Fantasy Life Review
Fantasy Life Box Art
System: 3DS
Dev: Level-5, 1-UP Studio
Pub: Nintendo
Release: October 24, 2014
Players: 1-3
Screen Resolution: N/A Comic Mischief, Fantasy Violence, Mild Suggestive Themes, Use of Alcohol

A few more issues will hamper players, particularly those who want to focus on a number of different Lives. All the crafting Lives—smithing, cooking, tailoring, alchemy, and carpentry—use the exact same mini-game for the crafting process. It gets very old if you're leveling up multiple crafts. Switching Lives isn't as streamlined as it should be, either. You can only switch at the Guild Office in town, and although you can technically gather, craft, and kill without switching Lives, you'll want to do so starting mid-game because of the advantages you receive for representing the native Life for the job at hand. The game doesn't always swap equipment along with job changes, so min-maxers who want to create specialized outfits for various Lives will find themselves changing clothes far too often.

Fantasy Life Screenshot

In other areas, however, Fantasy Life gets its design right. There are a ton of travel options, including quick travel, that make it a breeze to get around the world. Inventory management is quite simple and convenient, especially for a game with the mind-boggling amount of items that this game has. Both your own inventory and the storage in your home are quite large, particularly once they've been expanded a few times, and you can craft directly using items in your storage. Interacting with characters is a draw rather than a chore, as not one of them is boring. Even fetch quest givers have quirky personalities, and every shopkeeper has a silly joke to tell. The main characters are all loveable in their own ways, and several feel like fast friends by the end of the game.

Fantasy Life contains many rewards for players who take the time to explore its world and dig into its systems. Combat Lives develop powerful special attacks, which they'll need to take down the powerful boss monsters scattered throughout the world. Gathering Lives discover increasingly fantastical things to dig, chop, or fish up as they venture into the forgotten corners of the world. Crafting classes develop the ability to customize gear with various add-ons and create fun furnishings for the homes that the character is able to purchase in the main cities. The fact that progress is broken down into small, readily available goals means that players can accomplish things in short gameplay sessions but can also be seduced into longer spurts by completing goal after goal.

The charm and the “just one more goal” appeal of Fantasy Life create a mixture that can be fun for short sessions or cause hours to melt away. That kind of flexibility is its strength, and though there are weaknesses as well, they're overcome by the game's sheer moxie and broad appeal. The lighthearted characters, accessible story, and variety of activities will appeal to younger and more casual players, while the expansive world and surprisingly deep RPG systems will hook older, more traditional gamers. This is Level-5 at its best, creating attractive, humorous games that are easy to pick up and play but are bursting with optional content that keeps gamers coming back for more. Go get a Life already, it's a real good time.

Becky Cunningham
Contributing Writer
Date: October 28, 2014

Attractive, detailed, consistent style paired with a well-done 3D effect.
Easy to play, but more variety in crafting mini-games would have been nice.
Music / Sound FX / Voice Acting
There are some great tracks for one-off events, but the music you hear all the time is of questionable quality.
Play Value
Though the story and gameplay are a bit mismatched, there's a lot to do and see in this game's charming world.
Overall Rating - Great
Not an average. See Rating legend below for a final score breakdown.
Review Rating Legend
0.1 - 1.9 = Avoid 2.5 - 2.9 = Average 3.5 - 3.9 = Good 4.5 - 4.9 = Must Buy
2.0 - 2.4 = Poor 3.0 - 3.4 = Fair 4.0 - 4.4 = Great 5.0 = The Best

Game Features:

  • In the world of Reveria, you get to choose from 12 different jobs, called Life Classes. Each Life helps shape your adventure with its own set of quests and skills, so you'll want to try a few—or try them all. Since you can easily switch Life Classes during the game, the possibilities are endless.
  • Mysterious Doomstones are causing chaos across Reveria and it’s up to you to save the land from certain, well, doom. But in the meantime, there's a lot to do. Battle, craft, quest, shop, hunt, cook… or just go fishing. It's your life, after all.
  • Fight: Explore the areas around town to find new creatures and baddies to fight, and level up as you go. Some enemies will even net you a bounty if you can defeat them. Turn it in to the Bounty Clerk in town for your reward.
  • Gather: You've gotta have the right stuff. Travel far and wide, picking up resources as you go. See something you want, but can't access it? Try a new Life Class to open up new skills, then revisit the area.
  • Craft: Once you have the right materials, you can play fun crafting mini-games and create items to sell or use. Make armor, mix potions, sew fabulous outfits, build furniture... or do it all.
  • Enjoy co-op play and explore the furthest reaches of Reveria with friends, either online or via local wireless. Once you reach a certain point in the game, the multiplayer option will become available and up to two players on your friend list can join your adventure.

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