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Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    It's Alive! (10 points): Switch on the light in the big room.
    Light from Nowhere (10 points): Find the hidden lantern.
    Cable Break (10 points): Get to the old part of the power plant.
    Explorer (10 points): Collect 50 lightnings.
    Secret Hideout (10 points): Light up the treehouse.
    Great Start! (10 points): Get 3 lamps in "First Introduction".
    Old Secrets (10 points): Find another way to the generator.
    Furniture Party (10 points): Come to the private party.
    Let there be Light! (10 points): Turn on the backup generator in the power station.
    High Voltage (10 points): Get 3 lamps in "Backup Generator".
    Music. Sunset. Electricity (10 points): Get 3 lamps in "The Journey Begins".
    The Power Station (10 points): Bring the electricity back to the Power Station.
    The Light for Everyone! (10 points): Bring the electricity back to the homes on the coast.
    Gone with the Wind (10 points): Watch the movie on the cine-projector.
    Troubleshooter (10 points): Get 3 lamps in "Welcome to Electro City!".
    Happy Parents (10 points): Help the girl to get back home.
    Illuminator (10 points): Get 3 lamps in "Beware of Dog!".
    Electrician Services (10 points): Repair the wiring in the house.
    Habitual Things (10 points): Get 3 lamps in "Household Chores".
    Turn Down for What?! (10 points): Kids go home, the rest - to the party!
    Pride Goes Before a Fall (10 points): Climb up to the school roof.
    Evening Сlasses (10 points): Place the kids into the school bus.
    Electrified (10 points): Get 3 lamps in "School Routine".
    Winner of Quadrocopters (10 points): Stop this awful machine!
    Fearlessness and Courage (10 points): Get 3 lamps in "Observatory".
    Booster Charge (10 points): Get 3 lamps in "Suburb".
    Suburb (10 points): Bring the electricity back to Suburb!
    The King of the Gas Station (10 points): Power on the gas station, fill the gas tanks of the cars.
    New Sheriff (10 points): Frighten all the bullies on the street.
    The Darkness is a Friend of Youth (10 points): Get 3 lamps in "Unrest in the darkness".
    Two Years in Development (10 points): Complete the very first created level!
    Carwash (10 points): Power on the carwash.
    Attention to Details (10 points): Get 3 lamps in "Bulb Monument Street".
    Love Despite the Darkness (10 points): Make a date in the café.
    Electro City Inn (10 points): Light up the vintage signboard.
    Agility and Diligence (10 points): Get 3 lamps in "Unusual Date".
    Gastronomy (10 points): Light up all the signboards in the supermarket.
    Adman (10 points): Light up all advertising banners!
    Awesome Shopping (10 points): Get 3 lamps in "Night Gluttons".
    Tram Madness (10 points): Rescue the people from the mad tram.
    City Hero (10 points): Get 3 lamps in "Mad Tram".
    Local Resident (10 points): Get 3 lamps in "Residential District".
    Residential District (10 points): Bring the electricity back to Residential District!
    Last Stop (10 points): Light up the tram stop.
    Monumentally! (10 points): Highlight a monument in the park.
    A Thorough Approach (10 points): Get 3 lamps in "Central Park".
    Master of the Rhythm (10 points): Get 3 lamps in "Night Jogging".
    Water Treatments (10 points): Turn on the fountain.
    Like the palm of the hand (10 points): Get 3 lamps in "So-so Admirer".
    Come in, We're Open! (10 points): Turn on the light in the rental booths.
    Golf Champion (10 points): Get 3 lamps in "Golf in the Dark".
    Ferris Wheel (10 points): Stop this Ferris Wheel! Rescue the people!
    Leisurely Salvation (10 points): Get 3 lamps in "Ferris Wheel".
    Keep Rollin' Rollin' Rollin'... (10 points): Get 3 lamps in "Get out of here!".
    Bright Park (10 points): Light up all the lights in the park.
    Get the Party Started! (10 points): Light up the lights on the Ferris Wheel.
    Manuscripts Don't Burn (10 points): Get 3 lamps in "The Smell of Trouble".
    Save The Clock Tower (10 points): Wind up the clock on the building.
    While No One Sees... (10 points): Get 3 lamps in "Mass Rally!".
    Amnesty (10 points): Free the demonstrators!
    Search Warrant (10 points): Get 3 lamps in "Police Station".
    Aerobatics (10 points): Get 3 lamps in "Pursuit in the sky!".
    City Center (10 points): Bring the electricity back to City Center!
    Big Sizes (10 points): Light up all the billboards on the skyscrapers.
    Caretaker Towers (10 points): Get 3 lamps in "Climbing Up".
    CORP (10 points): Light up the CORP signboard on the skyscraper.
    Desperate Search (10 points): Get 3 lamps in "Even Higher!".
    Help the Pilot (10 points): Turn on the signal beacons on the landing ground.
    Storm Is Not an Obstacle (10 points): Get 3 lamps in "The Roofs".
    Super Speed! (10 points): Get 3 lamps in "Hazardous Lifts".
    That's all, Folks! (10 points): The End!. Or not?.
    Masterfully (10 points): Get 3 lamps in "The Last Generator!".
    Downtown (10 points): Bring the electricity back to Downtown!
    Brought to a Close (10 points): Get 3 lamps in "The Last Journey".
    The Glittering City (30 points): Bring the electricity back to Electro City!
    Electric Monster (70 points): Get 3 lamps in all levels.
    Collector (20 points): Collect 200 lightnings.
    Meanie (30 points): Collect 500 lightnings.
    Master of the Lightnings (40 points): Collect 1000 lightnings.
    Very Difficult Achievement (50 points): Collect 3000 lightnings.
    Team of 4? Seriously?! (10 points): Watch the Credits.

Additionally, there is one secret achievement:

    There is No Place Like Home (10 points): Help Turnon get back home.
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