you use on to the warp device on the side of you. The cockpit on the 3rd floor is now unlocked too, so take the elevator back down and go to that area. As you near the cockpit you will get in a fight with the same robots you where running from at the beginning. Don't worry one hit even from your mage with take them down. Mini Boss Battle 2 Maru ------------------ Setup:level 11- whm,blm,swm (swordmaster) Hey he has another shadow and can use magic??? Let's take this guy down and convert him into a future @$$ kicker. This is a fairly easy fight. Use a couple of waters, and just use regular attacks from your swm abd whm unless you really need to heal. Maru only its for about 4 points of damage, but seems to counter on a regular basis, so be very careful about attacking if you are running low. After the fight watch the cool c/s, search the area, and chase the little pansy outside. We'll make a man (or bat??) out of him yet! When you take the door to the left of the door you entered you will be brought back to the first floor. Over the chests here, go to the robots around the corner and stack up on items you need, then head down that hall and through another door. The area ahead is very long so make sure you save and you are fully prepared, it takes a little while to explore fully. =============================================================================== 5.10 Ancient Hospital Ruins ---------------------- Monster Fight ------------- Snow Wolf<-->Flame Wolf ------------------------ You start out on the first floor. A lot of rooms in this area are pitch black. In order to turn the lights on you need to look for a red glowing light on the wall and go up to it and press A. They are usually near the entrance to that room someone. One other thing to note is to check every bookself and piece of trash in these area. There are tons of gold, SP+ bonuses, Magic defense+, etc. to be had. When you start out throughly explore this room. Look foor the chests around here and go behind the desk to find another. Stick to the right side of the room and enter a door there, where you will find some more chests. One of them has a trap that will alarm some robots to the spot. Keep using Water while fighting these mobs and they should go down instantly. After you search the room head back out again.Head to the West side of the hospital wing and go through the north door there. You will get another c/s. The machine they show you will give you full hp/mp, so remember where this room is. Search the rooms for more items and more chests. If you still have your whm you can use the spell shine, as well as shine sword for your swm. This spell does a good amount of damage to the mobs in here and will give your whm a little more punch instead of being useless unless someone needs healing. When you are finished with this room head out the other exit and go up to the second floor. Up on the second floor you will run into a ghosts in most rooms. Head around the semi circle and look for a light switch to turn the power on.Be ready for a surprize when you do. Look around for chests and wreckage that you can loot for items. After you are done in this area, start looking into side room for more loor, turning on lights as you go. In the room by the entrance you will find a chest with the head doctor's key.Go back to the east wing where you entered and if you are facing the door where you first entered this area, take a left. It shouldn't be hard to find, it's the room by the entrance where you actually zone to go into. Clear out these rooms and collect the chests, especially the one behindd the doctors desk. (Be very careful here, as about 6 different mobs of ghosts appear all at once.When you are finished go back to the main room and head around the outer edge again(to the area you came from) and try to find your way up to the third floor. On the third floor look for the switch that is positioned near you. There are a lot of flame and ice wolves up here. When you fight them use the opposite element against them. Ex. Ice wolf- use flare and flare sword to take them down faster. Enter the door to your right and open the chest.From here enter the room on the left. In here save your game and head through to fight the Snow wolf. Look for the chest and then head back to the second floor. In this area head down the corridor to open some more chests. Head toward the middle of this area and enter the control room. Turn on the lights and flip the switch on the very last computer in here. (It's the only one that works.) Watch out for some more ghost attacks. Leave this room and make your way back to the elevator on the first floor, which is now operational. Take the elevator back up to the third floor. There are many wolves in this area. Run around the elevator to get the two chests that are being guarded. There are only two corridors to go down in this area and they both lead to the same thing. So go down either corridor and head south. Your will find another chest with a treasure chest key in it. From here head north, and enter the room on your left to use the key on both chests and collect the items. Warning: be prepared for a fight before you leave this room. Exit this room and enter the double doors on the other side of it for a boss battle. Accept the invitation to help Marumaro out of his prediciment. Boss Battle IceFireWolf Ghost ----------------- Level 11-12 swm,whm,blm This fight can be a little tricky, so start out slow. Everytime you damage this monster it will shift elements, whether it is a regular attack or a magic attack. So plan things out before deciding to cast a spell, or you could end up healing this guy for a lot of hp. If he shift to water use fire and vise versa. Remember spells have casting time, so wither stick with wind spells and shine or map your way so you can use water and flare to cause some major damage. After a while this monster will fall. Run around this room opening the 4 chests and checking the broken monitors for items. Enter the room straight ahead when you are finished here to see Maru searching for his medicine. Take this time to fully examin every part of this room for helpful items and gold. Eventually in the back you will find the medicine and be taken straight back to the drill machine speeding to Maru's village. ========================================================================== 5.11 Lago Village ----------------- Run by the fence to find a chest at the opposite end. Run around the staircase to the house to find another chest. When finished head to the group of Devees and let the c/s take over. Before you head outside again there is an inn you can stay at. When you are ready exit for another c/s. Follow Maru and head up the stairs to the back of the town, where you can buy accessories and items. (Make sure to activate the warp device) In the item shop there are also two books that you can ready by examining them. I am not sure about the significants of them yet, but it can't hurt to check them now. You will find another chest on the wooden bridge and another a little way into the cave. To continue the story head into the cave for more c/s and Marumaro will finally join your party. There is someone selling spells for the party near the exit to this building. She carries a lot of stock and you will need a lot of gold in order to buy them all. I spent time outside the village farming gold for all the spells before I left for the Forest of the Dead. It doesn't take too much time to do this. If you head to the left when you leave, you can gather 3-4 more chests depending on how many you didn't get by the drill machine earlier. You can also fight the huge Grunt Soldier you see on the world map and win fairly easy to collect the chest behind him now for a magical necklace. When you are ready follow the Devees instructions and head to the right to get there. The area down here is largely covered in water. Head to the left top grab a chest and the head straight to the other side. Make sure you scope out the whole watery area beofre entering the Underground Seacave. There a quite a few chests around this area. When you are down collecting them all, enter the big shell looking like structure to advance forward. =============================================================================== 5.12 Undersea Caverns --------------------- Monster Fights -------------- Poo crabs--->Ghost with 2 swords(???) ------------------------------------- Walk forward a little to find a save point and chest to your right. If you follow the right path around you can collect two more chests, and it leads to the same area where the three poos crabs are. Warning: Watch the Jelly Fish mobs, they use a stun attack on you if you are detected by them. Keep heading into the Sea Cavern, the road only continues in one direction for now. When you come to another fork in the road, head right, grab the chest there, then go back and take the left. You will run into another little frok ahead, take a left this time. You will run into a chest you can trade an item to, and it will transform that item. I used a medicine and got a Mega Medicine back. When you are finished go back and take the other direction this time. Take a right when you get a chance and you find a treasure chest you need a fish shaped key for. Go back and head straight following the path. You will end up at a dead end with a few mobs in the area. Kill them and a chest will appear near you, open the chest to get the Fish-shaped Key! Notice the barnacle across from the chest, examine it quick, then run back to the chest you can now open with the key. Guess what?? Now you have the Hexagon=shaped crystal for the barnacle, so run back to it and see what happens! After you cross the bridge you hit a checkpoint and you know what that means!A tough boss fight is ahead. Before you head there take a detoure right and get a new spell Flara from the chest. Boss Battle 4 Hydrattler ------------- Setup:level 15 Default jobs Just target the heads seperatly because you need to take down all four to win. I charge attacked with Maru, used flare with Kluke, flare sword with Shu, and kept healing up with Jiro. This guy like to cause status ailments to you including multi-target poison and also single target confusion. He seems to go down pretty fast though, so just keep pumelling away. Congratulations on another victory. Open the three chests, one of which contains a cure-all item, which will be very handy. Continue forward to exit the area into Island of the Dead. ========================================================================= 5.13 Island of the Dead ----------------------- Head forward a little to get a chest. To the right you can see the Forest of the dead, but we are going to stop at another Sheep Tribe camp first. ========================================================================= 5.14 Sheep Tribe Camp-Forest ---------------------------- Activate the warp device on your left first, then talk to the guy next to it. Follow the outer wall to gather 4 chests as you make your way around and back to the save point. If you talk to the people while going around one will give you a heaving herb to deliver to someone. You can warp to the Wilderness camp and give it to one of the tribesmen who thanks you, and asks you to go back saying "I love you" to the person it was from. Again, she asks you to bring another herb there. DO it and go back again. Ok, i know this sucks, but do it again...This time he will warp back with you, talk to them to recieve 2 items. I know it was boring, but one mini side quest is out of the way and now back to the main story. Then head into the center of this camp and stock up on items and accessories. The accessories you should be all set on unless not everyone is equipped with silver from earlier. Listen to the stories about the forest and then it is finally time to head there. Leave the village and take a quick run over to the left and enter. =========================================================================== 5.15 Forest of the Dead ----------------------- Monster Fights -------------- Fat Rats---> Flying pods(forgot name) Wolves--->Green Skeletons ------------------------------------- This area is full of ghost monster right from the start, and they are very suseptible to shine spells. The good news: The wolf ghosts flee from you, at least they did for me at level 16. What does this mean? Well if you are looking to unlock some achievements, wolves are easy targets to try to chain back attacks to. First head up the left path. If you near trees with the red hanging lanterns??? they will drop and you can get items from them. Up on the left path you will run into ancient moths,remember what the villagers said about moths. Kill them quickly, and a chest will appear with some Death Earrings. I always wanted a pair.:) Anyways things can get a little tricky here. From this chest head right and follow the path up and left fight mobs untill you come to an area where you can go no farther. Open the chest on both ends, one contains Spirt of the tree item. Do not go in the mist, you will be poisoned and hp drains quickly. Head back to the chest you got the Death earrings from now and continue up the left path this time. Cross the giant bridge and fight the ghost by the tree. Press A on the tree afterwards in order to give it back it's soul. Run past the tree and grab another chest. Now cross the bridge to the left that the tree made rise. Three thief ghosts will appear, kill them and the other ghosts to open all the chests. Watch out for the shooter ghosts though, they will hit you from long range. When you are done head back to the tree and go north over another bridge. You can open three more chests here. Follow the path right and continue straight again. You will run into the mist machine and two more chests. Shut it off and then run back to the tree again and talk with it. From here head over the right bridge that the mist used to envelope. Three more chests out in the open. The last chest in the back has a purple skeleton guarding it. Kill him and grab the item. Ok, now you need to go back over the bridge and take a left across the southern bridge. Keep to the left and you will notice that this is the area I told you to look out for the mist in earlier. Cross the long bridge in front of you. Again follow the path and open some more chests. Eventually you will be at some moths again. Link them and take care of business. Open the chest with the ghost guarding it afterwards. ok. it seems an army of ghosts has gathered in front of you. You have 2 shooter and 3 thiefs to link and kill, good luck. Actually they are easy and after you can activate a warp device you in front of you. Run forward from it and you will zone. You are now in a wide open space and you hit a checkpoint. Yes, it's that time again! Boss Battle 5 King Ghost -------------- Setup:Level 17 same jobs as always This guy is a breeze to kill. Have Shu use Shine Sword, Maru use his charge attack, Jiro and keep casting Shine, and Kluke I has casting flara over and over. You should be doing from between 200-350 a hit with every character. With this much damage he will fall in a few moments. Congratulations another boss battle won! Grab the gabo leaf afterwards and then you are told to warp back to Lago Village. Do so and head inside to watch the c/s. ========================================================================= 5.16 Lago Village ----------------- Seems the Deeves are going to be ok. When you wake up in the middle of the night head up the ladder. Examine all dressers and cabinets for some more items and head up another floor. Talk to the people outside if you like, but the main goal is to head back into the city hall. Heartbreak...sniff..sniff(It's ok to cry, Jiro said so) So after there little dance that remind me of a Disney Sing along song, exit the city hall and get another c/s outside. That evil Nene was behind it the whole time! When you are ready head for the exit to find out you need to travel through Gull Mountains to go back to Talta Village. --------------------------------------------------------------------- Back on the world map you want to head left towards the area where the drill was. We are finally going to exterminate that lazy bear I told you to avoid earlier. After that is done go straight to get a chest by the mountain. Head down to the left where the path splits for two more chests. Go back up to the split and continue east.( this is straight.) Again the path splits, they both lead to the same area and another Lazy Bear fight. Run around the circle because there are two more chests. Kill the bear, grab another chest, and kill another bear. Finally you see the gate. Head to the cliffs on the left first to collect another treasure though. Then walk to the gates and enter. Maru gets his groove on and the gate opens for you! ====================================================================== 5.17 Gull Mountain ------------------ (Remember to use Shina against ghosts. The other monsters use flara and ground or wind against.) As you enter there is a save point you can use and a chest to grab. Save your game and walk forward. This is your first encounter with Toripo. Have you been wondering what all on them medals where for? Well now you have your answer. Buy what you want from him, I bought one of everything. If you buy something the cost will go up to 4 medals for these items. Warning: If you leave his shop he takes off for the aurora Ruins, so make sure you got everything you want before you exit the shop. Before you use them, make sure you are not already close to going up a rank. When finished open up the warp device thats is front of you. Head to the right fist to get a chest. Make sure you are still examining everything possible in every area, for this place it is crystals. Head back and up the left path after. Make sure you avoid the water pools in this area. They will damage the party if you step in them. Monsters in this area are very resistent to physical attacks, try using flara to inflict some major damage. When you come to the intersection and can go either right or straight, go straight first. You reach another intersection, keep heading straight up to get another chest. Go back and there is a little cove to go into and grab another chest. After you do that, it is time to run back to the last intersection and take the other way this time. You see an area where you can go left a little and grab a chest, then keep going right again. Fight the crab and you are at another intersection. We are going to go right first and fight the Chain-gang ghost. This Mist walker enemy is a pain, be very careful. When you get close they surround you with mist, you can barely see right in front of yourself. Keep following the path to get a few items. You run into a red wall, so head back to where you fought the crab and go straight this time. You will get a c/s, the be on your way again. Yet another fork in the road, head left first to grab the chests. This area wraps around, so just kill the monsters and run around the circle getting chests. The little path leading off to the side is the exit!! So make sure you explore this little area, and then you are right near Talta village. It's been a long rode, but we are finally home.(For the moment.) ================================================================== 5.18 Near Talta Village ----------------------- There are two chests in this area to grab, so run around fighting new monsters and take care of business. Enter Talta to see what's going on in the city. ================================================================== 5.19 Talta Village ------------------ Head to the right to save your game. Then activate the warp device and grab the chest. Go back and head over the left bridge, you can enter Shu house here. You can read volume 2, for one of the books here. When you exit Shu's house, go to the left and enter Kluke's. There is a chest in here with a key item, so make sure you get it. There is also a diary on the table you should read. Upstairs you can read volume 2 to the wizard story now. Head behind Kluke's house to find Jiro's. Inside you find the much needed level 3 Heala spell! Search everywhere, upstairs you will find all three parts of a new story.Outside you will encounter monsters, so be prepared. The skeletons and bugs will fight each other. Head back to the save point and go up the stairs this time. Check all the boxes and chests before going up the next ramp here. You will get a level 3 Winda spell here. Climb the ramp to get two more chests. Back to the save point, head right over the bridge now. Head in the first tower type building, and you can find the 3rd part to the wizard story here. When you exit ge the chest on your right, then run around the guy ignoring him for now to grab a chest on the other side. Warning: When you get near the guy checkpoint pops up on scene, by now you know what this means! By prepared for battle. Finally go up and talk to him. We need to find out what happened here! Optional Boss Battle 1 Mad eye Accompanied by: 2 green skeletons, 1 purple -------------------------------------------- Level 20 Setup:Default Jobs Use water, winda, or ground with Kluke. Basically use any of your attacks that will hit all monsters. Mad Eye can boost his defense so you do barely any damage, but sooner or later is will fall. When it does, it only takes a few hits and this guy will go down fast. Congratulations you can now rest at the inn! Go in the Inn and heal up. Talk to the guy on the floor, even though you saved him he still wants money to stay. On the up beat note, he has new spells, yay! You should have plenty of money by now, so buy all the spells and the items you need. When you are ready to leave, go into Shu's grandfathers workshop down next to Shu's house. Everyone is still alive! When you are ready exit the town. ========================================================== 5.20 Near Talta Village ----------------------- The valley of Murals is not down the path you are facing, but the next path over to the left. It is surrounded by the big brown boulders overhead. ------------------------------------------------------- Mural Valley-West ----------------- Monster Fight -------------- Hawk Eye--->Mural ----------------- Holy crap! The murals are alive, but anyways, they are very easy to beat. When you kill a mural a treasure chest will appear. Watch out for the flying enemies! They are hard to get a hit on before they attack you. Cross the bridge to your right and open the chest. Stay on this side and go around the corner, where you will see four chests. When you open the last one 2 different Hawk Eyes will appear. Kill them and keep moving forward on this side. You will fight some murals on the way. Grab the chests they leave behind. The next bridge you see that crosses the gap run over. Backtrack to where you saw the chest you missed, then continue moving forward on this side to grab another chest. You have run into a dead end so go back and recross the bridge you came over on and continue forward again. Another Mural, another chest, another bridge, and another chest...an another mural, another chest..you get the idea. Before you cross the bridge to the other side go around the corner for another chest. Then cross over and take out the badies...Another mural, then a few Hawk Eyes. Contintue forward and open another chest, then cross the bridge over the gap. On the other side, head back in the direction you came from. There is another mural and after you will be in an area with some green grass. There is a new type of enemy here protecting 2 chests. Link them together and take them out. One hit from a monk or swm will finish them. After you collect the items turn around and go back to get a c/s. It looks like we still have quite a ways to go, but at least we can rest for a minute a little ways up. Cross the bridge and go into another green area to get the three chests. Make sure you check the surroundings in these areas, I got an agility+1 and Magic attack+1 in them. Around the corner you fight another mural. Just a little bit ahead you will zone into Mural Town. =============================================================== 5.21 Mural Town --------------- This place is kinda creepy....The murals here are living and friendly. Talk to everyone, then head down the long hall. You need to talk to the black thing in the middle of the room here to unluck the door out. He tells an amazing story and so the plot thickens.... When you are ready go ahead and enter the next room at the end of the hall. There are shpos here, so stock up on items you need. Use the inn to heal, and buy some new accessories at the shop. You should already have all the spells from your visit to Talta village. Talk to the murals around the outside and the thing in the center again. Take the door on the left first. It leads to another room where you can activate a warp device. Talk to the people around the room again and someone will ask you how many mural cats are in the place. The answer is 8, but you actually need to go and press A on everyone of them to get them to count. When you are finished talk to the child again and tell him the answer. Go to the machine in the center after and click on it to recieve level 3 anchor. If you talk to the kid next to the warp device after you activate it he looks surprized. Maybe if we come back later something will happen. For now go back to the previous room and contine down to the next area. You will recieve another key item automatically, so take it. Talk to the people in this room. As you are about to leave a mural asks you to find him a shabby book which is located up ahead. He also warns about a boss battle that will come as soon as you exit, so make sure you save again and you are prepared before stepping out again. ================================================================== 5.22 Mural Valley-East ---------------------- As soon as you enter grab the chest on your right. As soon as you head over the first bridge you will run into another boss battle. Boss Battle Flame Raptor ------------ lEVEL 20 sETUP:Default jobs Another fairly easy boss. Keep hitting it with winda, along with winda sword. Have Maru use his charged attack. He does use fevor to power up after wind attacks, but still he didn't get one attack off the whole battle with all his powerups. Keep heading forward till you can take a left over a bridge. The bridge will fall, so fully explore the area as you make your way around the circle. You will fight another mural. Check out the grassy area. You recieve the shabby book here, so run back and give it to the guy in mural town. After you get the Level 3 Reflect from the mural head back and go down the bridge this time. Go to your left (If you are facing away from the bridge.) to get a chest and cross the bridge into the grassy area. Collect the items, then go back and to the right this time. Kill two more murals for two more items. Cross over the first bridge to your left. Kill two more murals on your way forward, then cross the bridge on the right. This bridge will fall now, so head back around the circle, kill another mural and head down the bridge. After you climb down, search the area, and head forward to The Path to Jibral. ============================================================== 5.23 Road To Jibral ------------------- You can only head right starting out in this area. The group decides to double back.... So save your game. Boss Battle Tigers/Dullahan ---------------- Level 22 This is like another mini boss fight. You don't get the cool battle music. The tigers are easy to kill. When you fight Dullahan just use ground sword and ground spells to throw him off balance. He will fall pretty fast if you use this tactic. You end up in camp with the villagers. There is one chest to open here, so get the item. Go in a tent and listen to Jiro, then head by the camp fire. Warning: SAVE YOUR GAME!! It will automatically give you the choice to do so. The reason is you have a mini game coming up, and if you make it through with no damage then you will unlock another achievement. You will NOT get a perfect the first time! ============================================================ Mini Game-Wagon Protection --------------------------- Your job is to escort the wagon to Jibral, while Big rats and tigers will attack. This is fairly easy to get through in once piece. They will show you on split screen when a monster appears. At this time I recommend using encounter circle to both see and to engage the enemies. Unless otherwise said, never engage an enemy here without the encounter circle. This will freeze things for a moment so that you can see where enemies are, and how you can link them so you sustain no damage if you want the achievement. Even if you finish with 100% health because your repair kits, this will not help obtain the achievement unless you don't get hit once. Along the way you need to destroy boulders that will be blocking your path. The best way to do this, is play it until you memerize it,then hope you get lucky. Good Luck! (hint: The attack pattern is: rat is front, rat in middle, then rat on left side and tiger on right side in the middle(kill tiger first then work on the rat, run to open the chest quickly, Knock over the boulders in the path(right as you do the last of four boulders the rats will appear immediately.) one rat in front on left and one on right near middle (take out rat in front first, then one in middle), one tiger in front and one rat in the middle and one rat in back (Wait around left side back to take out the rat then the right middle rat. Last the front left tiger) , one rat is front/right side and one tiget on front/left side and one rat is back on right side(This is the only one that gave me problems over and over. After you knock over the third boulder they will appear. Stay on the front right side of the cart as you push it and run straight backwards to hit the first rat. After battle keep running back and hit the encounter circle to kill another rat, then run though the middle of the carts to get the tiger.) Lastly two rats in front. (This is easy, just wait right in front and you can link the two of them.)) It took me about 8 tries to get a perfect on this, but I also didn't have this helpful little guide. If you follow the directions above you will get the achievement. After multiple tests these are the best ways to engage the enemies. Yes, a little frustrating, but the door at the beginning was more challenging than this. Afterwards you get a cool c/s! Be prepared for a battle. You need to fight a couple tigers. You will get the boss battle music this time, but they are the same as the tigers you fought on the trail. =============================================================== 5.24 Jibral ----------- This town and the castle are very big. I am not going to give a walkthrough of everything in this area. It would be too much information. To do the following it can take a full 1-2 hours. I will tell you certain interest points, but that it about it. You really should explore this city and the castle completely. Talk to every person you come across for more background information. Some people you will have a scene with when you aproach. Check all the buildings, there is an accessory, spell, and item shop. The spell shop has a great selection, buy them all. One accessory shop you can not access yet. Check the bookshelves in the town and castle. There are many, many books about the wizard story and the robot one. I think the wizard story goes from 4-16 here. You check check all objects for additional items. As you talk to people from the town you learn after you explore you should go to the inn. Right past the inn is a bridge, which if you go under you will find a person that collects "nothing". Of course "nothing" refers to all the times you examine things and got no items, so "nothing" appears. At this point I had close to 300 nothings, and after this area about 350. You will get 3-4 items for this. As you enter the castle there is a warp device in front of you. Activate it and head in the castle after fully exploring the town. Make sure you check every room in the castle too. When you are done exploring go exit the castle. You will get a c/s with the king. After that walk up to the king again for another c/s. After this talk to the king and Zola each again. Seems that you need to head to the lab. You should already know where this is, but if you don't, it is the door on the left wall from where you enter the interior of the castle. Check this area out, then talk to Zola here. Choose to return to her quarters with her for some more information. Finally time to return to the inn. And so the ominous night began..... You can an awesome c/s! Enjoy it while you can. You have some more button mashing to do. It is fairly easy this time around. When you pull the fortress all the way in you recieve another achievement, so congratulations! ================================================================== 5.25 Flying Fortress Revisited ------------------------------ Ok, back again. It seems our goal is to take out the eternal engines. First head down the stairs. There is one chest in this area, so grab it. There is a long path you can run down into a pitch black area. If you press A while all the way against the wall here you will get the spell shadowra. Head into the door to the right of the elevator. Keep going throught the hall into another room with a chest. The chest contains the elevator key. There is also another chest in here with a level 4 spell you should grab. Next head in the elevator and deeper whithin. This area is a little confusing. I took a right at the beginning and entered a room with a chest on the right here. Grab the chest and head back out. Continueing to the right you run into a dead end with a chest to open. Now head back to the elevator and take a left this time. Head into the first door on your left. Going straight is blocked by a lazer. In this room go through the red lazer which calls a robot to battle. Kill it and head through the door and in the next room take a left first to grab another item. Finally head through the door straight ahead in to the Central Shaft. Zola will deactivate 1 of 6 eternal engines in this area. Now exit this hall. Remember where the blue lazer was blocking the path? Good, take a left when you exit the hall to go deeper in the fortress this way. Enter this first door on your left for an item. Continue down the hall and into another door at the end. There are a bunch of mobs in this room. Kill them all and explore. Head through the only other door you can exit from now. Be prepared for another boss battle. Boss Battle Silent ku ------------ Level 24 Jobs: Default job skills, Shu and Maru- Generalist Jiro-Shield, Kluke- This guy uses guns to attack and he is the hardest boss thus far, at least to me. He is not especially strong or challenging, just tougher than the others we have fought up till now. He has a multi-hit move that can cause some major damage. Sometimes in the range of 150-200 hp. Keep hitting him with watera and watera sword. Maru should charge attack. Use Jiro to heal up the party as needed. He goes into Gunman(sp??) pose after a while, he will counter all attack in this mode. Try not to charge past when his next turn will come because of this. It can become a problem if you don't. Wait until he uses an attack against you again before you hit him. He also has an all area lazer attack that can cause 100-150 point of damage to all the characters. If you use this strategy you will be fine and he will go down easy enough. Head through the door and deactivate another engine. The lazer will disengage and you can head through the other door now. You will hit another checkpoint and face another battle. Boss Battle Turbulent Mai ------------ All I can say is finally some tough battles. This guy is like a samurai. The first attack I used watera and he hit back with turbulence which switches all the characters formation. You will have to spend your first round fixing it. So try hitting with shadowa and shadowa sword. Shadow seems to cause major damage to him. His attacks do 100+ damage, so watch out and heal often. He will fal quickly if you keep this up. Head through the door and deactivate another engine. Halfway there... Back in the other room, exit the now unblocked door. Go in the door on the right and fight two groups of robots. Enter the door straight ahead for two more chests. Back in the hallway you can only go one way, the other is blocked by a lazer. You will enter a room with a much needed save point and healing machine. Head out the door to the left of the save point. Fight the robot here and enter the next room. Yet another engine you deactivate. Back in the room with the save point you enter another boss battle. Boss battle Heat-wave Sai ------------- Level 25 Setup:same The guy isn't too tough. Hit him with winda and Winda Sword. After a while he will start holding bombs in his hand. Attack his hand with flara and flara sword to damage him. If you don't do this he will attack with multiple bombs and cause 150-200 damage to all characters. After you kill him remember to heal up and save again. Head back to where the lazer was and continue down that hall. Go into the first door on the right, trip the lazer and grab the chest. Fight the robot on the way out and head further down the hall. Head left into the next door. Open the chest there. Go down the hall to a dead end and open a chest. Head back and take a right into another door. You will zone into a room with a teleporter. Run down the ramp and save your game. Another checkpoint and another boss battle. Boss battle Raging Kesu ------------ Level 25 Setup:Same Use shadowa and shadowa sword again. His attacks are very fast, but extremely weak. He falls quickly. One more eternal engine down and one more to go. You need to split up at this time. Don't worry, Zola takes one way and you take the other. Save your game here. You enter a hall with three lazers. I actually managed to run through the first and third one without tripping them. You just need to time it right. Even if you hit them just keep running and exit. Be ready for another fight. Boss Battle Szabo ------------ Level 25 Setup:same Kill the robots first with attacks and spells like watera. Concentrate on Szabo after with shadowa and shadowa sword again. Charge up with maru and keep pounding away. Szabo will fall before long, and that is the end of him. Again make sure you SAVE YOUR GAME!! You can unlock another achievement now. Time for another mini-game. ============================================================== 5.26 Mechat Mini-game --------------------- This game can be difficult or easy depending on your skill. I tryed easy mode first and completed it with no damage, but I did not recieve the achievement. If you just want to continue the story then go for easy and you should have no problem. If you want the achievement it will be a little tougher on normal. The main difference is on easy the gun does not overheat and on normal it does. So on normal you need to fire a little and stop for a little. If you overheat you will not get a perfect. Pressing B will also fire missiles. These do way more damage than the machine gun, so fire missle whenever you have a clearing to. In fact I recommend only using the machine gun to shoot down missiles and air mines. You should use the missles to attack Nene himself. The missile refills come quick enough that you should not run out of them. If you do it will only be for a second, so just fire the machine gun at him while you have to. His attack pattern is front, then back, after he will appear on your left side, from here he will rotate between left and right until he takes enough damage. Another c/s, then he will be in front of you attacking again. Keep pounding at him and he will fall shortly. It only took me three tries on normal to get a perfect and the achievement. Congratulations on a job well done. =================================================================== 5.27 Jibral Castle ------------------ When you have control talk to the guy to your left and you will get a special card to enter Cafe Jibral. One of the other soldiers across the room will give you another special cards. Search all of the tables. Talk to Zola when you are ready to continue. Congratulations you just made it to disc number2!!:) ==================================================================== 5.28 Jibral Town ---------------- Back into the town you are told to talk to all the people again for maybe some rewards....So around the city once again to talk to everyone, it sucks, but you do get some great items. You can go into the Cafe now and also buy things from the other accessory shop. Make sure you stop in all the houses for new items too. The spell has an updated list, you should buy everything. Your special cards you can trade in at the cafe. The street vendors will give you items as well as the other people. Stop by the vase shop to pick up something to give the chief of lago village. Talk to the "nothing" guy again. I just hit over 400 and got yet another item for the collection. Go to the inn when you are ready to continue on. It seems you now need to make a ring for Kluke. This is a fun little mini-game. Ok, so let me explain something about this. You should read the tutorial first. Here is how it works. You start by buying a gem. Now lets say you by the 100 gold one first. You will have left over powder. The powder will be worth 80 gold, so you will have 80 left. Now say you bought the 20 gold one first, you would already have 80 gold left and with the powder you would gain another 100 gold, leaving you with 180 gold to continue useing. It is up to you how you want to make the ring. But after the first gem, the more stats you lose by combinding, the more money you gain. I have seen Jiro gain 1200 gold from using a gem that wiped out his stats. Next time he can by a higher costing gem though with better stats. In the end even it out as you want. I made sure my magic attack and attack where maxed out. Kluke is a blm for me, so MA was something I absolutaly needed. On another note, maxing out attack gives about 10-15 more to attack, but maxing out magic attack can give you 150+ to your attack. Same with defense and magic defense. Even maxed out these stats add about 10-15 more. You can even get hp and mp+, but I am not sure how this is determined. I am positve there is no way to make a perfect ring. So concentrate on what you want most, and if you don't like it start over. By the way, you get to keep and equip both rings. Have fun with it. ============================================================= 5.29 Lago Village ----------------- We are going to take a little side trip, because I messed up earlier and we have things to do here. First if you have the vase from Jibral, go back and give it to the chief, in return he will give you 99 of them?? Next he will unlock all of the locked chests in this town so you can get the items. Lastly check in all the houses now. There are alters in most houses and shops. Visit all six alters and Maru will tell you to go into the town hall. Go to the alter there and you will get a fire ring for your effort. Ok, that is it for now. Warp back to Jibral and time to move forward. ============================================================== 5.30 Jibral castle ------------------ When you teleport back there will be a cute girl near you. Talk to her and go to the cafe with her. In here a customer says something about designer vases being popular before. I am not sure what to do with them yet. Talk to the guy at the counter to telot sure what this does yet either, but exit the city afterwards. It's time to get going. ============================================================= 5.31 Jibral Highlands --------------------- Monster Fight! -------------- Cockatrice--->bug things ------------------------ On the cliff by the castle you get a chest. There are a lot of mobs in this area. They pop all over. Fight to gain some more ranks and levels, or at least make sure you kill one of each new enemy for your monster dictionary thing...Use winda on the flying foes and grounda on the land foes. And holy crap, I don't know if it's grounda itself or my new ring with magic attack 150+, but grounda is doing 500+ on enemies in this area. BLM is not even my job at this point I have it switched to support magic.:o If you run south you will find two more chests by the Mountain. Follow the mountains to the right if you are facing them. You will find a few more chests in site over there. Now head back by the castle and if you are facing south head over to your left. Another chest here on the peninsula shaped thing here. Then head south following the ocean. This long path leads to exile forest, there are two chests on this path. (You should really visit the Gorgo Village through Exile Forest. It is an optional area, but getting there isn't tough. Please look in the Side Quest Section below for instructions.Not to mention there is another warp device to activate there.) On your way back you will see the same chest on the cliff by the entrance to the path. Collect this one now. ok, time to start making our way to the next area. Facing south from the castle you want to go right. You are going to the dirt road type area. The monsters are even tougher in this area, so if you really want gold and some levels this is the place for now. Shadowa seems to work best against the orange grunts. When you come to a fork in the road, head left to grab two chests, then turn and go the other way. Stick to the right side for yet another chest. Just keep sticking to the right and you will find all the chests until you finally reach Laser Fields. I would recommend level outside for a while though. The experience is great and it shouldn't take to long. I was level 29 when I entered Laser Fields. ============================================================== 5.32 Laser Fields ----------------- Activate the warp device right away. Just entering this area you can already tell it is going to be a pain in the @$$. It is more open then the areas we have been to lately. These purple things pop out of the ground then continue to fly and attack you...They are easy to kill though. One hit from a physical attacker. Go down the little hill and kill the crab things on the right for a chest. Move forward and kill the bear in the way for another chest. Now come out of that area and go to the left side of the hill if you are facing down to fight some purple things and get another chest. Go to the three way intersection you can see. First take a right and get the chest, then head up the middle path to grab another chest. Now back and take the left path up. At this intersection take another left to grab 3 chests. Go to the other direction. Now you need to fight three prye-rats. One grounda attack will finish each group off. You will get a c/s at the top of this hill. What the hell is going on??? This is where things get interesting. If seems a "Death Star" is trying to kill you. You HAVE to keep moving, the hits from it only drain hp, but many can be damage and they keep firing. This part is going to be funny, irritating, and everything else inbetween. Run to the left quick and grab the chest, then follow the cliff down quickly to another one. If you head to the right you can get another chest. Then go to the path the two rats are protecting and kill them. They both lead over into the same area. Try to make your way to the left top of this area to grab two chests, while dogding rats and beams. Then take the upper path over to another chest and then keep heading left and up to fight a centipede.Hit the centipede with watera and he will die fast.The beams will stop chasing you in this area for now. They start up again right after the battle. In this area head up to the top and look for the two land crabs and grab the chest right in between them. Then head back down to the bottom and around. Grab the chest, then run back up where you will see two more chests. One is in the cave, then over to the next area. Finally you get another c/s and you made it to safety! =============================================================== 5.33 Baroy Town --------------- This town is small and easy to explore, so enjoy the break while you can. To your left is a chest. Start with the building on the right, the inn, and make your way around. In the houses you can read many of the robots stories here. There is a warp device to activate over on the right side of this area. Visit all the houses saving the big one in the middle for last. At the store make sure you equip negotiations if you have it. All items will be 50% off, this will save mega money. You can buy new spells, accessories, and some good items. Do not bother buying mega medicine anymore. If you buy medicine instead which sells for 30 gold(15 with 50% 0ff) compared to mega medicines for 100 gold. The reason I say this is because one of the robots iin this town will turn you medicine into mega medicine for FREE! You can only do one at a time, but still you save a lot of gold. If fact if you gave the patients, this is one of them tricks on how to make UNLIMITED GOLD!! When you are ready continue through the door in the middle to the temple. You get a scene here, when finished head through the door next to the warp device. Talk to the robots in this area to find out you can get rid of all the blue barriers that have been in the way. Head back to the temple and through the left door. Another battle awaits! Boss Battle Blazing Kirin ------------- Level 29 Setup: Shu-swm, Zola-Generalist, Jiro-support, kluke-blm Maru-Guardian This guy takes some strategy to beat. Everyround attack with watera from your mages first. This will extinguish the flames on Kirin. Watera sword will not work so don;t even try to hit him with it unless his flames are already out. After you can attack with a melee. If you don't cast watera first he will counterattack every time. As soon as his flames come back do this again. His counterattack is called Blazing Pillar and will to 80-100 damage to one character. Is you use flara or any fire attack it will heal him.So make sure you stay away from this. His hind-leg attack only does 15 damage, but also stuns one of the heroes. He has an AOE, but it only does about 30-60 damage. Keep it up and it will be over soon. Congratulations all the blue barriers in the world are unlocked! I don't have a list of all the barriers that are unlocked yet, but as I go on and Find them, I will give you the locations at the end of this walkthrough. Get the chests in this room and head back to the place by the warp device to grab more items from examining the area in there. There is also a new item, accessory, and spell shop in there from the robots you freed. The spell shop and item shop have exectionally great things. Make sure negotiation is equipped and load up on everything that you need. I wouldn't recommend the unlimited gold trick above( as it takes to long, and also it is quicker to kill enemies for gold while you level too), but it you are a little short on cash, go ahead. I only use this trick to save money on buying mega medicine myself. Head through the door near the new spell shop. ================================================================= 5.34 Underground River ---------------------- Monster Fight! -------------- Visage Viper--->Kelolon ----------------------- This is area simple to navigate. The path only goes one way, so you can't really get lost. Open the chests on your way and kill some mobs. The Kelolon are easy foes that will flee from you. Just like you did with the wolves at the beginning, you should back attack as many of these as possible. We want to make sure by the end of the game we hit 100 back attacks for another achievement. The snakes in this area have an attack that will turn you into a kelolon, but your whm should have cure kelolon spell to take care of this. If not you will return to normal right after the battle anyways. One regular ground attack will kill all the kelolons to make the battles easier. If you take control of a Viper with the Assassin's Control you can wipe out the whole enemy party with tempest. Watch out because very soon you will run into MOON BEAMS again!! Ok, now this is getting old very fast... At least we know we are on our way to shut these damn things off. The area is only very small here so keep moving foward and they will stop. as you come across the path ahead you will notice a bunch of kelolon right below you. The perfect place to continue your assault on them.:) When the path split stay on the upper part to get a chest, then go back and down the lower part. Again go straight to get a chest then take the left you past. Go kill all the kelolon in the way for another chest and go up the little ramp. Follow the path around the corner and you will see another chest on a cliff which you should get. Go back down that little ramp for another chest on the path going down. Then back up again and follow the path forward. You should have managed to hit level 30 with everyone by now, so congratulaions on unlocking another job! You see a save point ahead so save your game. If you are facing the save point you can head left or right. Head right up the path first to enter Kelolon heaven. There is a blue barrier in the way but if you take it out, you can go in and continue to get your back attack count way up! They are going to start fleeing so run right up and keep attacking one after the other. If you want to try another achievement try linking ten groups together, they are fast so I stuck with back attack, but you may be able to pull it off here. Anyways kill as many as possible and grab the two chests. Head back to the save point and the other direction this time. You will run into toripo again. ================================================================== 5.35 Ancient Factory -------------------- Monster Fight! -------------- Gnashing Imp Trap--->Fireworks Rat Gnashing Imp Trap--->Fat Pack Rat (Hover Claxon can use Reflect, be carefully before casting.) ------------------------------------------------------------ Ok. yet another Ancient place. You will be thrown in to fight with some new robots that have shields. You can NOT beat these guys. After your first hit on them flee from the battle. You must avoid all the robots with shields in this area. The other ones you can fight and beat but not them. In this half on the room there are two chests to grab. Do so, and then climb the stairs to grab another chest and head back over them. Now run like hell to the left and you will see some red arrows on the ground. Run up the steps and the conveyor belt will bring you to the other side. Go to the upper right to grab another chest, then Head in the bottom left door, the other has a field inside it. In this new hall take your first left and then left again to see two chests right there. If you go through the door on the left there, it will take you back into the first room and you can ride the belt back to where you started. If you don't want to go there turn around and go through the other door across from you. You will put in a fight the minute you enter. You can grab some chests after the battle. You get a much needed spell here and you get a chance to restore hp and mp. there is also a save point so enjoy. When yo are ready head through the other door. This area connects to the other door in the hallway we came from so don't worry about going around that way. Keep going straight, because going to the right will only land you in more needless battles. Ahead you go in to some double doors into a huge circular room. Remember watera and watera sword on the robots to cause some huge damage. In the center you can get two chests. Fight here if you want some experience or rank point and then head up the stairs and the ramp when you want to continue. Rats will pop in front of you so be ready to fight as you climb. At the top something is amiss...There are a bunch of robots but they seem turned to stone and the only thing moving is a rat. Kill it and and the robot he was in front of will come to life! The robots all come to life in a certain order. So run around fighting the ones that come to life until you kill them all. MAKE SURE YOU DO THIS!!! a chest will appear after this with Mystery Part Beta after! Finallt we have the second part. As you run up the next ramp a Jumbo Ghost will appear. Use Shina and shina sword, he is not hard to beat. Ahead you will fight a broken barrier robot, kill it to got the broken barrier device and head though the door to exit. As soon as you exit you get a c/s. Just run around in side the barrier for a while and the story will continue. After this you need to go up to the barrier and choose to shut it off in order to continue on. ================================================================== 5.36 Ancient Prison-moat ------------------------ Ok, so they didn't come up with the most original names in the game. I mean come on this is the 4-5 "ancient" place we have been so far. At least the dungeons and background is beautifully down. The naming convention is really starting to suck though... Anyways examine the cell and soon you will be out. Check all six cells in this little area. You can't let Jiro out yet, but talk to him anyways. Activate the warp device in one of the cells. There are a few chests to grab here and some rats to kill. The fights area easy because you are solo. As soon as you press A to open the cell, press X immediatly after and you will get the first strike on the rats. You should kill them both before they can even attack. Save your game back at your cell. Continue through the big door at the end when you are ready. As soon as you enter the next room you will fight the robot here and he will drop the dungeon key. Go back and let Jiro out of his cell. Exit "D-block, mighty mighty D-block" and use watera sword on any robots you encounter to kill them with a single hit. In this area run to the right and you will see a switchboard with red and blue lights. Examine it twice and then head all the way down the hall and enter the door on the right. In the first cell here to the right is a ghost that will appear, and whether you attack it or it attacks you, this ghost will cast zephrus on the party to heal them and he will flee from battle. You can not kill this ghost and he will be there again and again. Check the rest of the cells to release Marumaro and Zola. You can get some more chests and fight a copper poo snake. It seems Kluke is being held in a different area. Head back out into the hall and run back to the red and blue switchboard and examine it again. You will notice that all of the lights are turned on and they will mention that is seems to have something to do with the middle cells. This one actually took me a minute to figure out. Then I began to realize that red obviously means stop and blue probably means go. So I went back to the cells and noticed that only thing you can really do is open or close them. So close all of the cell doors on both sides except for the cells right in the center on both the left and the right. This will do the trick and you can continue. Right after the door you are forced into another battle. Head forward to fight some more robots after. You come to a T intersection ahead. Take a right and make sure you go into the door down this end first. All that is here, is a chest with a white barrier, but at least you know the location for next time. Head back into the other hall and head down to the left end this time to enter the door. After a few steps you will get a c/s and it's time for battle!! Save your game before you near Nene, because you have the choice to. There is a save point of the side of you. Enjoy the new battle music, it is kinda cool. Like a bad @$$ rock song in slow motion, real slow, but still great. Take out the group of robots. With no black magic rely on Mow Down and charged monk attacks to damage everyone. Shina is also great if you don't want to wait for 8 robots to keep attacking over and over. The first group will fall and now it's time for the second. Things are not looking good.... ============================================================= The Chase is on Mine-game ------------------------- Thime to run like hell and dodge robots coming at you.This can be either hard or easy. SUrprizingly you can get close to most robots where it may look like you are going to hit them but manage to squeeze right through. Try to avoid as many battle as possible. When I got close to the robot I hit A. I am not sure if it is automatic or if you need to do this, so do it anyways. The robots you hit you need to fight. This only has two rounds and is over very quickly. ============================================================ Canyon-East ----------- This place is very wide open and has no set direction in which to travel. This will make it somewhat annoying, but not bad. Enemy encounters are numerous here so level up while you can. First off you should head to your right to look for some chests.You can enter back into the prison from over on this side. After you scope the area out, go back to where you started and head left. The is towards the red arrow on the compass. You will see a town with a green barrier, but do not enter yet. If you enter you can not escape. Grab the two chests you see on the cliffs and then head up the higher ground by the town. You will see a bridge you can cross if you would like to go over the gorge and collect one more chest. Again battles are still numerous so get ranks up and do what you gotta do here. I word of advice, Kluke will be gone for a little while. This would be an excellent opportunity to level Jiro as a black mage too. Only do this if your ranks for whm, generalist, and either support or barrier mage is high enough. If you can get blm rank high enough, it would be nice to set blm as another skill when you go to whm again. It will give Jiro I little something more to do than sit around waiting to heal allies. Enter the town when you are finally ready to. ============================================================ Pachless Town ------------- You can not exit this town once you enter it. Once you enter you will talk to Daveela. Run around the city and examine everything that you can. Buy what you need from the accessory and item shop. Check behind some houses for chests and a nearby warp device to activate. When you are done scoping out the city, head back to the entrance and talk to Daveela. After the scene the villagers are not very friendly towards you. Head up to the blue house which belongs to the village elder. It seems they had a not so nice run in with Nene. Had back and talk to Daveela again to try smahing the barrier with magic again. It doesn't work. Some scenes will play and it will be dark out. You notice a blue light behind the elders house. Head back to the house and go up to the elders room which is now unlocked. Examine the vase in the room ti fund a control panel. Hit the switch on it and head back downstairs to find another door unlocked, go though it and head outside. Enter the capel to here another story. Next head down the latter to the Underground Pachless Town. =============================================================== Underground Pachless Town ------------------------- Follow the path until you come into a larger room. In this room head left to grab a chest first. Go up the steps located by here and grab another chest. Now head over to the right side of the room. Go up another set of stairs to grab another chest. Next head on the conveyor belt in this room and ride it. In thie next part ride the belt again. Hit the switch here and ride another belt back to the beginning. Now head through the other door in this room. Run to the end for a chest and hop on the conveyor belt. When you get off there is a switch you can hit if you want to go back again. Head through the door into the next area. Follow the path around through another door and be ready for another boss battle. ---------------------------------------------------------------- Boss Battle Scything Skull Spider --------------------- Level 34 Setup: Shu-SWM,Jiro-BLM,Maru-GEN, Zola-ASN There are two ways to fight this boss. You can either hit the helmet untill it dissappears and then hit the monsters head for some good damage. Otherwise you can do what I did and just attack the body and forget about the helmet. You will still do good damage to the body and the boss will still fall fast.He has an attack that will kill a party member four turns after he casts it. I had the spell cast on me and the boss was dead before it took effect. In the middle of the battle the boss will use a move that summons four skeletons. Just use watera or some other wide area attack to kill them and bring the focus back to the boss. This is not too hard, good luck! ------------------------------------------------------------------ After the battle choose not to leave. Head through the next door and down the hall. You will get a very nice ring here that you can equip. You will also notice a white barrier door here. Now head all the way back to the beginning and out. Back in town you will be controling Maru. Put the device in the machine and watch the c/s. The Town is now free! Stay at the inn and run around checking out areas that were blocked before. You can now get some new chests. There are two up by the pond side by side, another behind the items shop, and a last one by where the cows were by the ponds. While still in control of MaruMaro you can leave the town. ================================================================= Canyone-East again ------------------ Head to your right to see a large stone that towers high. The moon lasers will blast it down making a path avross the canyon. The elder returns and you get the Green device. Go across the stone and head left to grab a chest. This area is very big and can be confusing. Back at the pillar head straight for another chest. Keep heading straight ignoring the big cliff to the left for another chest. Keep going straight for another chest and go up the cliff to the right and to the end for another chest. Now head back to the end of this cliff and go up the other one in front of you. You will be on a high cliff overlooking the ocean where you can grab another chest. You will also see a chest on a lower cliff so make your way there now. Now you need to follow this huge penesula area to the left fully exploring for a couple more chests you will come across. You will notice darker ground area where there are some mobs waiting there. Do not go near these yet, we are going to explore some more. To the south of this area there are a bunch more chests to grab. You may need to open the world map by selecting warp to understand just how big this area is and how you should explore. On a snow path over this way the will see a bunch of robots. You might just be able to get your 10 fight encounter achievement here. I managed to link 8 of them, but then gave up. I will come back later and try. There is this giant blue thing circling the area here. If you run into it you will enter a new area the Mecha Base.We don't need to go here yet so wait. When you are ready go back up to the northwest, we are looking for a giant crater surrounding by robots and horse things with very big guns. When you near it you will enter the area. SAVE YOUR GAME FIRST!! THIS NEXT PART IS AN ACHIEVEMENT! Look right below this at ACHIEVEMENT WARNING to learn more about it! Catch Kluke by hitting A at the right time here. Then you will get a c/s. ================================================================== Nene's Fortress ---------------- Ok, now I said the moon lasers look like a certain something from "Star Wars", but calling this that would be much more accurate. I would use the term, but while I was checking out another faq about achievements I noticed someone copied the term I used earlier. So I don't get blamed for plaigerism(sp?) I am not going to use the term here even though they probably took it from my walkthrough. (Thanks goes out to D Drake for correcting the "Catch Kluke" and "don't get stomped by the mechanical osterish" achievements!) ^^^^^^^^^^^^^^^^^^^^^^^^^ ACHIEVEMENT WARNING!!!!!! ^^^^^^^^^^^^^^^^^^^^^^^^^ Now there are quite a few achievements coming up, so I will let you know as we go. The first achievement is "rescue Kluke from falling" You can do this, but it is a bit tricky. You need to hit the A button exactly on time and you need to be very quick about it. Keep trying and eventually you will get it! Now there are four more that deal with this area and they are: "Reach Nene before the bomb goes off", get a "perfect on moon laser mini-game, and "Remove the collar from choking Kluke." The last is "not being stomped on by Osterish machine??" I don't know the name of it but you need to press A fast enought that you don't get stomped on and the battle menu comes up and you can flee. You need to do this on the first try, if you try again, even if you don't get stomped you will not get an achievement. So get it right the first time or restart again. Ok, now for the strategy. An hour is still plenty of time. The timer will stop if: you enter a battle, when you are saving at a save point, if you heal at the healing machine, and lastly I assume c/s. (Not sure if we will see any yet. If you need to walk away from your xbox, just hit the controller button to bring up your gamertag and status info. This place consists on many floors, 5 to be exact. 1St floor --------- After the save and heal machine head to your first left. You can get a chest at each end here. After you get them head over the path to the right and continue straight through a door to the 1st floor sand chamber. Ride the lift over and be ready for a boss battle. Boss battle Land Shark A/B --------------- Level 36 Setup:same The land shark seems to take a lot of damage from watera and watera sword. You will get a message saying it is cooling down when you hit it with water, so keep doing it. His attacks can do 150-200 damage to a single target or to all targets so watch out. After a while he will transform into Land Shark B. Use the same attacks and it won't last long. ------------------------------------------------------------------- 2nd Floor --------- A teleporter will appear after you kill it. Take it up to the second floor. I have about 45 minutes at this time, but I have been typing this while playing. So I think I am going to hold off an typing for a while. Again there is a save point and a healing machine, so use them. Head through the door and it is set up the same way, so do the same thing as last time. To the left you get the spell regenera. So make sure you search for it. You will get the spell resistus at the other end. Cross the bridge to the right to run into another chest and head for the exit. You will fight a few monsters on the way there. When you head through the door you enter the 2nd floor Storm chamber and time for another fight! Guess who it is?? Never thought we would see this guy again. Boss Battle Szabo ----------- Level 37 Setup:Same Well here we go, a little bit of a challenge for a fight this time around. First you have to fight Sai, Ku, Mai, and Kesu. I told out Sai first, the guy with the bombs. He has a lot of health, but he also has an attack that can hit everyone for 150 damage alone. Use watera sword and especially watera to hit all targets. After that you can really focus on any order you want. The rest fall easy and should not be a problem as long as you keep your white mage healing constantly. Zola as an assassin with her double attack hits for 500-600 damage alone. Watera will do about 500 all about the front and watera sword the same to one target. Ku will obviously be your last target. Kill him and be ready for Szabo. First take out Szabo's cannons. They only have about 500-550 hp. It should take much to destroy all of them. Only 1-2 rounds should be dedicated to that. Make sure you cast regenera, Szabo can put out some major damage to all targets. Again use watera for the cannons and for Szabo himself. He is strong, but I have faith that you can take him down. With Szabo dead I think we can be sure that he won't be back this time! I kinda feel bad for him. ------------------------------------------------------------------- 3rd Floor --------- Another save point and heal machine. SAVE YOUR GAME ON A DIFFERNT FILE!! You have another achievement coming up and it is going to be a pain to get a perfect on. Damn moon! Just follow the path around. You will be made to fight some robots which guard the way. Take the Second path to the right to grab the spell level 6 cure-all! Now go back to the other side . Head all the way down on the left to grab another chest. Now head across and contine to exit the room into the 3rd Floor Moon Chamber. Mini-Game Moon Laser -------------------- No boss on this floor, but another achievement to get! This one is another pain. The good thing? You hit a checkpoint when you enter the room. So if you get hit once or screw up just let yourself die and you can continue right here. Now to get the achievement you must play on normal. So what the pain about this min-game. Not only can you not get hit once, but you must also never hit the moons when there shields are up. In other words if you hit for 0 damage start over! Ok, now for the game iteself. You start out nice and simple. Only the right most moon attacks at first. So keepyour target on it at all times. Charge your attack by holding down the button and when it starts charging fire at it. These moons like to do quick flips where they don't fire sometimes. This is why you should always wait till you see the yellow charging. After the first one is destroyed you must take out the other two. This part is easy so I leave it up to you. Sometimes the moons will power up and start flipping and firing faster. At this time do not charge your attacks at all unless you are confident enough to make it. When this ends you go to the other side and more and harder moons! This is the hard side that will annoy you and you will be doing this over and over because of it. At first keep firing at the moons as they charge. The hard part comes when the first moon goes down. All three moons power up and fire rapidly and faster. The only thing that should give you a real problem is when all three moons charge at once. You need to tap fire hit over tap fire hit over and tap fire as fast as possible.Now even this part with enough practice is not too bad. It might take a couple tries but thats it. Now the extremely hard part that will have you cursing and throwing shit around. Two moons left, you think this would be easier, but you are very very wrong. With two moons left you can keep control fairly easy when only one of them is firing, but the trouble is when both go to fire at the same time. They both flip and right after you hit the fist, and by the time you hit the second it's already fired at you. It would be simple if you could keep firing, but remember you can't score a 0 damage hit to get a perfect. There is no real way around this, but pray you are fast enough. (Hint: There is some order to them, I am just not fast enough to right them down and try it. For the second set of moons if you number them 1 2 3 4 from left to right then 2 will attack first and 1 will attack second. This should let you get some major damage on them from charging right aty the beginning. Moon number 1 always seems to attack the most and be destroyed first. If you can try to spread damage by not charge attacking numer 1, but charging any of the other two moons as quick as possible you may be able to destroy the first one with major damage already on the two others. How does this help? Well if you can get rid of the other two shortly after the first, you might be able to get around some of the powered up attacks they do conseculatively. About 20 times later and following my advice about learning how to space the damage out, I did it! Congratulations on another achievement! ----------------------------------------------------------- 4th Floor ---------- Ok, With all that said and done I have abour 25 minutes left on the timer for the last two floors. K follow the path to the left and grab level 5 erase. Continue forward and follow the path to the right. Go straght again fighting some more robots. After a few more corners you find another chest with the extractus spell inside. Continue on and outside for another boss battle. Boss Battle Jumbo Mecha Robot ------------------ Level 38 Setup:Same Yes, another robots battle. You know what to do. Keep hitting it with watera and watera sword. Keep your white mage healing at all times. This guy can cause some major damage. After a while the robots loses it head and about 8 little robots come out. These guys can be a pain. Everytime you attack one it counters. If you use magic that hits 4 of them, then the four will counter attack that one person. So plan carefully. The first time the head popped off I killed three of the eight robots and the thing died. Making this the easier battle yet for me. Hopefully you get this lucky otherwise it may take a while. ------------------------------------------------------------ 5th Floor --------- Take the first left to grab a treasure chest. You will get the spell level 5 healus, thank you! Go back and move forward, to the left another for another chest. You get another spell, level 5 reflectus. Go back continue forward and go left for another chest containing Level 5 paralyze. Finally head back, go forward, to the left again, Grab the chest containing Level 5 Max HP up! Head out of this room. Get ready for another boss fight. Boss Battle Yasato ------------ Level 38 Setup:same This battle is not tough at all. Just defend and listen to what you need to do. I recommend hitting all the robots with shina. It won't do any damage and it will stun them all so you don't have to wait while they attack. When Yasato is trying to take control of his body attack the weapon he is holding. It seems the sweeper??? is controling him. After 2-3 hits to the sweeper the battle will end. -------------------------------------------------------------- Ok so the timer has stopped already and you made it! Congratulations if you made it to this point you just unlocked another achievement too. You "made it to Nene before the timer ran out". Now it is time to get yet another achievement. For this one you need to get the collar off of Kluke. You will get on screen displays about what to do. To make it simple though, press down on the left analog stick and rapidly tap the button that shows on the screen. You will switch back and forth bettween the characters, and when the characters switch so do the buttons to press. So make sure before you start that you know where each button is on the controller. This is not hard at all. Y X B A See told you it was simple, congratualtions on another achievement. Now this part is tricky, I read somewhere you can get another achievement by not getting stomped by this machine that is coming up. I did this many times and finally I made it through without being stomped on, but it didn't give me an achievement. So this means that the site was either wrong or we are going to have another encounter with this thing and we need to do it again. Either way I am not to sure yet and any information would be appreciated. This is a little easier than the door at the beginning but is still a pain in the @$$. If you get stomped on just once, give up and let yourself die by being stomped on some more. You can click try again and it will let you start this game right from under the orstirches foot. Another congratualtions for finishing the second disc!!!! ========================================================== Devour Village --------------- Something just doesn't look right about thie place. Search the old ladys house for items. Then run behind it to activate the warp device. This town reminds me of Halloween Town from that Tim Burten movie. Make your way around the village. Examine everything for items and gold. There are a few chests hidden around. You can go to the spell, item, and accessory shop. You should already have all of the spells you can buy here. Head behind the accessory and item shop to find the rest of the party. next run over to the save point for a c/s. Run up to the tree now and press A to enter a fight. You can not win this fight. So let Shu die and wake up in the old lady's house again. Head back outside, Head to the save point to learn to visit the inn. Kluke has collasped! After the scene talk to the inn keeper and head up the hill. Now this part is awesome. Mash the buttons and get ready for a fight. Tension takes a new part in this battle. After you attack to much it will say tension is full. Right above attack choose corpeall and watch what happens!! After the scene at the inn head up to the tree and fight again. Boss Battle Eat-Yeet ------------ Level 38 Setup:Same Not really much you can do in this fight with only Shu having a shadow. Defend with all the other characters unless using a healing item, curing a status ailment, or hitting the hands to they move and Shu can attack. Shu should just keep using Flarus sword to cause some major damage. The boss likes to use paralyze and poison so make sure you heal them right away, especially on Shu. Without him you aren't going to get anywhere. After you beat him head to the exit of the town for another scene and then leave. ========================================================= Devour Forest ------------- Start by heading foward and opening the chest thats there. Examine the black pedastal near by which you will need a part to activate. Continue further down the path. It kinda sucks that only Shu has the shadow ability, but enemies are not very tough here. This crazy thing pops out ofthe ground ahead and screams attacting four groups of Skimmers. Shu's move mow down and usually take out a whole line of enemies in one blow. Ok, so the thing mimics grass, be on the look out for grass/brush coming out of the ground. Walk forward a little and it will show you a few treasure chests. As you near them a ghost will appear. Kill the ghosts and grab the three chests in this area. One has a key item you will now bring back to the black stone thing. After you do the tree roots on the side will disappear and you can continue forward. Open the two chest and you find Toripo right around the corner. After you buy what you want head down the left path to open some more chests. One has the spell level 6 curse! This area is a small circle. SO run around it to see another black pedastal and the other paths you can take. You can see some new roots blocking the way so head down the only other path you haven't yet. You will get a c/s. At the end of this path take a right and examine the area for two more chests. Then head back and go the other direction. There is a fork in the road up ahead. Take a right first for another chest and continue up to find another chest. A ghost will appear in front of it again. Kill it and grab the item for the pedastal. You will see another chest near here, if you go near it another screaming thing will pop and call monsters. Kill it grab the chest and head back to the fork. Take the left path this time to head back up and grab a mirror necklace. Now finally back to the black pedastal to activate it and go into the area where the roots detracked. You exit the forest! ====================================================== Giant Snow Fields ------------------ Head straight to grab a chest up on a cliff and you will spot another chest under you. Go around and grab it then follow the path in the snow forward. You will see another chest right on your right if you follow it. Move forward some more and you will spot another chest straight ahead, grab it and you should see a second one too. Keep following the path and it will split. Head to the left and back first to go on a cliff and collect two chests here. Go back and continue left and up and around because the path is a circle. Make sure to check out the right side for a chest. Continue to follow the path and you will come around anarea you can enter, but wait to do so. Keep following the path untill it splits left and right. The left path dissappears here but follow it's direction to another chest. Then go back and head down the right path staying close to the mountains. When you see an area you can enter, do so, to grab another chest. Exit here and continue following the path down a hill. There are three chests in this area so grab them and head all the way up to the place you can enter again. ====================================================== Noluta Village --------------- Everyone in this village is frozen. Make your way around talking to all the frozen people and the people in the houses. Maru, Jiro, and Kluke will each get scenes in which there inner light begins to shine. Once you activate all three of them you will have to battle your shadows like Shu did in order to get them back. With your whm and blm just defend and keep healing until corpeall magic is full and unleash it to win. Maru shadow will hit for a LOT of damage. It was hitting me for 350-450 with monk as a job. Keep using healing items untill you can release your huge attack and finish it. Afterwards you can warp, but before you do talk to the soldier by the inn and the one inside the inn to learn that you need to head to Jibral and that the king knows what to do. MAKE SURE you activate the warp outside the inn before you finally warp back. Also there are two chests in this area you can grab right now. ======================================================= Jibral ------ When you arrive talk to the girl on the side of you. I would take the trip to the cafe with her just to find out what is going on. You hear a bunch of new gossip. Something about the Killer bandits treasure....Something about Donpa and opening chests in wilderness camp.... something about designer vases(which we have plenty of).. .. a scene with people from the village....and something about the Gorgo Village being to the south through an enchanted forest. (I entered this forest earlier in the game, I think it was called Exile Forest. I was not sure if the story would take us there later so I did not bother going through. I don't think the story is going to take us there though, so if you want to check it out go ahead and take a side trip anytime). Mini-Side Quests ---------------- -Warp to Wolderness camp--Talk to Donpa tp recieve an item and open the chest with a blue barrier around it. -Warp to Devour Village--Talk to the girl near the save point to get the cookie recipe--warp to Jibral and talk to lady in cafe to learn where to get ingredients. Zephr chocolot you should have gotten from lady after saving Jibral earlier. Can still get now, across from cafe. The la Mountain camp we haven't gone to yet, but you get other part of recipe there. -Warp to Talta Vilage --Talk to Chief to get item. I Have not done this yet. --------------------------------------------------------- Head up into the castle when you are ready to continue. Go to the 3rd floor and head to the left side of the throne room hall to enter King Jibral's quarters. Talk to him and head down to the lab. You get a password here. Now warp right back to the village. ======================================================== Noluta Village unfrozen ------------------------ When you get close to the machine you will hit a check- point. You know what this means. Get ready for another boss battle. Boss Battle Azure Sentinel -------------- Level 40 Setup:Same Don't bother with watera, water only does about 50 damage at most to this guy. Stick with flarus and flarus sword. They will tell you that iron gets softer when heated, meaning that the more you hit him with fire the more damage you will be able to do with the next attack. He has a counter attack Rocket punch which does a LOT of damage, so keep everyone full. This attack can do 300-500 damage to a single target. Keep it up he shouldn't last too long, expecially with corpeal attacks. After the battle you will get the white device. Now you should have the blue, green, red, and white devices to open chests. I don't know exact locations of all the barriers and chests, but plan to include one as soon as I find out the location of all. Check out the shops and buy items, spells, and accessories that you need. There is not too much to do. Stay at the inn and head for the back gate to exit. You will see something shiny on the ground to collect and Toripo will show up. Give him the item for a crystal necklase and you can buy whatever you need with metals. Exit the town when you are ready. The path on the world map is straight forward so just follow it to the next town. ======================================================== Sheep Tribe Camp-Lal Mountains ------------------------------ Talk to all of the people here. One traveler talks about the killer pirates treasure being somewhere near the spires. Another talks about how many barrier treasure there are in total. 10 blue, 8 red, 5 green, 8 white, and 9 black so we have plenty of treasure hunting later. All of the shops here have the same items and spells as the other towns you have visited. They guys around the fire in the middle have some information too. Talk to the old guy who loses his memory, then talk to the kid behind him and follow his instructions. If you talk to the guy from behind over and over he will tell the story of all the other towns problems and finally say something about the spires. Activate the warp device in the back and you can leave again. (I couldn't get the item for the cookie recipe yet, so come back and try later.) ======================================================== Southern Lal Mountains ---------------------- This is the world map. You are going to keep continueing down the bridges. The path is pretty linear, you can't really get lost. Collect the chests on the way. Finally you will come upon a RockWind wolf ghost blocking the path, you will hit a checkpoint. This is a boss battle! Boss Battle RockWind Wolf Ghost -------------------- Level 40 Setup:Shu-SWM, Maru-MNK, Kluke-BLM, Jiro-WHM This battle isn't too hard. Start by using shadowa and shadowa sword until the monster splits in two. Use the opposite element on each part. Grounda on the wind wolf and winda on the Rock Wolf. Charge attack with maru. A full charge attack can do 1000+ damage to each of them! The battle will soon be over with this. Continueing on you will come to a beach area. Roam around this area to find chests and battle new creatures. One of the chests contains a special item, the autographed manuscript, so make sure that you search here throughly. As you finally near one of the glass spires you get a c/s. Guess who is back and guess what they brought!! Zola and you now have control of a mechat you can fly around the world!! Now is the time to do a quick fly over the world and look for any treasure chests you might have missed or any areas that you can now explore. First head to Lal moutain camp and give the travelor there the autographed manuscript you got from the chest to get and "Eyepatch!" This is a plus SP item!!! Now skip down to the Side Quest section and do all of them you want before the final dungeon!!!! ======================================================== Finally time to head into the last dungeon and finish this game! This dungeon is located right where Nene's fortress was. Instead of floating in the air it is underground now. Fly over to the top of the crater and it will show you that you can land. Hit A to land and it will ask if you wish to save your game. DO so, but I would recommend on a different file. Then choose to enter the Deep Zone! Mechat Mini-Game 3 ------------------- Another Shooter game. This one is easier that the Upper Fortress one, so it shouldn't take much to get a perfect. With the upgrades just keep a constant flow of bullets going and lock on with your missiles to unleash some major damage. This time you battle againast a Land Shark!! The first part is easy. The Land Shark dropped these floating mines that you need to shoot down. Only 2-3 come out at a time and they are very slow moving. You just need to lock on the Land Shark with missiles and take out mines when they appear with your guns. The second part, while a little harder, is still easy. The Land Shark shoots out groups of missiles now. You need to take out the missiles right away if you are going for this achievement. Again not too hard when he is in front or back. Stick to the same strategy. Hit the Land Shark with missiles and shoot down his missiles with the machine guns. The only tricky part can be when he gets on the side of you. He fires missiles at close range, so you need to make sure you are following him closely and that when he is on side of you, you are targeting close to where the missiles launch from. FOllow this strategy and you should get a perfect on this after a few tries. Congratualtions on another achievement!! ---------------------------------------------------------- Cube World ----------- Cube world is split up into different blocks that you must visit in order to complete this dungeon. Just fly up to the cubes and you will enter them. Mecha Robo Cube --------------- This is the first cube you should head too and also the most helpful! Yasato and the other robots live on this cube. Talk to every single robots because they will restore HP and MP, as well as give you items. There are two black barrier chests to get here. If you talk to five robots down to the south the will give you clues about the side quests below. You should already have done them all, but if not there is a black portal to the left you can go in. This portal will let you travel back in time to before the planet was split!! In the center of the town there are also shops for items, spells, and accessories so make sure you check everything out. If you need to rest after any of the other cubes now you know where to come!! Primitive Cube --------------- This is the second cube I came to. It is the green one surrounded by blue sky and clouds. You should spot it fairly easy. Head forward after you land for a c/s. Boss Battle ------------ Mechosaurus Jumbo Poo ------------- Ok, Finally an answer to the question that everyone wanted to know!!! Where do Poo's come from?? Well when Jiro says, "This is not going to be good is it?" and the T-rex is bent over, get ready to find out!! The T-rex lets a big fart rip and next thing you know a giant Poo Snake Appears!!! Damn. Two Flarus swords will take the Poo down. Now concentrate flarus and flarus sword on Mechosaurus. You can attack his eye to do some extra damage to him and prevent his eye laser attack. Keep hitting away this guy isn't that tough. After the battle search the area before you enter the towb for a chest. I recommend fighting one butterfly and using the Field Barrier for the rest if you are going to examine things here. The butterflies keep popping one after the other right under you and can become very irritating otherwise. Now head inside. The turtle enemies in here absorb all elements I believe. I used waterus and flarus both on them and they absorbed both so stick with physical attacks. Take the first right you can and push the button on the stand to move the platform to connect a piece of walkway with a treasure chest. Now don't go back over but continue up the path to the north and hit another button. This will shift the big pile of platforms to the left. Head to the other side grab a chest and then come back and cross all the platforms you moved. Get a chest over on this walkway and hit the button at the end. This will shift the platforms near the entrance to the room allowing you to run back and grab the two chests on the other side. One contains the "Ancient Emblem-Moon!" Now head all the way back to the upper right hand and press the button to make the platforms move back to the exit of this room and use the emblem on the door to leave the room. Head up the hall and enter the door to the left, the right one you need another emblem for. In this room grab the chest on the left and follow the room around to grab another chest at the other side. Now enter the door next to this chest. Cross the small hall and enter the door on the opposite side. You are in a room with very small walkways. Enter the door on your left for a chest and come back into this room. Do not push the button on the center platform yet, instead head straight through the door to grab another chest. You will see that you can continue through another door in this room but wait. Go into the room with the platform and hit the button. The whole room will rotate around. Take the exit in front of you on your left to grab an item from a chest then come back to this room. Now head out the other door in here. In this room there is a chest on the right to grab. You want to keep going straight into the next room now, do NOT enter the left door yet. Do NOT hit the button in this room yet either, we are already lost enough as it is!! J/k, it is confusing but bear with it almost there. Head straight from the room with the rotating platform to grab a chest and the