|System: PS4, Xbox One, Wii U, PC, Xbox 360, PS3, 3DS, PS Vita|
|Dev: Traveller’s Tales, TT Fusion|
|Pub: Warner Bros. Interactive Entertainment|
|Release: June 28, 2016|
|Players: 1-2 Players|
|Screen Resolution: 480p-1080p||Cartoon Violence, Comic Mischief, Mild Language|
High marks also go the visuals, with both original and pre-fabricated design pieces paying perfect tribute to the source material. And, if you can stay your block smashing fingers for a few moments, every location is teeming with gorgeous details and bits of humor, like Stormtroopers playing beach volleyball and sunbathing on Jakku in nothing but their helmets. The animations are top notch, with each brick-by-brick Lego build and background action deserving applause to the production team at TT Games.
Then, of course you have the music and sound effects, permanently ingrained in the hippocampus of every Star Wars fan and resonating pitch perfect in Lego Star Wars: The Force Awakens. Apart from wandering the relatively calm free-roam hubs, every scene in the campaign contains a multitude of sounds pulled from the Star Wars soundboard. The voiced script, both original lines and those edited from the film, are even integrated beautifully into the fold. This was a relief, considering how poor the voice editing was in Lego Jurassic World.
Lego branded video games veer little from their gameplay formula with each new entry, so to say that Lego Star Wars: The Force Awakens is one that should not be overlooked is a credit to the quality and faithfulness the developer delivered. The newly added elements are hit-or-miss, but the appeal easily spans generations, as is evident by the enjoyment both my son and I are having adventuring in a galaxy far, far way.
Date: June 29, 2016