Sherlock Holmes vs. Jack The Ripper



Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    Curious (80 points): Find out how to observe things closely right from the start...
    Art lover (80 points): The true art lover will have no difficulty...
    Crime doesn't pay (80 points): Don't be the accomplice to a theft...
    Dogged (80 points): How does Jack feel when he handles the knife?
    The crime weapon (10 points): What weapon does Jack the Ripper use?
    Make-up artist (10 points): What does Jack the Ripper look like?
    Pinpointing the killer (10 points): In which district does Jack the Ripper live?
    Relentless logic (10 points): Elementary...
    The killer's identity (10 points): Who is Jack the Ripper?
    Complex case (150 points): The last word.

Additionally, there are 30 secret achievements:

    Charitable soul (30 points): Treat the captain.
    Clever (10 points): Open the briefcase belonging to agent Humphries.
    Director (10 points): Reconstruct the hand movements of Polly Nichols's murderer.
    Rational (30 points): Fill in the deduction board.
    Methodical (10 points): Reconstruct Walter Sickert's cane.
    Patient (10 points): Reconstruct the torn up reports.
    Organised (10 points): Fill in the timescale of the murder of Polly Nichols.
    Model pupil (10 points): Open the jar containing the heart.
    Skilful (10 points): Use the magnet to retrieve the lock pick.
    Eagle eye (10 points): Retrieve the amulet from under the floor.
    Ingenious (30 points): Access the first floor of the Finley lodgings.
    Snake charmer (30 points): Obtain the tanner's mask.
    Handyman (10 points): Repair the gas leak.
    Logical mind (10 points): Find the encyclopaedia of perfume.
    Sensitive nose (10 points): Solve the puzzle of the perfume.
    Strategist (30 points): Enter the police station unseen.
    Lock picker (10 points): Pick the lock leading to the cells.
    Deciphering expert (10 points): Decipher the coded message.
    Technician (10 points): Reconnect the cables on the goods lift.
    Tenacious (30 points): Access the barricaded room on the first floor.
    Dexterous (10 points): Dismantle the combination lock.
    Cool (30 points): Bluff the crooks.
    Cheeky (10 points): Obtain the clues by phone.
    Historian (10 points): Open Tumblety's briefcase.
    Resourceful (30 points): Obtain access to the butcher's shop.
    Analytical mind (10 points): Fill in the timescale of the double murder.
    Shrewd (30 points): Find Sherlock some water.
    Journalist (10 points): Replace the correct labels on the compartments.
    Surgeon (10 points): Find the internal organ missing from the corpse.
    Snoop (10 points): Find the correct file at the Imperial Club.
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