|System: Xbox One|
|Dev: Insomniac Games|
|Release: October 28, 2014|
|Players: 1 (2+ Online)|
|Screen Resolution: 480p-1080p||Blood and Gore, Drug Reference, Sexual Themes, Strong Language, Violence|
Add the awareness and the conceptively cool weaponry names to the running along walls, grinding on nearly anything, and bouncing insanely high off of damn near everything and Sunset Overdrive should always be the most kinetic insanely fun game you will ever play. Unfortunately, there are a few faults to the game I wish were a little easier to swallow than they are. If you aren’t grinding, bouncing, or wall running/jumping then you’re just running around and the gameplay feels like it takes a drastic drop in pacing. This normally wouldn’t be a huge issue, if the location was smaller and more compact, but Sunset City is a really large place--it has a Little Tokyo after all. It is this sluggish pacing when on foot that distracted me quite a few times. Add this to the often cumbersome necessity of bouncing or grinding to fend off massive onslaughts of enemies and it almost feels like the developers wanted to force you to play a certain way while promoting a “play any way you want” mentality.
Graphically, I love the brightness of this game. It’s colorful and vibrant--almost like someone gave the developers back their crayons and said sure make that whatever color you want and they did. Everything pops off the screen. Not in a sweet Jesus this game is killing my eyeballs kind of way either. Everything just looks like it should from a video game, screwing the typical realism along the way. This made me really happy. Just like the script of the game. I mentioned earlier how the game will constantly call out gaming clichés and how they are overused in one way or another. The script is also very tongue-in-cheek. The voice actors all deliver their character wonderfully as well, with a few voices you may recognize from other things further adding some pop culture to this already impressive title.
Sunset Overdrive delivers on everything they revealed in the E3 trailer. There’s so much fun in this game. The script, the story, the weapons, the graphic color palette, the kinetic way you get around in the massive world, everything. I mentioned earlier I loved the freshness of this game, but I can sum it up better than that. Sunset Overdrive is the freshest game of the year, and if you aren’t excited to play it then there will be tons of mundane repeaters coming out soon enough to keep you busy. For those of you looking for a little more than the norm, Sunset Overdrive is the game you’ve been waiting for.
Date: October 27, 2014