|System: PS4, Xbox One, PC|
|Dev: EA DICE|
|Pub: Electronic Arts|
|Release: June 7, 2016|
|Players: 1 + Light Multiplayer Elements|
|Screen Resolution: 480p-1080p||Mild Language, Violence|
For those who do feel comfortable navigating the City of Glass, there are a ton of collectibles, side-quests, delivery missions, and other miscellaneous activities to engage in. You can even set up your own mini-missions and races to challenge your friends or the world at large. There's plenty to do outside of the main story, and the open world format makes it all feel natural... except when you're putting off a main story quest and start hearing the same canned dialog over and over again while you explore.
Other than the surprise enforced combat segment, Catalyst does what it sets out to do quite well. Mega-fans of the original game will be very pleased, especially with the combat improvements. Skeptics, though, will have many of the same problems they had with the first Mirror's Edge. I wish I'd been more comfortable with Catalyst, as I loved the moments when it clicked for me, and I appreciated its story themes and diverse casting.
Is there space in the gaming world for a first-person platformer? Absolutely, but I feel like the design decisions behind Mirror's Edge Catalyst limit the number of people it will ultimately appeal to. If it is "for you," you'll probably love it. If you're not sure about the first-person viewpoint or limited navigational tools, though, I recommend giving it a rental or a try-out with a friend's copy. It's a good game, but I can't guarantee it's one you'll enjoy playing.
Date: June 6, 2016