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All Capcom Legend of Zelda Games in Chronological Order

All Capcom Legend of Zelda Games in Chronological Order

All Capcom Legend of Zelda Games in Chronological Order
© The Legend of Zelda: The Minish Cap artwork
The Legend of Zelda: Oracle of Ages
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The Legend of Zelda: Oracle of Seasons
©
The Legend of Zelda: A Link to the Past and Four Swords
©
The Legend of Zelda: The Minish Cap
© The Legend of Zelda: The Minish Cap gameplay screenshot
All Capcom Legend of Zelda Games in Chronological Order
The Legend of Zelda: Oracle of Ages
The Legend of Zelda: Oracle of Seasons
The Legend of Zelda: A Link to the Past and Four Swords
The Legend of Zelda: The Minish Cap

All Capcom Legend of Zelda Games in Chronological Order

Throughout the long history of The Legend of Zelda franchise, only one other developer has been given the reins to the series from Nintendo. That developer is, of course, Capcom, whose legendary run of handheld Zelda titles rank among some of the best 2D entries in the franchise. More than just Capcom itself, though, central to the Capcom/Nintendo-developed Legend of Zelda games is director Hidemaro Fujibayashi. Like series luminaries Shigeru Miyamoto and Eiji Aonuma, Fujibayashi acts as the driving visionary behind the Zelda series' Game Boy Color and Game Boy Advance eras. And, just like the distinct feel of the Miyamoto-led Zelda games versus the more modern Aonuma era, Fujibayashi and Capcom's Zelda games have a unique place in the franchise.

Taking the cumulative experience of a team of veteran developers across multiple legendary companies, the studio Flagship (comprised of developers from Nintendo, Sega, and Capcom) would kick things off with the duo of Oracle games, with Fujibayashi at the helm. Following those titles rousing success, Fujibayashi and Capcom would help port the greatest 2D game in the series, A Link to the Past, to the Game Boy Advance. At the same time, Fujibayashi and his team at Capcom had already begun work on a brand-new, original Zelda game for the GBA. That title, The Minish Cap, would end up being the final Capcom-Nintendo collaboration in the Zelda series. Fittingly, it also stands as one of the best (and most overlooked) Zelda games.

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