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Call of Duty: WWII Weapon Tuning Nerfs Quickscoping

Call of Duty: WWII Weapon Tuning Nerfs Quickscoping

Some big changes have been made in Call of Duty: World War II, hopefully to the benefit of the game as a whole. The biggest one takes a hard stance on the act of quickscoping. The other updates are more average nerfs and buffs that could still make a huge difference in the game. Sledgehammer Games hopes these changes will allow the different weapons to retain a different feel for those playing.

Let’s start with the quickscoping changes, since that’s the big button topic right now. If you’re unaware, quickscoping is when you aim down the sights of a sniper rifle and pull the trigger as soon as a potential one hit kill shot comes along. Sledgehammer Games has nerfed the time it takes to aim down sights in an effort to combat this. This change is specifically coming to the Kar98k and the M1903.

The rest of the weapons in Call of Duty: World War II have actually been buffed. The aim down sights time for SMGs will be faster than before both normally and during sprinting. Regular rifles will have a faster aim down sights time regularly, but springing time has remained the same. LMGs have also been given a buff to their regular aim down sights time.

How it all breaks down now is that SMGs will aim down sights faster than rifles, and rifles will aim down sights faster than LMGs. As we already mentioned, Sledgehammer Games hopes that this will allow players to experience a different kind of gameplay depending on the weapon they are using.

Source: Reddit

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