Dungeon Of The Endless

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Easy "Rocket Scientist" achievement

Build a large number of science modules early on, in the first few floors. You will not require many minor modules until about Level 4. Upgrade the science generator when given the opportunity. Upgrade the minor modules you want to use first, then finish with the ones you do not use.

Easy "Too Much Is Not Enough" achievement

You do not have to have all 50 modules up at the same time. You just have to go through the process of building a module 50 times. Build some Prison Prods. They are the cheapest, costing only 3 Industry each. Destroy them, then repeat the process. This will require at least 150 Industry to complete.

Easy "What's Behind Every Door?" achievement

You do not have to actually open every door by yourself. If there are still doors to open by the time you are ready to exit, just move the crystal. The remaining doors will begin to open as you leave so that the monsters can chase you. After moving the crystal, and you make it to the exit before all of the doors are open, wait a few seconds. A message will appear, stating that the last door of the floor has opened. When it does, use the exit.

Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    Basic Training (25 points): Win a game with the Escape Pod.
    Endless Day (50 points): Play during the Endless Day (01/21) and get this achievement.
    Graduated Med School (35 points): Win a game with the Infirmary Pod.
    Guns 'n Glory (35 points): Win a game with the Armory Pod.
    Endless Mining (50 points): Reach the 24th floor with the Drill Pod.
    Bookworm (50 points): Win a game with the Library Pod.
    Mr Cleaner (50 points): Win a game with the Sanitary Pod.
    Out of the Cold (50 points): Win a game with the Refreezerator Pod.
    The Other Great Escape (35 points): Win a multiplayer game.
    Onward and Upward (20 points): Complete the first floor for the first time in a multiplayer game.
    Team Builder (5 points): Unlock a hero for the first time.
    Maxed Out (35 points): Level up a hero to level 15 for the first time.
    HR Boss (10 points): Own 4 heroes in the team for the first time.
    Champions' League (50 points): Win a game with each hero.
    Medpack Addict (35 points): Spend 1 000 Food by healing heroes in a single game.
    Too Much Is Not Enough (25 points): Build 50 modules in a single floor.
    Dexterous (35 points): Kill each type of mob 50 times.
    Waste Not Want Not (5 points): Stock 300 cumulated FIS.
    What's Behind Every Door? (50 points): Open each door in each floor in a winning game.
    I Could Quit If I Wanted To (25 points): Open 10 000 doors.
    Science Fair Winner (35 points): Research all the modules (lvl 1) in a winning game.
    Rocket Scientist (35 points): Research all the modules (lvl 4).
    Everybody Goes Home (25 points): Never have a hero killed in a winning game.
    Real Heroes Don't Pause (35 points): Never use pause in a winning game.
    Dust Hoarder (35 points): Never lose Dust in a winning game.
    Yearbook Editor (75 points): Complete the Album.
    Members Only (25 points): Win a game with the Escape Pod without recruiting additional heroes.
    The Good, the Bad and the Ugly (35 points): Escape the dungeon with a Guard, a Prisoner and a Native as your team.
    Elevator Song (25 points): After bringing the crystal to the exit, defend the elevator room for a full minute.
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